While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
I suspect XWayland is the culprit, so I'd like to try running it without XWayland. Using system SDL libraries works fine:
LD_PRELOAD="/usr/lib64/libSDL2.so:/usr/lib/libSDL2.so:$LD_PRELOAD" %command%However, as soon as I try to force it to run without XWayland the game never starts:
SDL_VIDEODRIVER=wayland LD_PRELOAD="/usr/lib64/libSDL2.so:/usr/lib/libSDL2.so:$LD_PRELOAD" %command%It just says "Running" for a moment then exits without displaying a window.
Has anybody had any luck getting this game to run natively in Wayland?