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Latest Comments by Mohandevir
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1 November 2021 at 8:52 pm UTC Likes: 1

Merch sotre?! Aaaah! So sad, unavailable to Canada. I would have bought that GamingOnLinux mug; it looks really great!

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
30 October 2021 at 1:06 am UTC Likes: 1

Quoting: SalvatosWell, we’ve already seen CDs sold in fake books, thumb drives as keychains, and flash drives in credit cards to make them easier to carry and find... I wouldn’t be surprised to see something similar being done for the Deck if it reaches a sufficiently large userbase, if only as a collector item or Kickstarter exclusive. Pretty hard to make an anything-themed microSDXC considering the form factor and the fact you won’t see it while it’s in use, but as a piece you take out of a bigger collector item, it could work.

I imagine the appeal would be bigger for heavy 100 GB+ games in places with slow/capped Internet, though in this day and age the files would already be outdated and require a patch by the time they reach consumers anyway. Besides that, it would just be a more expensive drive to store more games on. GameCube memory cards served a similar function but you could see their stickers while they were plugged in, and on some of them write down the games (saves) within.

I could imagine them being used to sell bundles of smaller Linux-native store-agnostic games, or with accompanying Steam keys, e.g. "20 kid-friendly games for you child’s Deck" or "the complete [insert franchise here] collection on the go", but just typing this makes it sound gimmicky as hell, like those cheap movies and games in cereal boxes back in the day.

Probably.

In fact, it comes from a video I saw of someone who 3D printed a microsd card holder for his futur Steam Deck... It could hold 20 cards approx... It made me wonder how he could easily identify them if he's got, let's say, 10 cards... Tought about a game/brand logo on each cards...

Personnally, I'll get the 512gb model, so not really an issue for me, anyway.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
29 October 2021 at 6:57 pm UTC Likes: 1

Just happened to read something I haven't tought about... Could we witness the creation of a Steam Deck market place for game themed Micro SDXC cards sold with said game preinstalled on it? Might not be really ecologic, but it could be nice. The 64GB Steam Deck could greatly benefit from that.. The challenge would be to not lose them.

Just a tought.

KDE Plasma gets fingerprint reader support, plus preliminary support for NVIDIA GBM
29 October 2021 at 12:31 pm UTC

Quoting: scirocco
Quoting: MohandevirJust installed Kubuntu 20.04 this weekend... I was using Pop_OS! for the last year and half, or so.

I've been pleasantly surprised with KDE... Gnome required me to uncheck "Allow flipping", in the Nvidia control panel, to prevent screen flickering while streaming from my Nvidia GPU rig to my Nvidia Shield. I also had to disable the HDMI audio output to prevent audio degradation (it usually happened after 15 to 20 mins of playtime). All of those issues also affected KDE, before I decided to settle with Pop_OS! (tested it back then).

This time, I didn't had to do any of those tweaks on KDE. No flickering, no audio degradation after a 1 hour run, friday evening and a 2 hour run, yesterday.

Nice progression by the KDE team! Crossing my fingers that it keeps on going this way!

Valve's implication in Kwin support at work here?

Edit: It brings me back full circle... It all started with Kubuntu 7.10, for me.

You went from one distro to another, with different different software 20.04 uses ancient software maybe it worked better back then.

Back then was when I settled with Pop_OS! 20.04. Kubuntu 20.04 had similar issues. Kubuntu 20.04.3 does not. That's the nice evolution I'm talking about and both are Ubuntu based.

Steam and GOG both have their big Halloween Sale live
28 October 2021 at 8:30 pm UTC

QuotePersonally, I'm getting seriously tempted by DEATH STRANDING on Steam as it's 60% off and seems to work well with Steam Play Proton nowadays and it seems it hasn't seen a higher discount yet.

I bought it, couple of minutes ago, before reading this article...

New build of Proton Experimental helps Project CARS 3, Control and more on Linux
28 October 2021 at 1:18 pm UTC Likes: 1

https://www.protondb.com/app/1088850

Mmmm... Let's hope they catch up real quick... That's the kind of release that needs to be supported day one, on Proton. Could be a sore spot for the Steam Deck.

KDE Plasma gets fingerprint reader support, plus preliminary support for NVIDIA GBM
26 October 2021 at 12:35 pm UTC

Quoting: KohlyKohl
Quoting: MohandevirJust installed Kubuntu 20.04 this weekend... I was using Pop_OS! for the last year and half, or so.

I've been pleasantly surprised with KDE... Gnome required me to uncheck "Allow flipping", in the Nvidia control panel, to prevent screen flickering while streaming from my Nvidia GPU rig to my Nvidia Shield. I also had to disable the HDMI audio output to prevent audio degradation (it usually happened after 15 to 20 mins of playtime). All of those issues also affected KDE, before I decided to settle with Pop_OS! (tested it back then).

This time, I didn't had to do any of those tweaks on KDE. No flickering, no audio degradation after a 1 hour run, friday evening and a 2 hour run, yesterday.

Nice progression by the KDE team! Crossing my fingers that it keeps on going this way!

Valve's implication in Kwin support at work here?

Edit: It brings me back full circle... It all started with Kubuntu 7.10, for me.

Did you know that you can install KDE on Pop!_OS? It's the same repos as Kubuntu too.

sudo apt install kde-standard

Yep! I know and tried on many occasions... It's just that it's always half baked and not totally integrated... I'm not a big fan of running multiple DE on the same OS, but thanks for the proposition.

KDE Plasma gets fingerprint reader support, plus preliminary support for NVIDIA GBM
25 October 2021 at 1:34 pm UTC Likes: 11

Just installed Kubuntu 20.04 this weekend... I was using Pop_OS! for the last year and half, or so.

I've been pleasantly surprised with KDE... Gnome required me to uncheck "Allow flipping", in the Nvidia control panel, to prevent screen flickering while streaming from my Nvidia GPU rig to my Nvidia Shield. I also had to disable the HDMI audio output to prevent audio degradation (it usually happened after 15 to 20 mins of playtime). All of those issues also affected KDE, before I decided to settle with Pop_OS! (tested it back then).

This time, I didn't had to do any of those tweaks on KDE. No flickering, no audio degradation after a 1 hour run, friday evening and a 2 hour run, yesterday.

Nice progression by the KDE team! Crossing my fingers that it keeps on going this way!

Valve's implication in Kwin support at work here?

Edit: It brings me back full circle... It all started with Kubuntu 7.10, for me.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
20 October 2021 at 12:45 pm UTC

Quoting: STiAT
Quoting: MohandevirBefore worrying about the 100% compatibility mark, I would try to get the same tests on Windows 10-11 with Windows games... It might be lower than 90%.

Ex: My son was never able to run Batman Arkham Asylum on Windows... I did with Proton.

I mean... 100% support doesn't exist, even on Windows, so...

The difference to Windows is that they target one hardware platform. Steam Deck has one hardware configuration. That's doable. They've hired external testers and are hiring for their internal team to get that curated and to provide (according to valve) verification within a week.

A week is nothing in the time of game development.

I'm actually not wondering if they can test 50.000 games. I am wondering if they have the means to improve then when they find out 20 % are not running properly, since that will very likely be more intensive, and having 10k games to improve is for sure no easy task for a small team as Valve is. Except if the original game developers help on that, either paid or on their own accord.

I'm seeing a lot of proton based updates to games (not proton itself, but the actual games updating), so I think that devs are actively working on making their games run on the deck. That's a good sign and will help us all (unless the new settings and improvements only work on steam deck).

There certainly seems to be a lot of interest in steam deck by developers. They probably do that with their existing titles to have the skills for their next title to come, but still that's interesting. Game devs hardly every showed any interest in that.

Yep! I really do think that game devs caring for the Steam Deck (which seems to be the case) is going to help compatibility for the games that got released in the last couple of years and for futur titles. Since it's a stable platform (one hardware and software target), it's going to be a lot easier for them to support. On top of that, Valve is taking on themselves the task of expanding the Proton compatibility for a maximum of desktop hardware configuration.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
20 October 2021 at 12:36 pm UTC Likes: 1

Quoting: randyl
Quoting: Mohandevir
Quoting: randyl
Quoting: Mohandevir
Quoting: randylBatman_Arkham_Asylum_Game_of_the_Year_Edition/) works on Windows 11. I just tested it.

But it proves how random things are, even on Windows. The issue my son got, with this games, is largely documented on support sites... He is not alone. On my end, just turning on ProtonGE makes the game run. We have same spec computers (except for the GPU, both Nvidia though).
That's true for Linux users as well. A native game may or may not work on a given distro which is why Valve offers SLR (the Ubuntu container) because what Linux compat often means is just Ubuntu support. Proton doesn't work consistently either as you point out. You needed to install a Glorious Eggroll compile of Proton to make things work as intended. Gaming has always been like this since the days of DOS, Amiga, and OS2 before Windows and Linux.

You said, someone should test whether these things work on Win10/11 and then submitted a game you said doesn't work on Windows. I tested it, since someone curious asked, and it works for me. You know, like when you can't compile an app at work and the author shrugs and says, "It works on my machine."

It proves my point nonetheless... 100% compatibility on Windows doesn't exist. That's all I was saying. I never said it was better on Linux. Batman AA was just an example that I know is problematic for many Windows users. It works for you? Great for you!

If 90% of games are working on Linux being native or with Proton, it's probably in the same range than Windows games on Windows. We are not even talking about the fact that the Steam Deck is a dedicated hardware that will probably have more compatibility than any PC and it's millions of possible hardware combinations (software + hardware).
Windows users don't think games have 100% compatibility so I'm not sure where you got the idea that is a thing. Games age and stop working on newer OS versions just like Linux. I can tell you with absolute certainty that more games work on Windows overall and the experience is smoother, but there are some edge cases where they do work better through Proton. I don't think that's a great comparison or standard for Linux land to try and live up to. What's important is that the experience on Linux distros both through Proton and natively are satisfying. And most importantly for the Deck is that the games that are rated to play well do that, and I think they will.

Exactly what I'm saying from the begining. I realise that the Batman example just added some confusion to the discussion. My bad. Sorry.