Latest Comments by Talon1024
Humble Games confirmed a 'restructuring of operations' with reports of all staff gone
25 Jul 2024 at 12:17 pm UTC Likes: 2
25 Jul 2024 at 12:17 pm UTC Likes: 2
For me, the kicker about all of this is that Nintendo has been hiring many of the people who were fired from other companies [External Link] in the game industry.
This is concerning to me because Nintendo is very aggressive with their lawsuits against fan projects, and because Nintendo never releases any games for any platforms other than their own consoles. At this rate, will PC and other platforms cease to exist as gaming platforms in a few years?
This is concerning to me because Nintendo is very aggressive with their lawsuits against fan projects, and because Nintendo never releases any games for any platforms other than their own consoles. At this rate, will PC and other platforms cease to exist as gaming platforms in a few years?
Fight the devs of Fishards, if you win - it goes open source! Lose and it's deleted from Steam
1 Jul 2024 at 3:46 pm UTC Likes: 1
1 Jul 2024 at 3:46 pm UTC Likes: 1
Fast forward to July 1, 2024, and the Steam store page is still up.
I tried taking a quick look for more information about who won (without joining their Discord server), but I couldn't find anything. No forum post announcing the tournament, no link to a source code repo, nothing...
I tried taking a quick look for more information about who won (without joining their Discord server), but I couldn't find anything. No forum post announcing the tournament, no link to a source code repo, nothing...
Avatar: Frontiers of Pandora now on Steam, broken for Steam Deck and Desktop Linux
19 Jun 2024 at 5:14 pm UTC Likes: 3
All of this, in addition to the fact that AAA games aren't fun any more, is why some people are expecting the game industry to crash. These big names in the game industry have become too greedy and controlling. It's like they've forgot what makes video games enjoyable, and as a result they're creating products for an offshoot market which exists merely because the proprietors are famous, and capable of putting out products which have the appearance of being the apex of quality.
Game developers who focus on making enjoyable, non-enshittified games should be able to survive this game industry crash. For example: Larian, FromSoftware, id Software. And IMHO it would serve these big greedy craporations right to get knocked down a peg or two.
19 Jun 2024 at 5:14 pm UTC Likes: 3
Quoting: robvvDenuvo malware, always-online, in-game purchases and numerous bugs. Add to that a hefty price tag of £114.99 (without discount) if you want the Ultimate Edition (or £59.99 otherwise).And this is on top of the fact that Ubisoft is one of those studios that uses shitty AI tools to replace their good, albeit low-ranking, human workers.
All of this, in addition to the fact that AAA games aren't fun any more, is why some people are expecting the game industry to crash. These big names in the game industry have become too greedy and controlling. It's like they've forgot what makes video games enjoyable, and as a result they're creating products for an offshoot market which exists merely because the proprietors are famous, and capable of putting out products which have the appearance of being the apex of quality.
Game developers who focus on making enjoyable, non-enshittified games should be able to survive this game industry crash. For example: Larian, FromSoftware, id Software. And IMHO it would serve these big greedy craporations right to get knocked down a peg or two.
Garry Newman of Facepunch comments on the Nintendo takedown of Garry's Mod content
30 May 2024 at 6:24 pm UTC Likes: 4
And this is by design: when John Carmack noticed people were making mods for Wolfenstein 3D, he liked what he saw, and he decided to be generous to the fans. He designed the Doom WAD file format to be easy to modify. He even released all the source code for Doom, Wolfenstein 3D, Quake, Quake 2, Quake 3, and Doom 3, expecting devout fans to do amazing things with them. And they did, but that's a story for another day.
I can't imagine what the Doom modding scene (or video game modding in general) would be like if id Software had acted like a "normal" company by shutting down modders at every opportunity. There is an enormous collection of mods and fan works for Doom and Quake, but many of these mods re-use most of the sprites, models, and textures from the original game, and/or include "new" assets derived from the originals by id Software, or taken from other games by other studios.
On the flip side, there's also plenty of other character models from other games and franchises on the Garry's Mod workshop as well. For example, you can easily find Hyperdimension Neptunia or Kancolle character models on the workshop for Garry's Mod and L4D2. I guess the IP rights owners behind those games and franchises are also "cool" with this, they haven't noticed fans doing these sorts of things yet, or maybe they've just decided hunting down fans for these sorts of things isn't worthwhile for various reasons.
30 May 2024 at 6:24 pm UTC Likes: 4
Quoting: Garry NewmanWhen a company lets you get away with using their IP in UGC in another game they're a cool company. When they don't, they're a normal company.Wow, that means id Software (or rather, id Software before they were purchased by Bethesda) is a really cool company. Their games are, by far, some of the most heavily modded video games of all time, with incredibly vivid and diverse modding scenes, and each with an enormous collection of mods built up over 20+ years.
And this is by design: when John Carmack noticed people were making mods for Wolfenstein 3D, he liked what he saw, and he decided to be generous to the fans. He designed the Doom WAD file format to be easy to modify. He even released all the source code for Doom, Wolfenstein 3D, Quake, Quake 2, Quake 3, and Doom 3, expecting devout fans to do amazing things with them. And they did, but that's a story for another day.
I can't imagine what the Doom modding scene (or video game modding in general) would be like if id Software had acted like a "normal" company by shutting down modders at every opportunity. There is an enormous collection of mods and fan works for Doom and Quake, but many of these mods re-use most of the sprites, models, and textures from the original game, and/or include "new" assets derived from the originals by id Software, or taken from other games by other studios.
On the flip side, there's also plenty of other character models from other games and franchises on the Garry's Mod workshop as well. For example, you can easily find Hyperdimension Neptunia or Kancolle character models on the workshop for Garry's Mod and L4D2. I guess the IP rights owners behind those games and franchises are also "cool" with this, they haven't noticed fans doing these sorts of things yet, or maybe they've just decided hunting down fans for these sorts of things isn't worthwhile for various reasons.
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 3:17 pm UTC Likes: 2
22 May 2024 at 3:17 pm UTC Likes: 2
You know, I saw the writing on the wall for the Linux port cancellation ever since they switched to Unreal Engine. Many developers, especially the larger studios, are very fickle when it comes to promises of Linux support, so much so that unless a game is open source, I wouldn't trust them to support Linux.
There won't be much backlash over a cancelled Linux port. How much of the money in this Kickstarter campaign comes from Linux people? Probably about 7% or less. With that kind of number, it's easy to throw Linux people under the bus, especially when Linux gamers can run a lot of Windows games easily through WINE/Proton.
I expect this will be the norm until Linux gets to about 20% or 30% market share.
However, if Nightdive had pissed off >=60% of the backers, things would definitely change. For example, after all the backlash Sony received for trying to force PSN account linking in Helldivers 2, they gave up on it, even though Helldivers 2 is still unavailable to purchase in all the countries that were locked out of purchases when Sony first pulled this enshittification BS on their users.
If you're still livid about this, it may be worth trying to ask for a refund. I've never backed any Kickstarter campaigns myself, so I can't tell you how well this will work.
There won't be much backlash over a cancelled Linux port. How much of the money in this Kickstarter campaign comes from Linux people? Probably about 7% or less. With that kind of number, it's easy to throw Linux people under the bus, especially when Linux gamers can run a lot of Windows games easily through WINE/Proton.
I expect this will be the norm until Linux gets to about 20% or 30% market share.
However, if Nightdive had pissed off >=60% of the backers, things would definitely change. For example, after all the backlash Sony received for trying to force PSN account linking in Helldivers 2, they gave up on it, even though Helldivers 2 is still unavailable to purchase in all the countries that were locked out of purchases when Sony first pulled this enshittification BS on their users.
If you're still livid about this, it may be worth trying to ask for a refund. I've never backed any Kickstarter campaigns myself, so I can't tell you how well this will work.
Zelda: Majora's Mask gets a PC port with a new open source tool for Nintendo 64 games
14 May 2024 at 1:53 pm UTC Likes: 2
14 May 2024 at 1:53 pm UTC Likes: 2
Quoting: Penglinginstead of 3-point as the original hardware did, which typically makes these games look "off"And this is what it looks like [External Link].
EA want to put adverts in your video games to squeeze you for every penny
13 May 2024 at 11:29 am UTC Likes: 4
13 May 2024 at 11:29 am UTC Likes: 4
The Seven Deadly Sinners of the Game Industry
Greed: EA
Wrath: Nintendo
Sloth: Bethesda
Pride/Hubris: Rockstar Games
Lust: Epic Games
Gluttony: Microsoft
Envy: ???
Greed: EA
Wrath: Nintendo
Sloth: Bethesda
Pride/Hubris: Rockstar Games
Lust: Epic Games
Gluttony: Microsoft
Envy: ???
Classic RTS Perimeter returns as PERIMETER: Legate Edition with Linux support
4 May 2024 at 2:34 am UTC
4 May 2024 at 2:34 am UTC
Did you know Perimeter is open source [External Link] under the GPLv3?
Stop Killing Games is a new campaign to stop developers making games unplayable
3 Apr 2024 at 5:27 pm UTC Likes: 3
3 Apr 2024 at 5:27 pm UTC Likes: 3
In my opinion, when a developer does not want to offer support for a particular video game of theirs any more, they should release the source code if possible, especially if the game is a hit.
If the game is a hit, I believe releasing its source code basically guarantees it will live on as long as it has a dedicated cult following.
If the game is a hit, I believe releasing its source code basically guarantees it will live on as long as it has a dedicated cult following.
GitLab takes down Nintendo Switch emulator suyu due to the DMCA
21 Mar 2024 at 11:02 pm UTC Likes: 13
21 Mar 2024 at 11:02 pm UTC Likes: 13
Quoting: jordicomaNow they just host they own repository https://git.suyu.dev/suyu/suyu [External Link]And the DMCA button (lower right corner) is a Rick roll! :smile: