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Always nice to see more developers open up their games. ROTA released back in 2022 is now not only free, but it's also been made open source by the dev.
Roblox and the Unreal Editor for Fortnite sure are popular, but you know what would be better? An open source project, where creators can actually own what they make rather than being attached to Roblox and Fortnite. The Mirror wants to change that.
Steam Audio is a full-featured audio solution for game developers, and now anyone can pretty much do anything with it as Valve has made it entirely open source.
As promised, AMD FidelityFX Super Resolution 3 is now open source under the MIT license and available for all developers to look into and add into their games.
This is a huge surprise but a very welcome one. I've not seen any official announcement, and they seemingly did it very quietly but Gaijin Entertainment has open sourced their Dagor Engine used by War Thunder.
AMD is moving even further into open source, with their plans to have openSIL replace AGESA for their processors and they've now put up the initial open source code on GitHub.
Netherlands based Two Tribes is an indie game developer who worked on titles like RUSH, EDGE, Toki Tori, RIVE and more just open sourced their game engine.
Little Big Adventure 1 and 2 are two classic titles originally developed by Adeline Software International and now they've both had their engine source code officially released.
After recently releasing the first major post-release update, the developer of the action-roguelike Burning Knight decided to open source the whole thing.