Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Cheeseness
Humble Bundle number 13!
31 May 2012 at 3:27 pm UTC

This would be Humble Indie Bundle #5 if it turns out to be an "indie" bundle. It'll be the 12th bundle all up though (the number 8 is coming from leaked opensteamworks info - I've got no idea why it's numbered like that for Steam)

Overgrowth finally supports Linux
30 May 2012 at 4:22 am UTC

Yay. It's fun, but please be aware that it is an alpha (and the Linux builds are quite new). There will be bugs :)
Also, there's a community made game launcher/mod manager called SUMLauncher that's currently being ported for the Linux version which should make finding additional content and updating (hopefully) easier.

Liberated Pixel Cup
15 Apr 2012 at 11:19 pm UTC

I'm considering doing some stuff for this.

Cheese talks - Humble Bundle
15 Apr 2012 at 11:36 pm UTC

Quoting: "Hamish, post: 4064, member: 6"Actually, it is me who had posted about that.
Oops, sorry. I didn't scroll up fair enough >_<

Hmm, OK, so the complaints are about not being included in a bundle rather than feeling that they had been taken advantage of regarding their cut.

I imagine that the Humble Bundle guys are inundated with game requests and have a schedule lined up that would make it difficult for any developers to feel like they'd gotten a timely response. Is criticising the Humble Bundle guys for not including a game a legitimate criticism? Not making excuses for them, but I feel like we'd need to know what other titles Basilisk were up against before being able to make an assertion regarding whether or not it's fair that a game wasn't included.

Cheese talks - Humble Bundle
15 Apr 2012 at 11:51 am UTC

For anybody who's interested, the [URL='http://cheesetalks.twolofbees.com/humbleStats.php#update']article[/URL] has been updated with some extra quotes from a top Humble Bundle contributor. The update also adds a couple more charts and tables, covering "separate price" values for games in the bundles, the impact of bundle frequency on total revenue, and some extra thoughts on what the Linux averages might mean (I don't believe that they're indicative of Linux users paying more - dun dun dun!).

[LEFT][URL='http://cheesetalks.twolofbees.com/humbleStats.php#update']A Humble Update[/URL][/LEFT]

In answer to Liam's question, I don't think I have as many concerns regarding the Humble Bundle promotions as I did when I sent a lengthy email to the Humble Bundle guys and got a lengthy reply from Jeffrey Rosen that addressed all of the issues that I saw as ways in which the Humble Bundle promotions had diminished over time. The biggest problems at the moment are branding issues. I think that at the moment, we're in a similar situation as we were when the Introversion bundle came out and everybody was asking themselves whether or not the Humble Bundle guys had changed and whether things were still moving in the same directions. As it turned out, the biggest problem was that people were trying to compare the branded, "non-indie" bundles with the Humble Indie Bundle promotions when the intention is that they are smaller, less prominent bundles that fill in the gaps. Likewise, we've had two Android bundles, and I've seen a lot of people saying that Humble Bundles don't have the same calibre of games anymore, which (to me) seems a little premature, since we haven't had a proper Humble Indie Bundle since last year, and we've had the Mojam event, which (again, to me) was a fantastic change of pace and a great initiative, even if cross-platform support was a little lacking.

As for the quality of the titles in the Android bundles, I am absolutely over the moon to be able to play Edge and Toki Tori natively, and (in addition to those two) Anomaly: Warzone Earth is a title that could stand proudly amongst any title that has been included in a Humble Indie Bundle. The second Android bundle had less titles that appealed to me, but I'm very happy to have discovered Zen Bound 2 (I'd never heard of the first game), which is a great game with high production values that stands out amidst the titles included in previous bundles. Remember that the focus for the Android bundles is getting these titles to the Android platform, so whilst I'm happy to admit they have comparatively small value to me (I don't have a phone), they do seem pretty worthwhile offerings in that respect.

The Desura keys thing is pretty disappointing, but I think it's up to us as members of the gaming community to tell developers that Desura is a platform that we want. The Humble Bundle guys don't require Steam support of any of the games that are included in promotions - it's just coincidence that most of them have been, and for them to dictate distribution methods means that they'll be exerting an inappropriate level of control over the game vendor/distribution industry. That said, it really would be nice to see a bit more co-operation between them. I've been told that the Humble Bundle guys actively worked with the Desura guys to try to get titles onto Desura in time for inclusion in bundles, but that doesn't seem to be happening anymore.

The only other concern I have at the moment is that games don't seem to be being maintained, but that's awfully hard to track as I don't normally remember to visit the Humble Bundle download pages to check for new versions, and when I've organised a workaround, I stop thinking about fixes (perfect example is And Yet It Moves, which has or had some problem with profile paths and capitalisation. A quick edit of a config file fixed the problem for me, and I completely forgot about it until I had to install it again six months later). Again, I think that's something that gamers need to be putting pressure onto developers for, not the Humble Bundle guys.

Bumadar, do you have a source for Basilisk's negative experiences that you can share?

Trine 2 officially released for Linux
19 Apr 2012 at 3:00 am UTC

Well spotted (no idea how I missed that).

Trine 2 officially released for Linux
19 Apr 2012 at 12:50 am UTC

It's up on Desura now. No idea if they plan to have Desura keys the Humble Store download page.
http://www.desura.com/games/trine-2 [External Link]

Trine 2 officially released for Linux
15 Apr 2012 at 7:49 am UTC

From what I understand, it's the same engine, but heavily overhauled.

Personally I preferred the puzzle design and combat from the first game. The second game is perhaps richer, but the first game feels more elegant (to me). They're both great though :D

Trine 2 officially released for Linux
5 Apr 2012 at 5:32 pm UTC

Quoting: "Hamish, post: 3936, member: 6"I wounder what the Alternative Games people are up to?

Good question. Might be worth shooting them an email.

Trine 2 officially released for Linux
5 Apr 2012 at 11:07 am UTC

Quoting: "anonymous, post: 3930"Trine 2 is first game ported to Linux by Frozenbyte (not Alternative Games ).
Exactly, that's why it's doubly important to let them know how appreciated it is (in-house porting shows a greater level of commitment and is more likely to lead to simultaneous releases).