Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by itscalledreality
GOG have a huge sale going with giveaways, flash deals
23 Aug 2022 at 9:22 pm UTC Likes: 3

I grabbed a bunch of cheap things on my wishlist. I’ve been slowly expanding my game library away from Steam. More stores like GOG would be welcome.

Proton Experimental fixes up Disgaea 5, OUTRIDERS, Warhammer: Vermintide 2
22 Aug 2022 at 1:56 pm UTC Likes: 1

Quoting: scaine
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.
Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
increasing
So a market share of 1% isn’t substantial enough market to invest writing more compatible C++? But a few hundred thousand units pushing that number to 1.5% does make it worth the money?

There’s no indicator that this rise isn’t just a trend, it’s been released less that a year. So I expect someone making arguments about market share being the reason not to develop as having considered these ideas. The steam deck isn’t going to get that number up to 5% even. It’s a niche first generation device regardless of the acclaim.

IMO it was a BS argument from the start.
You keep focusing on actual numbers when PLG was pointing out an increasing trend. Looking at the long term view, the numbers will matter more, which is why we're seeing more developers start to support the Deck.

As for the argument being BS - I don't agree, although I suppose it depends on what argument you're referring to. We're not seeing Windows developers suddenly scrambling to provide native Linux versions. Nope, all they're doing is adding Proton support to a Windows title, a much easier proposition.

Maybe you meant the argument that some developers wouldn't even provide Proton "support", perhaps citing support and QA costs? In which case, yeah, I agree.
Yes and I keep making the point because it’s amount of time increasing isn’t long enough to say “actually Linux has good market share now”. Instead developers are just turning and developing. Whether it was native or proton support the argument was one of market observations by non-specialists, not facts.

Proton Experimental fixes up Disgaea 5, OUTRIDERS, Warhammer: Vermintide 2
21 Aug 2022 at 7:17 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.
Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
increasing
So a market share of 1% isn’t substantial enough market to invest writing more compatible C++? But a few hundred thousand units pushing that number to 1.5% does make it worth the money?

There’s no indicator that this rise isn’t just a trend, it’s been released less that a year. So I expect someone making arguments about market share being the reason not to develop as having considered these ideas. The steam deck isn’t going to get that number up to 5% even. It’s a niche first generation device regardless of the acclaim.

IMO it was a BS argument from the start.

Proton Experimental fixes up Disgaea 5, OUTRIDERS, Warhammer: Vermintide 2
20 Aug 2022 at 6:39 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.
Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.

Proton Experimental fixes up Disgaea 5, OUTRIDERS, Warhammer: Vermintide 2
20 Aug 2022 at 2:08 pm UTC Likes: 5

Quoting: kit89Vermintide 2 works now, thought they couldn't get the EAC working correctly?
That’s just what inexperienced devs say. I’m not being facetious. As someone who works in software, there are always people on the team trying to shoehorn in a fix without changing too much code. Rightly so too, any code change can introduce many bugs. However an experienced developer familiar with the code base would have no problem.

Notice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.

Crypt of the Necrodancer: SYNCHRONY DLC released into Early Access
6 Aug 2022 at 1:58 am UTC

Quoting: NezchanHave you tried the new "no beat" mode they added with the update?
Yes but it felt like cheating so I went back to the regular mode.

Crypt of the Necrodancer: SYNCHRONY DLC released into Early Access
5 Aug 2022 at 5:39 pm UTC

One of the hardest games I have ever played. I have no rhythm.

No more DLC for Oxygen Not Included, devs decide to do free updates instead
4 Aug 2022 at 4:47 pm UTC Likes: 1

Quoting: RFSharpeYou have to respect a development team that bases their design/marketing decisions on logic instead of profit.
Funny because the lede is buried and they can only do this because they were bought by Tencent. If they were still independent they would require DLC.

I loved Klei but once Tencent picked them up they’re on a do not buy list for me.

Valve speeds up Steam Deck production some more, all existing reservations this year
30 Jul 2022 at 12:33 am UTC Likes: 3

Quoting: denyasis
Quoting: itscalledrealityGen 1 hardware is never for the plebeians.
I'd be careful of wandering into some elitism here. You might think this is true and I might agree, but as I stare at the Steam store, I see the Deck mentioned 3 times, 2 prominently. It seems clear to me they believe differently.
I’m just being tongue in cheek. Valve’s goal is of course to sell as many of these as possible. It just usually takes a product generation or so before less technical people will comfortably not complain.

Valve speeds up Steam Deck production some more, all existing reservations this year
29 Jul 2022 at 6:53 pm UTC

Quoting: mr-victory
Quoting: RandomizedKirbyTree47There are 5,338 supported games on Steam Deck. There are 4404 licensed games on Nintendo Switch. Plenty of AAA games aren't playable on Switch.
Because of expectations. Let's say I have a PS4 and downloaded a PS4 game. Will I even think that if the game will work or not? Now apply this mindset to Steam Deck. With the correct marketing and improved verification system, people may buy Decks with the correct expectations but IMO most people will think the Deck is buggy because ie. it can't run PUBG. Keep in mind that I am talking about general public who can't distinguish an OS from the hardware.
Gen 1 hardware is never for the plebeians. At some point there will be critical mass of the catalog. Keep in mind that number is KNOWN playable games which is strongly tied to current gaming trends. It’s not like that number represents the entirety of PC games ever created.