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I'm building it from source and using the instruction on the project page. I never used Lutris, but I suppose if they are simply building wine-vulkan, you can use that and skip the building step. You'd still need to do the rest (i.e. install Vulkan SDK into the prefix, and set up dxvk itself).
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Can you please test current dxvk with wine-vulkan (not wine staging)? I wonder how it performs on Vega.
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https://www.winehq.org/pipermail/wine-devel/2018-March/124262.html
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I have a problem. Game launches, sound is Nok and screen is black. Can anyone please share the correct procedure.
I followed the instructions:
- Compile Wine-vulkan 3.3 with --enable-win64
- Compile dxdk 0.31
- WINEPREFIX="$HOME/DXVK" bash setup_dxvk.sh
- Install vulkan SDK 1.0.51.0 and test 1.1.70.1
- create a json file "c:\windows\winevulkan.json" and reg key
I have install the last NVIDIA driver 390.42. The cube.exe of Vulkan SDK works.
I install witcher via Steam on a 64 bit WINEPREFIX.
Do you have an idea ?