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No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By reaVer, 29 January 2016 at 3:23 pm UTC

So social justice is hitting the Linux gaming scene. We may have to campaign our asses out of this one guys.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Liam Dawe, 29 January 2016 at 3:19 pm UTC Likes: 5

Quoting: ungutknut
Quoteor was it how blunt I was about it?
Possibly that's the reason... at least your comment in the phoronix forum sounds pretty abrasive to me. Don't know what you've written on softpedia though.

It's how I normally speak, I'm not going to mince words any more and tread softly around websites which constantly put out junk. We are here to give the correct news, and not shuvvel out articles for advert clicks.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By ungutknut, 29 January 2016 at 3:10 pm UTC Likes: 2

Quoteor was it how blunt I was about it?
Possibly that's the reason... at least your comment in the phoronix forum sounds pretty abrasive to me. Don't know what you've written on softpedia though.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By ziabice, 29 January 2016 at 3:09 pm UTC

Here in Italy I get 1820 released games and 1913 sorting by "relevance".

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Keyrock, 29 January 2016 at 3:05 pm UTC Likes: 2

Also, do we need to report a "milestone" every 100 now? Once you hit 1000, maybe report milestones at 1500, 2000, 3000, 5000, etc.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Liam Dawe, 29 January 2016 at 3:00 pm UTC

Quoting: seb24It's because some games are announced on Linux but not published yet, like XCOM2 for example.

So if you filter by release date is not showing theses games.

Exactly what I said in the article.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By seb24, 29 January 2016 at 2:58 pm UTC

It's because some games are announced on Linux but not published yet, like XCOM2 for example.

So if you filter by release date is not showing theses games.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Liam Dawe, 29 January 2016 at 2:54 pm UTC

For me in the UK it is 1820.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By linux_gamer, 29 January 2016 at 2:54 pm UTC

For me there are 1818 games (region blocking: DL is missing eg.) The number 1900+ isn't really wrong, they just have to change their headline ... are out or confirmed.

Looks like Vendetta - Curse of Raven's Cry was removed from Steam, oh my
By DamonLinuxPL, 29 January 2016 at 2:50 pm UTC

Quoting: ricki42
Quoting: DamonLinuxPLlots of bold font

Instead of making everything bold font, a few links to some sources would have been more convincing :P
I'm just going by what wikipedia says (the english version, the french wiki is very short on this but what little it says agrees with the english version, I don't read polish or russian, and something tells me you wouldn't believe the german page anyway)
Wikipedia on Reality Pump
Quoting: WikipediaReality Pump Studios was originally founded an in-house developer for TopWare Interactive in Bielsko-Biała, Poland, in 1995; their first successful title was Earth 2140. In 2001, they formed a partnership with Zuxxez Entertainment AG and officially took the name Reality Pump - Game Development Studios.
Wikipedia on Topware Interactive
Quoting: WikipediaTopWare Interactive was started in 1995 as a video game publishing subsidiary of TopWare CD Service AG based in Mannheim, Germany— which included two inhouse development studios, ToonTRAXX and TopWare Programy, which was later renamed to Reality Pump Studios based in Poland. In February 2001, TopWare CD Service AG' filed for bankruptcy.[2] All rights, including both development studios, were acquired by Zuxxez Entertainment AG.
And finally, Wikipedia on Zuxxez (seriously, 'Zuxxes'? who came up with that name?)
Quoting: WikipediaZuxxez Entertainment is a video game developer and publisher based in Karlsruhe, Germany [...] In 2001 Zuxxez bought out the insolvent German video game publisher TopWare Interactive, including their Polish in-house development Studio TopWare Interactive Poland [...] In 2005 Zuxxez resurrected TopWare Interactive as subsidiary for all their publishing activities. [...] In 2011, Zuxxez officially renamed itself to TopWare Interactive.
So if I understand this correctly, the company called TopWare today is not the company called TopWare that founded Reality Pump, but they bought TopWare and took the name. Either way, Reality Pump was founded by TopWare.
As you mention, it seems a lot of Reality Pump developers left for CDPR, I found this article on gamepressure (written when they thought Reality Pump had gone bankrupt which turned out to be false.)
Quoting: gamepressureThe situation of Reality Pump started to grow dire a few years ago. In 2013, Mirosław Dymek, the main pillar of the company, left, taking along a number of talented developers. They moved together to the newly created Kraków branch of CD Projekt RED. [...] Unfortunately, after the exodus of some employees to CD Projekt, a team of only about 30 people remained in the studio, who all got down to work on the pirate-themed sandbox entitled Raven's Cry.
It sounds like a lot of people left before they started working on Raven's Cry, but it's not quite clear from this article. It also doesn't say anything about why people left, if you have any (unbiased) sources about what happened there, please share.
Either way, giving such an ambitious game to a studio with only 30 people seems like a bad idea, no wonder it didn't work at launch.
And just an aside about your point 7: it was initially Octane Games who were supposed to develop Raven's Cry. They're Finnish, not German.
I don't follow your point about Gorky 17, I don't think Reality Pump was involved in this, TopWare never owned them, and CDPR closed them down.

If you want sources, you can try read this but you need using translate:
http://gry.onet.pl/krakowskie-studio-reality-pump-zbankrutowalo/epd3p4

Short info using translate (sorry for mistake but this is google translate)

QuoteThey led to the collapse of one of the most distinguished development teams in the history of Polish industry. Studies that exported abroad excellent game long before the world heard about The Witcher ...

Experienced and talented staff took care of Reality Pump Bloober Team - creator of, among others, Brawl co-op arcade game, which in terms of gameplay mechanics variation on the theme Bomberman in the dark, heavy atmosphere. It is worth noting that a number of employees of Reality Pump did not have any impact on the situation in the studio and can not be held responsible for the collapse of Polish legend. The true story of Reality Pump, moreover, will soon read in an interview that I conducted with former employees of the Republic of Poland. From this conversation, a picture emerges of years of neglect, pathology, exploitation of workers and idiotic, meaningless decision of the German publishers who actually brought to ruin Reality Pump ...

Peter Babieno, President Bloober Team, as early as mid-2014, knowing the bad situation of Reality Pump, sought to acquire part of the team developer, to provide them with decent working conditions (at that time, late payment in Reality Pump reached a few months), but CEO TopWare Interactive Mr. Dirk Hassinger, asserted that the studio is in excellent condition and there is no crisis. The truth was different ...

Bloober eventually hired about 20 people, former employees of Reality Pump, many of whom answered job advertisements Bloober the end of February of 2015. My interlocutors agreed that in Bloober Team finally learned what a normal, regular paid work in the studio developer. Let us hope that their outstanding skills and many years of experience serve the Polish gaming industry. I just feel sorry iconic studios ...

Another question. Reality Pump was going bankrupt, but actually still defending. Polish court received a request for bankruptcy Reality Pump - but the guys are still struggling. So this info about bankruptcy is not a false but studio still alive but can be closed at any time. Bankrupcy (chapter 11 law) in poland we called it "upadłość układowa" (Systemic bankruptcy) and this is about Kraków team, other team in Bielsko-Biała still trying alive.

Now from Polish Wikipedia about Reality Pump and TopWare (Poland) and (German).
https://pl.wikipedia.org/wiki/TopWare_Interactive
https://pl.wikipedia.org/wiki/Reality_Pump_Studios
https://pl.wikipedia.org/wiki/TopWare_Interactive_(niemieckie_przedsi%C4%99biorstwo)
http://gry.onet.pl/krakowskie-studio-reality-pump-zbankrutowalo/epd3p4


Few things:

QuoteTopWare Interactive - Polish video game publishing based in Bielsko-Biala. The company was founded in May 1995, although mention about it in the National Court appeared as early as 1992 [1].
- Established in fact in 1992.

Reality Pump was founded in 1995 as an internal development studio TopWare Interactive from Bielsko-Biala. In those days, Reality Pump operated under the name TopWare Interactive Poland. Veteran publishing company was taken over by German ZuxxeZ Entertainment in 2001. In 2003, TopWare Interactive was forced to terminate their activity as a result of fiscal control. The studio was the same year resurect under similar, and the name Reality Pump and bought from the liquidator any debt such as computers or licenses. Anyway, half a year later, the dispute with the Polish tax office were resolved in favor of the developers. - She was, however, a new company and no one reanimated corpse - says Miroslaw Dymek.

In 2003 an experienced team of game developers has been renamed Reality Pump, two years later Zuxxez led to the reactivation of TopWare Interactive, a German publisher. In June 30, 2010, the company TopWare Interactive has been closed, what reason was the lack of interest in the company from the German owner of the company ZuxxeZ Entertainment. One year later in 2011 the German company changed its name to ... TopWare Interactive.
Work on Sacrilegium for the German publisher consumed lots of money Reality Pump, and ultimately were discontinued in 2014. To this poor sales, poor game Iron Sky: Invasion also for the German publisher.
From May 2015 year Reality Pump is an internal TopWare Interactive AG branch.

ABout Octane Games - sorry I don;t remember good but I remember they working at Raven's Cry for TopWare and TopWare took them a game and forwarded to Reality Pump.

About Gorky 17 and Metropolis Software.

Metropolis Software was an independent studio and created the game for the Polish publisher TopWare. They worked on a game Gorky 17 with publisher/developer TopWare (still without a dedicated studio Reality Pump, which was established later with employees TopWare).

In 2008, Metropolis Software was bought by CD Projekt [2], and in September 2009, ended its activity. Many employees of the studio founded 11 bit studio.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Eike, 29 January 2016 at 2:50 pm UTC

QuoteTo get the correct reading you need to filter by Games only, and by Release Date. The default sorting option "Relevance" includes all games on Linux now, and games yet to come out. This took no time at all to figure out, I simply clicked the last page in the list to see games not yet available.

I always used the "Relevance" sorting for getting the numbers as well, and it used to be only slightly off from the "Date" sorting.
I wonder what has changed...

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By ThePierrasse, 29 January 2016 at 2:50 pm UTC Likes: 3

So what's the current amount then? Can't really blame those websites as the Steam games filters are really confusing (sometimes it says that we're at 1913 games and sometimes at 1825...)

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By Kallestofeles, 29 January 2016 at 2:48 pm UTC Likes: 2

They blocked you from their tweets? Seriously?!? Mwbhahahahaha, though. :D
Oh god.

No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
By ziabice, 29 January 2016 at 2:44 pm UTC

[SARCASM] ...the moment you realize that you have 418 Steam games working under Linux because you can run 140 of them under WINE and decide to send an article to phoronix about that... [/SARCASM]

Ars slams SteamOS over issues with a single machine and a 4K monitor
By , 29 January 2016 at 2:16 pm UTC Likes: 1

Quoting: Mountain ManWhat's happened to the tech industry? Used to be that technological advances like a dedicated Linux-based gaming OS would have been celebrated, and tech journalists would have eagerly dug into it to explore all the new possibilities. These days, anything that challenges the status quo is ridiculed instead.

It's a shame.


Well you sort of answered your own question. These new 'reviewers' are journalists in the loosest possible sense, basic mouth pieces with no prior training or knowledge, not techsperts or even remotely interested in doing anything other than being self entitled. If you look to established media often at the very least they have media training / degrees and then research into their fields ( politics, science etc.. ) talking with real people who work in those areas, the internet lowered the bar so far down that anyone can publish a crap piece and get views.

The problem with the millennial 'smart everything' generation way of thinking is that nobody actually has to be smart or think. The point was to introduce technology to the masses that you didn’t need a computer science degree to understand, which is all fine and good but now some in this demographic think they have an automatic right to an opinion on how it works or should work .. even when they didn’t bother to learn the basics of how to get something to work in the first place.


Ars should be fairly ashamed. Rep damaged.

Review of point-and-click adventure The King's Challenge, available DRM free and on Steam
By Arehandoro, 29 January 2016 at 1:55 pm UTC

I have too many games to play still but this one will definitely go to that list. And not at the bottom.

Ars slams SteamOS over issues with a single machine and a 4K monitor
By lucifertdark, 29 January 2016 at 1:16 pm UTC

just because someone has a Journalism degree doesn't mean they know what they're talking about when it comes to SteamOS or Steam Machines.

Ars slams SteamOS over issues with a single machine and a 4K monitor
By BillNyeTheBlackGuy, 29 January 2016 at 11:51 am UTC

Quoting: TheBossSadly I tried to chat to the author on twitter, he stands by the headline because he really doesn't see a point in SteamOS. We have our work cut out for us folks.

What work? If he doesn't like it, then he doesn't like it. Nothing we can do about it. :(

Ars slams SteamOS over issues with a single machine and a 4K monitor
By Mountain Man, 29 January 2016 at 11:19 am UTC

Well, it's a pity he doesn't have the integrity and professionalism to admit that his problems are apparently due almost solely to his unfamiliarity with his non-standard monitor and his inability to troubleshoot a fairly trivial issue (such as simply trying a different monitor, or connecting a second HDMI cable).

What's happened to the tech industry? Used to be that technological advances like a dedicated Linux-based gaming OS would have been celebrated, and tech journalists would have eagerly dug into it to explore all the new possibilities. These days, anything that challenges the status quo is ridiculed instead.

It's a shame.

SNOW, a CryEngine powered open-world winter sports game now on Linux & SteamOS
By lucifertdark, 29 January 2016 at 11:03 am UTC

I need a bigger hard drive, not enough room for all my games to be installed all at once.

Looks like Vendetta - Curse of Raven's Cry was removed from Steam, oh my
By BillNyeTheBlackGuy, 29 January 2016 at 10:53 am UTC

Quoting: BeamboomI may sound like a broken record now, but: Do not trust user "reviews". Do. Not. Trust. User. "Reviews".

Well I have to trust someone after being burned on crappy games like Gone Home and Dragon Age 2 after professional critics game those games good scores. usually if a game has a huge number of likes, then I will actually try the game before I hit deciding on whether I would refund it or not.

Ars slams SteamOS over issues with a single machine and a 4K monitor
By Liam Dawe, 29 January 2016 at 10:19 am UTC

Sadly I tried to chat to the author on twitter, he stands by the headline because he really doesn't see a point in SteamOS. We have our work cut out for us folks.

Review of point-and-click adventure The King's Challenge, available DRM free and on Steam
By flesk, 29 January 2016 at 9:14 am UTC

Quoting: Blackthorne519Thank you for the review, flesk! I'm looking forward to finishing up the second OotT game, too! Fortress of Fire should come out later this year. Again, thanks for playing and for writing about our game. It's a labour of love, for sure.

Glad to hear that. Thank you for making the game!

Quoting: mr-eggWhat about KDE , Kwin forcing borderless fullscreen in the window settings ?

Doing that while also using one of the graphics filters to scale up the game, I get a borderless "fullscreen" that covers most of my screen from the upper left corner. Invoking xrandr to resize the screen and kstart to force fullscreen from the launcher script might be a workaround though, but I haven't tried that (yet). I'm open to suggestions though.

Looks like Vendetta - Curse of Raven's Cry was removed from Steam, oh my
By Xpander, 29 January 2016 at 9:03 am UTC

Quoting: BeamboomI may sound like a broken record now, but: Do not trust user "reviews". Do. Not. Trust. User. "Reviews".

indeed.. all metrics just suck, metacritic, user reviews etc.. they all suck and arent accurate (they can be from time to time ofc but you cant trust it)

as i have always said: watch a review with gameplay video or watch just some gameplay videos of the game and decide your own

SNOW, a CryEngine powered open-world winter sports game now on Linux & SteamOS
By leillo1975, 29 January 2016 at 8:40 am UTC Likes: 2

I enjoy viewing how the game improves in each update

Ars slams SteamOS over issues with a single machine and a 4K monitor
By , 29 January 2016 at 8:38 am UTC

You cant actually game at 4k on steamOS at the moment. Im not sure why this passes so many people by, probably because most people running 4k who know about steamOS are running a PC with Big picture mode and a 4k monitor.

1080p is ( for now but probably going to be fixed up soon ) the maximum resolution.

Review of point-and-click adventure The King's Challenge, available DRM free and on Steam
By , 29 January 2016 at 8:34 am UTC

QuoteLike Infamous Quest's previous game, this one also uses the now open-source AGS engine. This means it also has many of the limitations and issues of other games using the engine, and I've been unable to Alt+Tab out of the game or switch virtual desktops with both the GOG and Steam versions that I have tested. In the Steam version, features like the overlay and screen capture do not work, and achievements only occasionally unlock. Both versions have a graphical settings panel that I don't think I've seen in any previous AGS games on Linux, which saves you the trouble of having to manually edit the acsetup.cfg file if you want to put the game in windowed mode.

What about KDE , Kwin forcing borderless fullscreen in the window settings ?

SNOW, a CryEngine powered open-world winter sports game now on Linux & SteamOS
By lucifertdark, 29 January 2016 at 8:27 am UTC Likes: 1

Quoting: leillo1975I think many people forget that the game is Early Access...
I haven't, I'll go back to it in a couple on months & see how it's getting on.