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Latest Comments by tuubi
You can finally hide your naughty games on Steam
21 Dec 2023 at 9:44 am UTC Likes: 4

Quoting: BlackBloodRumAnd so, the picture becomes clear why so many people value their privacy on Linux. :wink: :grin: :grin:
Well why would you care about privacy if you haven't got kinks to hide? Why do we even have stuff like the GDPR here in the EU? The Linux pervert cabal has a lot of lobbying power here I suppose.

That makes me wonder: Am I automatically a member or the penguin cabal or do I have to apply somehow? Maybe I could find out on social media, but I was always too privacy-conscious to have an account... What a dilemma.

Linux Mint 21.3 Beta out now with experimental Wayland support for Cinnamon
11 Dec 2023 at 2:57 pm UTC Likes: 4

Quoting: dorronI love Linux Mint, but I'm starting to feel like they are lagging behind with the kernel. I'm always having trouble updating to the latest one because of an old version of libc6...and that cannot be updated! (or at least I don't know how). Maybe someone can shed some light on it.

Everything else is just...a perfect desktop distro IMO.
They're "lagging behind" just as much as Ubuntu LTS / HWE, by design. But if you want the latest stable kernel, I've found Xanmod's [External Link] repository a reliable source. Currently on 6.6.5 here.

Wine 9.0 has a first Release Candidate released
10 Dec 2023 at 7:53 pm UTC Likes: 1

Quoting: whizse
Quoting: RouhollahWould Wine-ge have wayland code after wine 9.0 releases? Is it based on wine or proton?
As far as I can tell Wine-GE is also based on Proton. The name is a bit of a misnomer.
It used to be based on Wine Staging and just pulled fixes over from Proton. Been the other way around for a long while now.

Cautiously hyped for Light No Fire from the No Man's Sky team at Hello Games
9 Dec 2023 at 9:42 pm UTC Likes: 2

Quoting: ExpandingManI don't entirely disagree, and the only reason it's possible for these things to be genres is that they have these tropes, they're just significantly narrower in fantasy than in sci fi.
You're thinking of high fantasy which is only one of the subgenres. Understandable, as that's what almost anyone thinks of when they hear the genre mentioned. And even that subgenre is likely to be more varied than you give it credit for.

Fantasy spans the spectrum from Beowulf to Alice in Wonderland, Discworld and (shudder) sparkly vampires. Just like sci-fi has more to offer than just spaceships and lasers and suspiciously humanoid aliens. Basically, if the story builds on magical elements and/or creatures, you can call it fantasy.

Cautiously hyped for Light No Fire from the No Man's Sky team at Hello Games
9 Dec 2023 at 7:45 pm UTC Likes: 1

Quoting: ExpandingManExample: it would seem ridiculous to put the Klingon Empire in NMS. Put dragons in light no fire... oh wait, they did that lol
To be fair, dragons in fantasy stories might just slightly precede LotR and D&D. I mean Gilgamesh fought one, and that story was written something like four thousand years ago. :wink:

Your comparison is more meaningful if you can find Hobbits and Ringwraiths in the game.

Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 Nov 2023 at 5:00 pm UTC Likes: 6

Quoting: Shmerl
Quoting: GuestWayland will never be usable for productive software, such as DAWs, since the wayland devs refuse to support the necessary protocols to make them work.
What's DAWs and what protocols are missing?
Digital Audio Workstations. And this is pretty funny, seeing as I just read a while back that PreSonus Studio One recently added Linux support and requires Wayland.

VKD3D-Proton 2.11 released with DirectX Raytracing enabled by default
26 Nov 2023 at 10:54 am UTC Likes: 1

Quoting: Purple Library Guy
Quoting: deathxxxThis ray-tracing is just useless. Heavy drop performance for what?
Are someone care about ray-tracing? If you play game, do you look at ray-tracing? Or look other things, like how to keep alive?
I've always had a feeling it's really more of a developer thing. It seems like once you get it working, it would be a lot simpler to set up, with no need for tricks and workarounds--you just set up the light sources, and they shine.
To be fair, ray tracing can look a lot better and more realistic than the current smoke-and-mirrors trickery. Proper reflections and shadows etc. But in the end, this stuff doesn't make any real difference to my gaming experience, which is why I'm happy to let the tech mature.

Wouldn't mind super realistic graphics in certain genres, like driving sims though.

Dominatrix is a fresh updated port of Ritual Entertainment's SiN
25 Nov 2023 at 7:05 am UTC Likes: 3

Quoting: Purple Library Guyat this point the only feature I can think of in Windows that I miss when I'm not at work is the way it's really easy to change file names.
Windows makes it even easier than selecting a file and hitting F2? Or (at least in Thunar [External Link], Xfce's file manager) selecting multiple files and hitting F2 to rename them all using anything from simple replacement to regular expressions and audio tags. If it was any easier, I bet I'd be doing it accidentally all the time. :grin:

Valve reveals Steam Deck OLED for November 16th
11 Nov 2023 at 1:32 pm UTC Likes: 2

Quoting: Eike
Quoting: tuubi
Quoting: slaapliedjeIt's kind of amusing to me that CRTs started off as 50/60hz, then higher end monitors started getting really high refresh rates (like the one I have that'll do 1600x1200 at 85hz). Then when we started with LCDs, we were back to having crappy refresh rates, with the added disadvantage of any non-native resolution looking like trash... Many years later, they're finally getting better.
You're forgetting or ignoring the fact that we mostly wanted higher refresh rates for CRTs to reduce the eye destroying flicker, not to make games run smoother or whatever. Whereas an LCD doesn't really have a flicker problem, even with the old fluorescent backlights.
And digital LCD display was just sooo much better than anything analogue.
To be fair, back when LCD displays started to take over, they weren't that great. The colours and contrast were pretty damn awful compared to a decent CRT.

Valve reveals Steam Deck OLED for November 16th
11 Nov 2023 at 7:55 am UTC Likes: 5

Quoting: slaapliedjeIt's kind of amusing to me that CRTs started off as 50/60hz, then higher end monitors started getting really high refresh rates (like the one I have that'll do 1600x1200 at 85hz). Then when we started with LCDs, we were back to having crappy refresh rates, with the added disadvantage of any non-native resolution looking like trash... Many years later, they're finally getting better.
You're forgetting or ignoring the fact that we mostly wanted higher refresh rates for CRTs to reduce the eye destroying flicker, not to make games run smoother or whatever. Whereas an LCD doesn't really have a flicker problem, even with the old fluorescent backlights.