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Latest Comments by sub
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 12:59 pm UTC Likes: 3

Quoting: dubigrasuRichard Geldreich, that guy has a huge chip on his shoulder about Valve, I don't believe a word he's saying. Of course he's siding with Epic.
This guy sounds over the top in many regards.
But, indeed, he seems to outright hate his former employer Valve.
Judging from his tweets I wouldn't blame Valve, though. :grin:

Diablo source port reimplementation DevilutionX version 1.2 is out now
16 Apr 2021 at 11:58 pm UTC

Quoting: qndel
Quoting: subSince this is based on a recompilation effort, I guess the game plays and feels like the original?
All the game rules, hitboxes, path finding, "AI", etc ...
Yes.
As for the license, yeah it's a bit confusing atm, we are going to fix it soon.
Thank you!

Diablo source port reimplementation DevilutionX version 1.2 is out now
8 Apr 2021 at 1:53 pm UTC

Since this is based on a recompilation effort, I guess the game plays and feels like the original?
All the game rules, hitboxes, path finding, "AI", etc ...

The next AMD RDNA 2 card revealed with the AMD Radeon RX 6700 XT
3 Mar 2021 at 4:40 pm UTC

AMD also said to expect more Ryzen 6000 laptops to be announced "soon".
Ryzen 6000?

I thought they are scheduled for late 2021?
Ryzen 5000 has just be released, no?
Still waiting for a good Thinkpad configuration to be announced.

Portal 2 from Valve gets a big update with Vulkan support from DXVK
19 Feb 2021 at 12:56 pm UTC Likes: 3

Just played through Portal 1+2 again 2 weeks ago.
It's so smooth on Linux (AMD OSS), fast and no artifacts.

Not sure why this work seemed useful to Valve.
Maybe for MacOS support without OpenGL through MoltenVK

DX9 --DXVK--> Vulkan --MoltenVK--> Metal

Oh my. :D

DOSBox Staging has a rather large new release out with 0.76.0
7 Dec 2020 at 2:00 pm UTC Likes: 3

What I'd really like to see is an HLE-emulator/wrapper in DOSBox for old DOS VR games of the 90's like the Forte VFX1, which supported Magic Carpet 1+2, Dark Forces and some more classics!

The German Wikipedia article has a list of the supported games
https://de.wikipedia.org/wiki/Forte_VFX1 [External Link]

The VFX1 VR headset came with an ISA card and requires a ribbon cable connected to the VESA-Feature-Connector port on the graphics card. Additionally, some controller device named cyber puck came with it.

I have no reverse-engineering experience so not sure I could do this, but some resources say,
the data streamed to the feature connector port is some interlaced quad-buffered-stereo format.
Nothing too exotic.
So it probably isn't too difficult to fake the presence of the VFX1-interface card, emulated the cyber-puck control stream and pass the transformed screen data to OpenVR or some other API supporting the new VR headsets.

To my knowledge so far no one attempted do this and I really wonder why?
Anyone else thinks this would be a great thing? :)

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 Nov 2020 at 9:05 pm UTC

Quoting: 1xok
Quoting: subReally happy with mine.
Was hoping they'll come up with a new version after stopping production.
Mine has starting problems after four years when I want to use it wireless with the USB dongle or via Bluetooth. It simply switches off again immediately. Sometimes it stays on and then works as usual. Most of the time it works when I connect it for a minute with a cable.

I have another one in reserve, but it is my last one. My muscle memory for many games is tied to the controller. This is also true for one of my favorite games: Hollow Knight.

It feels bad that it is no longer officially for sale. I could retrain myself. But the other controllers are kind of boring. I'm not a friend of force feedback either (except for steering wheels). For me this is just a gimmick. It is quite cool in the beginning but you get tired of it very quickly. Most of the time I turned it off. And without FF, Sony's new controller doesn't really bring anything new.
Doesn't happen with mine.

You mean your controller is broken?
Tried to clean it?
Maybe the power button sometimes shortens?

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 Nov 2020 at 6:21 pm UTC Likes: 4

Quoting: Liam Dawe
Quoting: subBtw, any recent rumours about a Steam Controller 2?
Nothing credible I've seen, sadly.
:(

Really happy with mine.
Was hoping they'll come up with a new version after stopping production.