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Latest Comments by Pyretic
Open source evolution sim Thrive gets upgraded to Godot 4
29 Apr 2024 at 3:04 pm UTC

Glad to hear about more developers' journeys with switching to Godot 4. AFAIK, the project migratory is a bit lacking in most parts since it mostly stopped development after 4.1 released. By that point, developers had either switched to Godot 4 already or stayed with 3.

Bazzite 3.0 out now with Steam Deck OLED support nearly ready
29 Apr 2024 at 2:57 pm UTC

I'm so glad that someone is trying anee gamepad like operating system for handhelds. It's nice to have alternatives to SteamOS, plus ChimeraOS and HoloISO (which aren't as bleeding edge as this)

Proton Hotfix update fixes Fallout 4 frame pacing issue on Steam Deck OLED
26 Apr 2024 at 8:40 pm UTC Likes: 1

Quoting: JarmerWhat exactly is "frame pacing" ...? Is that just referencing lower than expected fps? Or general stuttering like with a lot of unreal engine games? Or some specific technical issue I've never heard of before?
Frame pacing is the time taken to generate a new frame.

NVIDIA developer contributing to the open source NVK driver
26 Apr 2024 at 11:06 am UTC

Has anyone tested this driver to see how well it's doing now? Last I heard, the main developer said that the only game it ran better was A Hat In Time. I'm interested to see if that's changed.

Khronos Group seeking proposals for paid work to improve OpenXR for Godot Engine
23 Apr 2024 at 5:17 pm UTC Likes: 3

Oh, that's actually really clever. Find an open source engine amd improve its XR implementation. Then you can get feedback on how easy your API is to use AND an example for other closed source engines to look at for their own implementations. Plus, Godot developers get to enjoy the better XR tooling. A win-win!

PSA: someone set up a fake Proton-GE website
22 Apr 2024 at 5:17 pm UTC Likes: 2

Out of curiosity, Liam, why are you still using the old Proton logo that you made instead of the official one?

Over 10 years later 7 Days to Die is going to leave Early Access
22 Apr 2024 at 5:15 pm UTC Likes: 1

Quoting: scaineI'm sure console owners will still find something to whinge about though
In this case, though, it's entirely fair. Console players have to rebuy the game if they bought it in early access. A massive middle finger to anyone that we're supporting the Devs.

Dead Island 2 arrives on Steam boasting of Steam Deck support
22 Apr 2024 at 5:11 pm UTC Likes: 2

While I'm glad that they even addressed the Deck, I'm not entirely sure why any developer or publisher has to explain that their game WONT WORK ON THE FIRST LAUNCH. Imagine they did that with any other platform and they'd get slammed immediately.

Former Nouveau driver lead joins NVIDIA and sent a massive patch set
19 Apr 2024 at 4:13 pm UTC Likes: 1

Quoting: Liam DaweBut that makes literally zero sense in this context. What are they going to extinguish exactly? They're contributing to make their open source driver better - it's exactly what we want.
I think people are just confused why Nvidia has suddenly done a 180 and are worried that it's just another trick rather than some actually good news.

If it was bad news, though, why bother going through the trouble of open-sourcing stuff and then hiring developers? I think the worst thing that could happen is that Nvidia takes all the credit for providing good open-source drivers despite it actually just being the tremendous efforts of a select few.

Team Fortress 2 64bit support released, plus Vulkan for Linux via DXVK
19 Apr 2024 at 4:01 pm UTC Likes: 2

I'm glad that they did this but I'd just wish that, if they're going to keep this game on maintenance mode, they would just hand this over to an outside team while they keep the IP