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Latest Comments by Nezchan
The developer of 'Eastward', a charming looking adventure RPG sounds positive about a Linux version
14 Nov 2018 at 2:03 pm UTC

The Last of Us as quirky ARPG? That's...actually pretty appealing.

Valve gave out more details about Artifact, including some public APIs and pre-order is up
14 Nov 2018 at 1:39 pm UTC Likes: 1

Quoting: N30NWhen talking about Artifact with a friend he recommended SolForge [External Link]. It's free to play, has linux support and it seems GOL never covered it.
Solforge got shut down by its developers early last year. The fans took it over and are running it as ReForged.

http://reforgedgame.com/ [External Link]

I played it for a while, and it's got a really interesting mechanic, but after continually losing I just lost heart and gave up. Haven't played the current version.

Feral Interactive are asking you to send the game port suggestions again
14 Nov 2018 at 1:32 am UTC Likes: 2

Any game you want, as long as it's Total War.

Valve has expanded the Steam Play whitelist to include DARK SOULS III and plenty more
14 Nov 2018 at 1:27 am UTC Likes: 1

Oh, I see where I went wrong. AaAaAA!!! - A Reckless Disregard for Gravity isn't out for Linux, but
AaAaAA!!! - For the Awesome is. That's where I got confused.

And I just checked, I still have access to a Linux version of Jamestown on Humble.

Valve has expanded the Steam Play whitelist to include DARK SOULS III and plenty more
14 Nov 2018 at 1:16 am UTC

Also, good to see Primordia on the list. One of the best adventure games I ever played. Somehow they made the wise-cracking sidekick who by rights should have been the most annoying thing ever somehow acceptable and even genuinely funny. If that's not a gaming miracle, I don't know what is.

Valve has expanded the Steam Play whitelist to include DARK SOULS III and plenty more
14 Nov 2018 at 1:14 am UTC Likes: 3

Am I imagining things or did Jamestown and Reckless Disregard for Gravity already have Linux ports around someplace? Humble, maybe? I'm absolutely certain I've played the latter on Linux at least (and been terrible at it).

Valve gave out more details about Artifact, including some public APIs and pre-order is up
14 Nov 2018 at 12:52 am UTC Likes: 1

Quoting: huwjenjinnIf you're looking for a card game don't forget the totally free Argentum Age. http://www.argentumage.com/ [External Link]

Still in development and not quite published on Steam yet although I believe Steam keys are available to download from the nice people at Argentum.
Yup, I've been playing with it and it's pretty spiffy. They can always use some help too.

Just go on their Discord and ask for a key, they'll give it to you for nothin'.

Feral Interactive are asking you to send the game port suggestions again
13 Nov 2018 at 1:57 pm UTC

Why not just take our suggestions from last time, given they didn't do any of them without TOTAL WAR in the title?

Now there's a thought. Maybe if we renamed it to TOTAL WAR: Skyrim....

Reports: Valve making their own VR HMD and apparently a new VR Half-Life
12 Nov 2018 at 11:46 pm UTC

I wonder, on the other side of things, how much of a barrier there is to developing for VR from the indie/solo developer side of things?

As a side note, despite being The Future Of Gaming, I can't really see how a lot of game genres would see much benefit by going VR. Certainly first-person games, and the sort of physical stuff that the Wii used to do (and to some degree the Switch does now) translate well. But RTS games? TCGs? Story-based RPGs with a lot of text, like Pillars of Eternity? Roguelikes? Seems to me that you'd have go to a lot of trouble just to tease out some way to present those on a VR platform that's just not worth the effort. And I'd personally rather not leave stuff like that in the past to pursue that golden future of gaming.

Valve gave out more details about Artifact, including some public APIs and pre-order is up
12 Nov 2018 at 11:41 pm UTC

Quoting: Salvatos
Quoting: NezchanMy problem is that while I like card games, I'm also terribly bad at them, and don't really have a card game guru to teach me, walk me through deckbuilding and the like. So while I like the mechanics of TCGs and the lore and the art, I just can't justify paying up front cash for a game I already know I'm going to suck at and become frustrated by long before I start to gain any degree of competence.

That's one advantage of the F2P model, at least I can goof around with a game like Hearthstone for that brief period of time before my incompetence catches up to me.
That's one thing I like about Faeria. On many occasions the puzzle mode has made me go "oh, I can do that?" and strategize differently, and since the missions are preset you can retry them in a variety of different ways until you beat them, and try out new approaches as you do. I've gotten to a point where I can beat most regular missions with my main deck, but also sometimes I'm faced with a very specialized challenge and I know what kind of cards I'll need in a focused deck to counter it. It's been a really fun experience so far, and the tactical play on the board adds a much-needed dimension to take out the dryness of "just deck-building," in my taste.

Unfortunately for you it's not free-to-play anymore, but I find that there's plenty of solo content to justify the price if you don't want to measure up to more experienced players (I've played over 40 hours so far, all against AI).
Honestly, if I were to try a pay-up-front card game it would almost certainly be Faeria.