While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- NVIDIA announce a native Linux app for GeForce NOW
- KDE Plasma 6.6 will finally stop the system sleeping when gaming with a controller
- NVIDIA announce DLSS 4.5 with Dynamic Multi Frame Generation, plus DLSS Updater gets Linux support
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Linaro reveal they're collaborating with Valve for the Steam Frame
- > See more over 30 days here
- New Desktop Screenshot Thread
- Xpander - Weekend Players' Club 2026-01-09
- on_en_a_gros - Will you buy the new Steam Machine?
- Xpander - Browsers
- Xpander - A succesfull Windows-Ubuntu migration the story
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
View PC info
View PC info
See here: https://devtalk.nvidia.com/default/topic/522835/linux/if-you-have-a-problem-please-read-this-first/
View PC info
sh ~/wine-dirs/wine-staging/patches/patchinstall.sh DESTDIR=~/wine-dirs/wine-source/ wined3d-buffer_createWARNING: Skipping generation of patchlist because 'Staging' patchset is disabled.
Applying /home/thomas/wine-dirs/wine-staging/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch
error: Anwendung des Patches fehlgeschlagen: dlls/wined3d/buffer.c:1455
error: dlls/wined3d/buffer.c: Patch konnte nicht angewendet werden
ERROR: Failed to apply patch, aborting!
View PC info
Assuming, you used git clone to get the Wine source, go to the source directory, and do this:
git reset --hard HEADgit clean -df
git checkout master
git pull
Then try applying the patch again. I also recommend running the script from the staging patches directory. May be running it from elsewhere causes a problem.
All i did was cloning the sources and then applying the patches (also tried running from patches directory)
Only wined3d-buffer_create or are there any other important patches at the moment?
View PC info
See https://bugs.winehq.org/show_bug.cgi?id=43872#c18
Nothing else is needed as far as I know.
just tried it with vanilla-wine 2.21, wine-staging-2.21 and my custom build 3.0-rc3 with wined3d-buffer_create patchset applied.
only with wine-staging I was able to start the game with overwritten dll
View PC info
View PC info
I've no idea whether you can force this though while it is in use by X.
View PC info
View PC info
On demand:
Performance:
The change could be just an error margin of changing the camera view slightly, so it's not very conclusive.
View PC info
Those of you on > 4 core systems try locking W3 down to 4 CPU's e.g.:
taskset -c 0-3 <wine cmd>That gave me a marked increase in performance (~10fps)!
View PC info