Did you know we have a Forum? Come and say hi to the wider community!
Latest Comments by omer666
Win A Copy Of Borderlands: The Pre-Sequel
30 Oct 2014 at 5:10 pm UTC

Aspyr was a great Mac developper, it's now an awesome Linux porting team !
And GamingOnLinux, well, you see I'm always around :p

Icewind Dale: Enhanced Edition Arrives For Linux This Month
22 Oct 2014 at 6:28 am UTC

I had it on Mac OS X back when it was released.
I actually thought it was pretty good, even if it was different from BG because of the team management and character creation.

Nvidia GPU-Accelerated PhysX Now Available On Linux
13 Oct 2014 at 6:18 pm UTC

How can we benefit from this? Do we only have to wait for devs to implement it?
Do we have something to install?

Reflex, A Potential Successor For Quake Going To Kickstarter
21 Sep 2014 at 12:50 pm UTC

Quoting: toorHmmm… I don't see why I would play this instead of warsow
Because of this !
https://www.youtube.com/watch?v=ExLqEofDMX8 [External Link]

More seriously, Reflex seems very promising. I don't quite like the character design, but the gameplay looks awesome.

The Wine Development Release 1.7.27 Is Now Available.
19 Sep 2014 at 7:09 pm UTC

Quoting: Armand Raynal'Adobe Premiere Pro'

What wouldn't I give for a free(libre) soft that offers as much as this or Sony Vegas Pro ...
Well, every time something serious appears in this field its development suddenly slows at one point or another...

kdenlive changed maintainer, and PiTiVi (which the most promising to me) still hasn't reached its funding campaign goal... (http://fundraiser.pitivi.org/ [External Link])

In the mean time, you can use the proprietary Lightworks which is Linux native...

Skullgirls Developers Detail What's Going On With The Linux Port
17 Sep 2014 at 8:15 pm UTC

Quoting: SpeedsterLinux was NOT listed in the stretch goals.
Hmmm sorry I misunderstood something... from what I read I thought it was the case (I'm not a crowdfunder myself). If that's the case, then the need for more clarity should be top priority, as not everyone understood it this way.

And also the backlash is indeed a factor we should watch carefully, but sometimes it has been really justified. The most important thing is to thank those who corrected things afterwards, and I think most developers cleaned things a great deal.

I don't think the Linux gaming community is worse than other gaming communities, if you released something like the very first Linux versions of the Witcher 2 or Among the Sleep to a Windows audience, you would see a much bigger backlash. Hell, I spent an hour getting the keyboard working in the Witcher 2, only to notice it was unplayable. Imagine millions of Windows player experiencing this.

I know we are still emerging as a gaming platform but can the devs expect us to be less than plain consumers who just want to play what they paid for? But I digress...

P.S. : In the end the Witcher 2 is running great and I'll never thank the devs enough.

Skullgirls Developers Detail What's Going On With The Linux Port
17 Sep 2014 at 2:58 pm UTC Likes: 2

What I understand from this thread is that crowdfunding being a whole new thing, traditional ethical conceptions are not enough to cover it.

What I mean is that this very thread raises the following question:
Should a crowdfunding stretch goal be considered as a paid-for and due thing?

Because in my opinion, devs don't pay attention enough to what they put into these goals. Is it an advertised feature or just the promise that they will try to do it?

Still, I think that if it's got people paying for it, there must be a professional, paid-for port afterwards. Also, I'm sorry to put it this way, but putting a volunteered port (costless) as a stretch goal (which raises money), isn't it an enormous mistake? You get money for a port you don't finance. I just think it's weird.

Deadhold, A Squad Based Action RTS Game, And It's Coming To Linux
14 Sep 2014 at 11:57 am UTC

Looks pretty good to me.
Hope they won't screw it like they screw Myth III.

Feral Interactive Wish To Know Why You Game On Linux
3 Sep 2014 at 7:49 pm UTC Likes: 1

I first switched from Mac to PC with Linux because I grew frustrated of :
- Having a limited *NIX environment. OS X made me discover the power of command line combined with a strong OS but didn't offer me the possibility to dig deeper.
- Their shift in target market. I had the feeling that they were no longer targeting users like myself.
- FOSS projects of course. I realised that I used a lot of FOSS software but that there were not enough on this OS.

Then, why gaming on Linux? Because it is my OS of choice. I don't see myself going back to Apple ever, and they proved me right with their increasing closure, limiting users' power over their hardware and software. I also went Microsoft several times and always hated it. That's just the way I feel it.

So yes, I have no technical reasons to explain why Linux more than anything else, it's just that it's the OS that feels the most comfortable to me. It suits my needs. The two other major OS don't.