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Latest Comments by Eike
Dust off your game dev environment with the Linux Game Jam 2023
29 Apr 2023 at 12:41 pm UTC Likes: 1

Quoting: spacemonkeyHoping someday Unity + Visual Studio Code just works on Linux. Game Dev is what is keeping me on Windows.
VSCode should run all fine as far as I know?!? (Though personally I hate it! :D )

Valve moves ELDEN RING back to Proton 7 as it has issues with newer Proton
26 Apr 2023 at 8:34 am UTC

Quoting: itscalledrealityFWIW (nothing) I always use ProtonDB and never find Valve’s SteamDB really helpful at all.
SteamDB isn't by Valve either though. See bottom line of main menu there.

What are you checking out in Steam Puzzle Fest 2023?
25 Apr 2023 at 3:03 pm UTC Likes: 3

Quoting: PenglingEDIT: Just grabbed Portal for 85p! :shock: I've never played it before, so this ought to be interesting.
Not very 2D though. ;)

Roblox intentionally blocking Linux with Wine in their new update
24 Apr 2023 at 10:44 am UTC Likes: 3

Quoting: sprocketIf you haven't seen this video on the subject, and you have children, you need to see this video on the subject: https://www.youtube.com/watch?v=_gXlauRB1EQ [External Link]

Plus the follow up, which is quite damning: https://www.youtube.com/watch?v=vTMF6xEiAaY [External Link]
I had no idea. Thanks for pointing out!

Roblox intentionally blocking Linux with Wine in their new update
22 Apr 2023 at 10:13 am UTC Likes: 23

Quoting: pb> As a Linux user I am sure you understand the challenges of the Windows ecosystem.

Am I ignorant or does that sentence make no sense?
I take it as "You're probably Linux user because Windows is... suboptimal." Which is fun to read, but not fun enough to make Linux users wanting to play the game happy.

Valve improving Mesa graphics drivers on Linux for a "secret" game (update: Jedi Survivor)
22 Apr 2023 at 8:18 am UTC

Quoting: CatKiller
Perhaps finally Half-Life 3 (yeah likely not but I can dream).
HL3 couldn't be anything but disappointing. In The Valley Of Gods is what I'm dreaming of. Of course that probably wouldn't need aggressive driver performance optimisations.
I fear they've just been assimilated. Has there anything on Twitter or the like about the game?

Stardew Valley set for another update in v1.6
19 Apr 2023 at 6:57 pm UTC Likes: 1

Quoting: mamillerStardew valley is the game that almost made me fail school. I was skipping so much classes.
10/10 :heart:
I wanted to ask if I should get this for my little ones. I note a no from you, then!

The Last of Us has more Steam Deck improvements and lots of other fixes
17 Apr 2023 at 9:12 am UTC

Quoting: Klaas
Quoting: EikeModern games are usually GPU or CPU limited on a given system
Can you have good frame timing if you hit the limit on the GPU/CPU?
Yes, it can hit the limit at 133 Hz - or at 22...

The Last of Us has more Steam Deck improvements and lots of other fixes
16 Apr 2023 at 8:03 pm UTC

Quoting: Klaas
Quoting: EikeIf there's enough useful stuff to compute, it should take 100% CPU.
Correct me if I'm wrong. My take is: If the frame rate is locked, there is a high probability that it should be < 100% load.
If the frame rate is locked to a value that your CPU can do without stress, yes, your right.

Modern games are usually GPU or CPU limited on a given system - or the system is strong enough on both ends to cope with what's asked for. But if it's CPU limited, CPU should be used 100%, if it's GPU limited the GPU. (Ideally. Especially for GPUs, 100% usage of all those different parts is probably hard to reach.)

The Last of Us has more Steam Deck improvements and lots of other fixes
16 Apr 2023 at 7:35 pm UTC

Quoting: itscalledreality
Quoting: Eike
Quoting: FireGate_13Man, please stop suggesting that they improved this game. 5 patches and counting, and still constant 100% cpu usage, huge vram and ram numbers, crashes and stutters.. this port is still the worst..
100% CPU usage is not necessarily a bad thing, though.

I always compare it to workers: If you hired some workers, you do want them to work if there's still work to do. (Of course, it's not useful if they're just running in circles.)
It’s bad because there leaves no room for any process to use the CPU, not even itself. Your comparison would be closer to RAM usage.
If there's enough useful stuff to compute, it should take 100% CPU. The alternative would be leaving CPU unused despite having calculations to do, and thus needlessly running too slow. If you don't agree, imagine a dual or even single core: The game must make full use of it. And if it's for enough to do for say 12 cores - still use what you need.

A bad thing would be using all resources just to run at 1000 fps. (Yes, I did see that, on a point and click.)