While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
-
Ubuntu 24.04 LTS (Noble Numbat) is now available
- mrdeathjr -
Proton Hotfix update fixes Fallout 4 frame pacing issue…
- Mountain Man -
Ubuntu 24.04 LTS (Noble Numbat) is now available
- rustigsmed -
Proton 9.0 Beta updated and nearing release for Linux /…
- rustigsmed -
Lefties unite! Counter-Strike 2 now lets you swap hands…
- g000h - > See more comments
Latest Forum Posts
- Weekend Players' Club 4/26/2024
- StoneColdSpider - Nintendo-style gaming, without Nintendo!
- Pengling - Free Steam Keys!
- robvv - Company of Heroes 2 Benchmark
- Vortex_Acherontic - New Desktop Screenshot Thread
- Owltech - See more posts
View PC info
Yes, indeed. Did you read the bug comments? Freeze happens only with the patch that fixes invisible / distorted monsters bug. And because of it, it can't be upstreamed yet.
View PC info
I'd donate. Even as NVIDIA user.
View PC info
Apparently Józef doesn't have a recent AMD GPU to test Wine on, and on his older one the freeze doesn't happen: https://bugs.winehq.org/show_bug.cgi?id=43872#c24
I can try contacting him about setting up some Patreon account or the like. I'll be glad to contribute.
View PC info
View PC info
And anyone with recent AMD GPU - feel free to try debugging it as well.
To see how to use GALLIUM_DDEBUG, try:
GALLIUM_DDEBUG=help glxgears
Gallium driver debugger
Usage:
GALLIUM_DDEBUG="always [noflush] [verbose]"
Flush and dump context and driver information after every draw call into
$HOME/ddebug_dumps/.
GALLIUM_DDEBUG="[timeout in ms] [noflush] [verbose]"
Flush and detect a device hang after every draw call based on the given
fence timeout and dump context and driver information into
$HOME/ddebug_dumps/ when a hang is detected.
GALLIUM_DDEBUG="pipelined [timeout in ms] [verbose]"
Detect a device hang after every draw call based on the given fence
timeout without flushes and dump context and driver information into
$HOME/ddebug_dumps/ when a hang is detected.
GALLIUM_DDEBUG="apitrace [call#] [verbose]"
Dump apitrace draw call information into $HOME/ddebug_dumps/. Implies 'noflush'.
If 'noflush' is specified, do not flush on every draw call. In hang
detection mode, this only detect hangs in pipe->flush.
If 'verbose' is specified, additional information is written to stderr.
GALLIUM_DDEBUG_SKIP=[count]
Skip flush and hang detection for the given initial number of draw calls.
View PC info
View PC info
View PC info
View PC info
https://dev.wine-staging.com/patches/224/
View PC info
Nice. I hope Wine staging will start moving again soon.