Latest Comments by Tak
Feral Interactive are teasing yet another Linux & Mac port on their radar
3 May 2016 at 12:50 pm UTC Likes: 1
3 May 2016 at 12:50 pm UTC Likes: 1
"O beautiful for spacious skies" is the first line of America the Beautiful [External Link]
7 Days to Die alpha 14.6 released, finally fixes textures for Linux
2 May 2016 at 6:35 am UTC Likes: 2
2 May 2016 at 6:35 am UTC Likes: 2
Quoting: scaineI believe it was a Unity bugNo, it was a custom terrain shader relying on undefined behavior.
7 Days to Die still has broken graphics on Linux, developers seeking logs to help
14 Apr 2016 at 2:22 pm UTC
14 Apr 2016 at 2:22 pm UTC
They've found the issue [External Link] - it wasn't related to Unity, but a custom shader relying on undefined behavior in the driver.
Unity3D game engine hardware statistics updated, shows Linux is very low
1 Apr 2016 at 5:41 am UTC
1 Apr 2016 at 5:41 am UTC
I believe that the bulk of the recent "unknown" hits come from a dart game on a kiosk-like installation produced by a Korean company, using a custom distribution. So, the stats are actually accurate: unknown distro, 1368x1536 portrait, 4GB ram - it's just that Korean virtual darts players (or maybe other places as well; I'm not sure how broadly the machines are distributed) outnumber Linux PC gamers 4:1.
GOL Asks: What have you been playing recently?
16 Mar 2016 at 2:35 pm UTC Likes: 1
16 Mar 2016 at 2:35 pm UTC Likes: 1
Divinity: OS, Talos Principle, Dreamfall: Chapters, and Amnesia: TDD (because I realized at some point that I'd never finished it the first time)
Edit: Oh! and this great user-created campaign for SR:HK, The Caldecott Caper [External Link]!
Edit: Oh! and this great user-created campaign for SR:HK, The Caldecott Caper [External Link]!
Unity game engine 5.4 beta is out, developers working on performance
15 Mar 2016 at 8:28 pm UTC Likes: 7
15 Mar 2016 at 8:28 pm UTC Likes: 7
Coming Soon™
A chat with AtomicTorch Studio about their Linux sales with Dinocide & VoidExpanse
7 Mar 2016 at 11:50 am UTC Likes: 2
7 Mar 2016 at 11:50 am UTC Likes: 2
Supporting Linux was a very difficult task. Even though Unity is supposed to be cross-platform solution, yet there are hundreds of problems related to compatibility and performance.
Dinocide, which is a classic platformer, was indeed a relatively easy port without any serious issues and we did make some extra income from this port.
our game required Mono, but most of the users didn't have it installed
if you are making something simple and only using native Unity tools, making a port is definitely a good idea.It sounds like the moral is: Difficulty of porting increases with the complexity of the software.
What game would you most like to see on Linux this year?
29 Feb 2016 at 12:01 pm UTC
29 Feb 2016 at 12:01 pm UTC
Witcher 3
Rise of the Tomb Raider
Deus Ex (Human Revolution, Mankind Divided)
Rise of the Tomb Raider
Deus Ex (Human Revolution, Mankind Divided)
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 12:36 pm UTC Likes: 1
9 Dec 2015 at 12:36 pm UTC Likes: 1
Quoting: SeegrasIt needs at least JDK 6. If it doesn't work with a newer version, that's unintentional (as far as I know) and should be reported/fixed.Quoting: GuestThere is also the fact that WebGL is an officially supported build target.It needs JDK 6.
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 12:33 pm UTC Likes: 1
9 Dec 2015 at 12:33 pm UTC Likes: 1
Quoting: rustybroomhandleAlso wondering (and please, no pressure, take your time with this) - do you have any 5.3 editor plans?We've just merged the latest changes from 5.3 final and are working on a test build now. (There are lots of vacations and holidays in December, though - this doesn't mean "hold your breath for a release tomorrow." ;) )
Quoting: rustybroomhandleI'm kinda curious if you guys have any handle on what the maintenance effort of the Linux editor might be in future.We're still trying to evaluate this. Right now, Linux editor work is hosted on a dedicated branch that's isolated from the development mainline (i.e. trunk/master) and release mainlines, so it's currently more maintenance overhead than it potentially could be.
Quoting: Eikemake the editor not crash on load and save project under non-GNOME environmentsFrom what I've seen, this has been a Gtk theme issue for the people who are experiencing it. You may have better luck if you try a different/standard Gtk2 theme.
- Discord is about to require age verification for everyone
- KDE Linux gets performance improvements, new default apps and goes all-in on Flatpak
- New Proton Experimental update adds controller support to more launchers on Linux / SteamOS
- Prefixer is a modern alternative to Protontricks that's faster and simpler
- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck