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Latest Comments by Tak
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 8:57 am UTC Likes: 1

Quoting: edoWhat about the people than doesn't have a pc able to run gl 4.x? And is the linux renderer limited to 4.1 because mac os?
Supported core profile versions range from 3.2 to (today) 4.5. Cards/drivers that don't support 3.2 will currently fall back to the legacy GL renderer.

Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 8:55 am UTC Likes: 1

Quoting: YaakuroWhat? ROFL, didn't know that Unity was still using OpenGL 2.1 which came out 2006. OpenGL 3.2 came out 2009 and they used it in their engine? OpenGL 4 version started 2010 and they didn't change their engine all the time?
OpenGL 2.1 was used as the baseline. Newer features were used where available via extensions.
OpenGL 3.2 came out in 2009, but it was years before the majority of cards and drivers supported it. (Example: the driver for the Intel GPU in the prototype steam box sitting under my desk, running SteamOS, reports that it supports OpenGL 3.1.)

A developer on Tesla Effect details why the Linux port never arrived
4 Dec 2015 at 7:40 pm UTC Likes: 3

Bink is widely used because it's a more-or-less drop-in solution for "cross-platform" video. It's a shame that they don't support Linux any more, because they certainly used to - the between-chapter cutscenes in Neverwinter Nights used Bink.

New Broforce update adds new characters, new game mode and more
25 Nov 2015 at 11:51 am UTC

Didn't happen here - verify local content?

Unity Editor Updated For Linux, Now Much More Up To Date
21 Nov 2015 at 12:59 am UTC

Quoting: lvlarkAt the same time it's also their strength, especially if great quality products are also made with it. Maybe they should, somehow, showcase those?
http://madewith.unity.com [External Link] ;)

The Long Dark, A Sandbox Survival Game, Gets Closer To A Linux Release
16 Oct 2015 at 4:39 pm UTC

It's a sandbox today (early access). The final release will reportedly include a story mode.

Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 1:36 pm UTC Likes: 1

Quoting: Mountain ManReally? It cost him over $2000 to create a Linux and OSX build?
$2000 is not many hours of developer/QA time.

Twin Stick Shooter Assault Android Cactus To Be Released Sept 23rd, Plus Some Early Access Reflections
3 Sep 2015 at 12:27 pm UTC

Quoting: Cheeseness
Quoting: JuliusWhat is odd is that this genre is called twin stick shooter, but it plays MUCH better with a mouse and keyboard... almost on a FPS kind of level.
I've found this too. I find the gamepad so cumbersome (but other players swear by it). I think that the game stands up as a super solid keyboard and mouse experience in spite of it being specifically designed for gamepads speaks volumes about the developers attitudes towards making sure that the game is well rounded.
I have exactly the opposite experience - I much prefer playing it with gamepad.
However, I agree that the fact that it works equally well for folks who prefer both is a point in its favor.

Unity Editor Lands An Experimental Build For Game Developers On Linux
26 Aug 2015 at 11:48 am UTC

Unity doesn't have revenue sharing - you just use the personal or professional edition as appropriate and distribute your game how/where you want - free and open-source, free-to-play, on Steam/GOG/appstores, whatever.

Vulkan will almost certainly be supported, once there is a Vulkan to support. ;-)