Latest Comments by Nezchan
Slay the Spire 2 announced by Mega Crit for 2025
10 Apr 2024 at 8:36 pm UTC
10 Apr 2024 at 8:36 pm UTC
Quoting: GetBeanedPrince of Persia is an odd fit though. Not sure how "indie" a Ubisoft game can get.Quoting: pbSo the whole hyped Triple-I Initiative was all about [External Link] announcing a few sequels and DLCs, am I missing something? Zero excitement for me, but then again, I don't watch or care for Triple-A announcements/events, so I guess I'm just not the target audience.What did you think it was going to be? They advertised it pretty heavy as a quickfire showcase of upcoming games, indie games at that, not AAA.
Slay the Spire 2 announced by Mega Crit for 2025
10 Apr 2024 at 6:43 pm UTC
10 Apr 2024 at 6:43 pm UTC
I see the Ironclad and the Silent as usual, but I'm not sure about the skeleton. Not sure if the Defect and the Watcher are going to be back, or replaced with entirely new characters this time around.
No Man's Sky 4.6 'Orbital' adds starship customization and a space station overhaul
27 Mar 2024 at 7:51 pm UTC Likes: 5
27 Mar 2024 at 7:51 pm UTC Likes: 5
Just logged in to take a look at the new stations, and yeah, they're quite different from the old ones. It gives more of an "active" feeling, where the aliens look like they're moving around on various errands, rather than just standing around in a nondescript waiting area full of unused seating.
Same layout for each, but the colour schemes and assorted decorations change, which is still miles better than the original design.
It was really nice to see they put the trade terminal next to the teleporter. That'll save headaches for a lot of folks.
Same layout for each, but the colour schemes and assorted decorations change, which is still miles better than the original design.
It was really nice to see they put the trade terminal next to the teleporter. That'll save headaches for a lot of folks.
No Man's Sky 4.6 'Orbital' adds starship customization and a space station overhaul
27 Mar 2024 at 7:47 pm UTC Likes: 3
27 Mar 2024 at 7:47 pm UTC Likes: 3
Quoting: wvstolzingYeah OK, I'm reinstalling it after a *very* long time.There's some electrical stuff you can do, but it's pretty minimal. Building is kind of a cross between Subnautica and Valheim, if that makes sense. You have a system of modules (round room, square room, greenhouse module, etc.) and you also have a system of placing walls and floors and roof pieces and suchlike, with three different materials (wood, stone and metal). You have to kinda run your own wiring to power stuff in the latter version, whereas with the modules everything is hooked up to each other and you just have to supply power and batteries.
I had enjoyed it even in its barren initial launch state; & in the meantime I got a taste of Minecraft as well -- which I like a lot. Now that NMS is a lot more 'minecrafty', I'm curious how the base building aspect works. Though I suppose there's no analogue to 'redstone' in NMS now, is there?
No Man's Sky 4.6 'Orbital' adds starship customization and a space station overhaul
27 Mar 2024 at 3:54 pm UTC Likes: 1
27 Mar 2024 at 3:54 pm UTC Likes: 1
Holy crap, FINALLY!
I've been asking for more interesting stations for *years*. They've been consistently the most boring parts of the game, with an "airport waiting room" vibe, and yet you need to visit them in almost every system. The fact that they were identical regardless of the race (why do Vy'keen sit on the same size chairs as Gek, who are a third their height?) got to the point of immersion-breaking.
Improvement of the guilds is just as welcome, given they were functionally nothing more than a source of the occasional free credits and such until now. None of them did anything interesting or characteristic, they just took up a space on that side of the station.
All very welcome changes, as is ship customization. But the station designs are the biggest from my point of view.
I've been asking for more interesting stations for *years*. They've been consistently the most boring parts of the game, with an "airport waiting room" vibe, and yet you need to visit them in almost every system. The fact that they were identical regardless of the race (why do Vy'keen sit on the same size chairs as Gek, who are a third their height?) got to the point of immersion-breaking.
Improvement of the guilds is just as welcome, given they were functionally nothing more than a source of the occasional free credits and such until now. None of them did anything interesting or characteristic, they just took up a space on that side of the station.
All very welcome changes, as is ship customization. But the station designs are the biggest from my point of view.
Read Only Memories: NEURODIVER releases May 16th
19 Mar 2024 at 4:27 pm UTC
19 Mar 2024 at 4:27 pm UTC
I've been looking forward to this. Don't play a lot of point and click stuff, but I enjoyed Read Only Memories a lot.
Hopefully this lives up to or exceeds its predecessor.
Hopefully this lives up to or exceeds its predecessor.
Broken Sword - Shadow of the Templars remaster hits over £400k on Kickstarter
18 Mar 2024 at 1:52 pm UTC Likes: 4
18 Mar 2024 at 1:52 pm UTC Likes: 4
Interesting that the "how do you specifically use AI" is entirely taken up by a disclaimer about how it's trained, and he doesn't actually say what it's used for.
Vampire Survivors gets a new bonus stage, 2 new characters, 4 new weapons
29 Feb 2024 at 3:37 pm UTC Likes: 1
29 Feb 2024 at 3:37 pm UTC Likes: 1
I never did finish all the stages in the base game, although I think it's great fun.
There's been so much added, it's almost tempting to wipe it all and start fresh.
There's been so much added, it's almost tempting to wipe it all and start fresh.
Palworld is getting external anti-cheat but it will be mostly optional
20 Feb 2024 at 1:15 am UTC Likes: 2
20 Feb 2024 at 1:15 am UTC Likes: 2
Valheim went through the same character arc, I recall. A lot of attention all at once, which tapered off as people got through the early content and went to play something else for a while. Causing some folks to get weird about how there wasn't immediately new updates every other week.
Not unexpected to see the same thing here.
Not unexpected to see the same thing here.
No Man's Sky Omega Update arrives with a Free Weekend and lots new
15 Feb 2024 at 8:57 pm UTC Likes: 1
15 Feb 2024 at 8:57 pm UTC Likes: 1
Quoting: nadrolinuxGame constantly freeze for me after 10-15 seconds in main menu (I tried to change window without borders to fullscreen, disable vsync etc. but nothing helped) however I'm not sure if it's related to Omega patch or switch to Silverblue + Steam from Flatpak, because before I used standard Fedora Workstation. Other games works fine. Can you check if you see similar problems with Omega?I find it's usually best to wait three or four days after a big update, to let things settle out and get a bunch of bugfixes. The last two or three have been unplayable on launch day for me, but they get better.
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