Latest Comments by flesk
Abstract Physics Platformer IO Has Received Massive Update And A Price Cut
14 Oct 2015 at 8:08 am UTC
14 Oct 2015 at 8:08 am UTC
We've actually covered it twice on GOL: First by HadBabits when they were looking for testers, and then by me when it was released for Linux. I agree that it's a great game that deserves more attention here on GOL though, and I should write a review of it now that I've finished it (and loved it). Unless you want to do it? Remember that we encourage anyone to submit their own articles. ;)
Linux Prototype Available For Platformer RPG Indivisible From Skullgirls Developer
13 Oct 2015 at 9:39 am UTC Likes: 1
I also just noticed the part about the Inner Realm in the description, and that makes me even more excited about the game, as I do love a good hub.
13 Oct 2015 at 9:39 am UTC Likes: 1
Quoting: IgnisWatched the video and got a bit of Valkyrie Profile vibe, which is a good thing, assuming it's even remotely true :)Valkyrie Profile is mentioned as their main inspiration for the game. :) I haven't played it myself (never owned a PlayStation console), but it looks very interesting.
I also just noticed the part about the Inner Realm in the description, and that makes me even more excited about the game, as I do love a good hub.
Along with her ability to absorb certain people, Ajna will also discover she can meditate and enter a mysterious dimension growing inside her.I'm not sure if I just missed it when I last read through the description or if it has been added recently. There's a lot of info about planned features there though.
The Incarnations Ajna absorbs live in this “Inner Realm,” which gradually grows and evolves the more powerful Ajna becomes. Beginning as some rocks in a void, it will eventually develop into a safe haven and secret base reminiscent of Ajna’s hometown.
Once she discovers it, Ajna’s Inner Realm becomes the central hub for the game, where most of the game’s quests, upgrade and saving functionality resides. Simply pressing a button will send Ajna inside herself, sparing players a lot of needless trekking back to towns. Your own custom town, anywhere, at the touch of a button!
Most of the game’s Incarnations are for expanding and adding functionality to Ajna’s Inner Realm. For example, quests to upgrade your weapons and armor may come from a blacksmith Incarnation you discover, or a biologist might unlock a bestiary.
Linux Prototype Available For Platformer RPG Indivisible From Skullgirls Developer
13 Oct 2015 at 8:27 am UTC Likes: 1
13 Oct 2015 at 8:27 am UTC Likes: 1
I agree with the comments about the backgrounds and I also didn't find the levels especially interesting to explore, but I'm guessing that's something they'll work on if they get the game funded. More vertical space and passages hidden behind walls that can be broken through would make them a bit more interesting. I like how the game hints at what you can do with an axe by placing an axe stuck in a wall the first place you have any reason to use this ability.
Quoting: KeyrockAs for the "RPG" part of it, I didn't see anything resembling RPG mechanics in the demo, then again, I didn't fully complete it. I got as far as what I'm assuming was a boss fight and, quite honestly, got bored with it. I'm guessing it will have Zelda-esque RPG-lite elements?I think they probably mean how you unlock more actions per battle and special abilities as you progress. This just happens at the end of battles in the demo, but that might just be because they want to give a taste of what you'll be able to do in a short prototype. I don't expect a full-fledged RPG though, and I'm not sure if I'd enjoy that as much in this game either.
Quoting: KeizgonThough maybe it was just difficult because my keyboard bindings were all over the place. Definitely recommend using a controller if you decide to check this out.Yeah, I tried with keyboard controls first too and it ended up pretty confusing since I didn't really know what to expect and had set jump to Space and the other action buttons to ASD. I'd definitely recommend keeping the bindings close to a cross-shape for each hand and defense and special power close to one hand each. Maybe WASD+E and Arrow Keys+Right Shift. It feels very intuitive playing on a controller though, since the action HUD and party member placement is laid out in a cross-shape resembling the placement of the D-pad and buttons on a controller.
Quoting: HadBabitsI'm also glad there seems to be a bit less boobage and such in this.+1
The Funding Crowd 51
12 Oct 2015 at 12:00 pm UTC
12 Oct 2015 at 12:00 pm UTC
Quoting: ricki42The Indivisible prototype is up now (and before the Mac version! :P). I've only had time to play for ~10min, but it runs well so far.Yeah, I've played it too and I'm loving it. :) I really hope they manage to get it funded. Here's the download link for anyone interested: http://labzerogames.com/indivisible-prototype_linux.tar.gz [External Link]
InfiniTrap, A Hardcore 2D Maze Game Made On Linux, We Have Keys For You
11 Oct 2015 at 11:09 am UTC
11 Oct 2015 at 11:09 am UTC
That looks pretty neat. Also cool to know it's being developed on Linux.
Valve Is Trolling Us With A New Half-Life 3 Leak
10 Oct 2015 at 6:38 pm UTC
10 Oct 2015 at 6:38 pm UTC
I don't think they'd have to make HL3 a Linux exclusive on PC in order to push Steam Machines, if that's the plan. The previous games were on consoles too, and there are likely many console gamers who would pick a Steam Machine over PlayStation 4 if that means they can play HL3. I don't think us PC gamers are going to make a difference between Steam Machines being a success or not in the short run either way, but if they're enough of a success that more publishers find it worthwhile to port their games to Linux, that should make desktop Linux more interesting to PC gamers in the long run.
Epistory - Typing Chronicles Will Come To Linux
8 Oct 2015 at 7:57 pm UTC Likes: 1
8 Oct 2015 at 7:57 pm UTC Likes: 1
Looks interesting. :)
EDIT: Oh, it was different from what I remembered, and not that kind of typing game at all. Much more similar to Letter Quest it seems. /EDIT
Actually, there's also this bundle of joke games [External Link] that contains 30 Flights of Loathing, which is similar, but it's not available for Linux.
Something very different, but that's also spelling related is Letter Quest: Grimm's Journey [External Link], where you have to come up with words on your own to fight monsters. It's only in English though, so that can be hard if it isn't your native language.
Quoting: Miqueyebtw.: anyone got any tips for a nice typing game while I'm waiting for this?The only game I can think of with a similiar game mechanic is Wordtrap Dungeon [External Link] from the developer of MouseCraft. It's only a prototype of a dungeon crawler/typing game though, and it's pretty dull.
thanks!
EDIT: Oh, it was different from what I remembered, and not that kind of typing game at all. Much more similar to Letter Quest it seems. /EDIT
Actually, there's also this bundle of joke games [External Link] that contains 30 Flights of Loathing, which is similar, but it's not available for Linux.
Something very different, but that's also spelling related is Letter Quest: Grimm's Journey [External Link], where you have to come up with words on your own to fight monsters. It's only in English though, so that can be hard if it isn't your native language.
The Journey Down On Kickstarter, Funding Final Chapter Of Point-And-Click Trilogy
3 Oct 2015 at 7:51 am UTC
3 Oct 2015 at 7:51 am UTC
Quoting: EikeI liked both but 2 is my favorite too. If I remember correctly, 1 initially had some issues with the voice recordings being of very low quality. I think they re-recorded several of them later. 2 was very solid overall, in my opinion, with a great story and puzzles that were well integrated into the game.Quoting: aLChapter 1 was great... chapter 2, not so great... unfinished and unpolished everywhere...I found chapter 2 to be better and for sure more polished than chapter 1.
Chapter 1 even had some voice recordings with wrong voice AFAIR, at least not matching at all.
But both are great IMHO!
Quoting: Segata SanshiroThanks for publishing this Flesk! Would have had no idea about it if I hadn't seen this.My pleasure. :)
EDIT: Backed it now :)
Meditative Labyrinthine Puzzle Game 'Expand' Release Imminent, Plus Some Thoughts
1 Oct 2015 at 5:10 am UTC
1 Oct 2015 at 5:10 am UTC
Thanks for the review. :)
Its slow pacing and thoughtfulness set it well apart from games like Super Hexagon that may superficially look similar.I'm glad to hear that, since I think Expand looks very interesting, but I was afraid it was too much like Super Hexagon, which I don't enjoy playing at all.
Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
30 Sep 2015 at 2:33 pm UTC
30 Sep 2015 at 2:33 pm UTC
Quoting: hummer010I'm guessing we'll see at least one of the other two Deponia games next week. Probably both of them.I already have the Deponia trilogy, so I'm hoping for one of the Daedalic's that haven't been released for Linux before.
Any other guesses as to the games that will be added next week?
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