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While GOG don't support their own Galaxy client on Linux (yet?), work continues by the community on Minigalaxy, a streamlined free and open source Linux client for GOG.
DXVK when paired up with Wine (and integrated in Steam Play Proton) translates Direct3D 9/10/11 to Vulkan enabling better performance on Linux for a lot of Windows games. Today, a brand new release went up.
Any tool that makes it easier to play older Windows games on Linux deserves some praise, and none more so than Lutris in my book. But...have you tried running a really old game and found that it is hilariously minuscule on your fancy modern HiDPI monitor?
It's Friday, and usually every two weeks it means a new Wine development release is bottled up and ready to go. Today we have Wine 5.6 which brings in more of the recent Media Foundation work.
Looks like Valve and CodeWeavers are switching up how Proton is released, with a series of test builds now being provided before a new stable release in the hopes of seeing fewer issues.
As expected on their biweekly development cycle, the Wine hackers released the latest development version with Wine 5.5 out now with new features and fixes.
Valve published Proton 5.0-5 for Steam Play which includes some helpful additions and bug fixes, should help you play those Windows-only games while quarantined.
DXVK, the almighty translation layer that takes D3D 9/10/11 and spits out Vulkan, that paired up with Wine allows many Windows-only games to perform will on Linux has a new update out.
Halo: Combat Evolved Anniversary on Linux? Yes. It just today released on Steam, and thanks to Proton with Steam Play you can play this first-person shooter on Linux easily.
Developer Philip Rebohle today announced the release of DXVK 1.5.5, bringing with it plenty of bug fixes for this impressive Direct3D to Vulkan translation layer.
Hey, got any…grapes? Another development release for the compatibility layer Wine is out today, following their regular release cycle we have Wine 5.3.