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I just upgraded to Pop_OS 21.04. It's not using Pipewire, but I was affected by the crackling when I bought the game yesterday. Found a fix yesterday - this is for Steam launch options but maybe you can engineer for GOG?
PULSE_LATENCY_MSEC=40 %command%
Fingers crossed for you. I've played 25 minutes and it seems okay so far. I'm waiting for the inevitable bugs and so forth...
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Huh. Worked for me, so it must be some core difference between Proton and Wine. That's a real shame - I guess you're waiting for a wine-staging fix then?
The only other thing I can think of is that I always edit my /etc/pulse/daemon.conf so that the default sample rate is 48000, instead of the insane 44100 it defaults to normally. Worth a try?
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pactl info
...
Server Name: PulseAudio (on PipeWire 0.3.30)
Server Version: 14.0.0
Default Sample Specification: float32le 2ch 48000Hz
I'll check if going back to stock PulseAudio and doing some tweaks could help.
Last edited by Shmerl on 8 July 2021 at 4:13 pm UTC
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See also this thread: https://github.com/ValveSoftware/Proton/issues/4450#issuecomment-869136858
Pretty infuriating. I hope you get a breakthrough. I didn't actually try stock Proton - I'm using the new Proton 6.12-GE-1 version but I couldn't tell you whether it has specific sound/real-time patches.
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I can try building that. Never experimented with GE versions before.
Always used the GE versions , They have always worked netter than stock wine/proton for me in things like star citizen. Easy to use with lutris too as there is a build ready made for it within the release tar.
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What is the best repo for GE versions?
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