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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
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[url=blob:https%3A//drive.google.com/05659f3e-8026-4aec-b3d8-b1fa7e6c6893]this[/url] is the direct link i guess
that's such a nice game, incredible soundtrack :S:
[Jazz Jackrabbit 2](https://www.jazz2online.com/) running in Wine on a Raspberry Pi. Playing with a Steam controller using [this driver](https://github.com/kozec/sc-controller).
Wine runs in [ExaGear Desktop](https://eltechs.com/product/exagear-desktop/), an x86 emulator for ARM.
View video on youtube.com
With the recent work that has gone into Wine's DX11 support, D4: Dark Dreams Don't Die - Season 1 is sort of playable, that is, you can interact with things, perform some basic actions like drag & drop.
Unfortunately, the game plays rather slow and if you look at the second image...things can get pretty freaky looking. Also, due to DX11 support and shader model 4 (I assume it's SM4 due to my terminal output...) support being incomplete you get miscoloration and there are entire objects just not rendered at all in the game.
[url=https://postimg.cc/Z9WkvJBr]
[url=https://postimg.cc/pmXMxfPc]
[url=https://postimg.cc/v4qFm4BY]
Everything set to maximum settings.
Last edited by Hamish on 25 Dec 2019 at 1:56 am UTC
Same with Rocket League before the linux port. Never had a crash. With the linux port, it crashes a lot.
And them could be make it easily (doom case) but them dont want until now
Maybe square could provide another action 3rd person game case just cause 3, sleeping dogs or some final fantasy
^_^
Wildstar, because we lack good mmorpg's on linux, albion is just too much of a grindfest for me.
It runs well enough for me, between 30 / 40 fps.
[url=
Still not getting a solid stable frame rate, but it is perfectly playable.