Latest Comments by sub
Dead Island Zombie Game Now Available On Linux For Some (updated)
26 Oct 2014 at 3:16 pm UTC
fscherrer?
Danke!
26 Oct 2014 at 3:16 pm UTC
Quoting: fscherrerAnd I still have a GOTY edition to gift (you need to promise you will install and play it on Linux!)Welchen Nick hast Du denn auf Steam?
fscherrer?
Danke!
Dead Island Zombie Game Now Available On Linux For Some (updated)
25 Oct 2014 at 8:01 pm UTC
They could have just stripped some object files of the build, right?
25 Oct 2014 at 8:01 pm UTC
Quoting: SamsaiI went through the binary using a hex editor and there aren't any mentions of VP, eON or Wine for that matter. So I believe it's safe to say it's a native port.Not finding any of those potential strings does not mean anything AFAIK.
They could have just stripped some object files of the build, right?
Dead Island Zombie Game Now Available On Linux For Some (updated)
25 Oct 2014 at 7:05 pm UTC
It even got a Gold/Platinum rating:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=13480 [External Link]
25 Oct 2014 at 7:05 pm UTC
Quoting: liamdaweSee update #2, this is not a VP/eON port.Just curious, can we rule out a Winelib approach?
It even got a Gold/Platinum rating:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=13480 [External Link]
Dead Island Zombie Game Now Available On Linux For Some (updated)
25 Oct 2014 at 5:46 pm UTC
25 Oct 2014 at 5:46 pm UTC
Quoting: XpanderAlmost a gig, really? :OQuoting: subyes...somehow dead island executable is 790,2MB...thats fishy imo.Quoting: DamonLinuxPLFrom what you know "it is native"? Can anybody explain?Virtual Programming lists Dead Island on their web page: http://www.vpltd.com [External Link]
While this might be just related to the Mac version, couldn't it just be they try hard to make an eON "port" less obvious?
my conspiracy theory is that the wrapper is hidden inside :D
Dead Island Zombie Game Now Available On Linux For Some (updated)
25 Oct 2014 at 4:26 pm UTC Likes: 1
While this might be just related to the Mac version, couldn't it just be they try hard to make an eON "port" less obvious?
25 Oct 2014 at 4:26 pm UTC Likes: 1
Quoting: DamonLinuxPLFrom what you know "it is native"? Can anybody explain?Virtual Programming lists Dead Island on their web page: http://www.vpltd.com [External Link]
While this might be just related to the Mac version, couldn't it just be they try hard to make an eON "port" less obvious?
Eufloria HD Released On Steam For Linux
16 Oct 2014 at 5:53 pm UTC Likes: 1
16 Oct 2014 at 5:53 pm UTC Likes: 1
The original version was such a fun game!
I have to try this one soon.
I have to try this one soon.
Nvidia GPU-Accelerated PhysX Now Available On Linux
14 Oct 2014 at 7:43 pm UTC Likes: 2
It's just an API. Unless not completely broken (which OpenCL isn't),
the API does not affect performance much.
Leaving that aside, the APIs don't even differ that much:
Porting CUDA Applications to OpenCL [External Link]
The implementation (also the hardware, ofc) is what matters to the performance.
IMHO there is no valid reason why Nvidia couldn't make OpenCL perform as good
on their hardware as CUDA currently does.
14 Oct 2014 at 7:43 pm UTC Likes: 2
Quoting: Armand RaynalYou don't know which APIs is best, and I tell you I know. OpenCL is best.I want to add that CUDA isn't a better "performing" API than OpenCL.
Because it is 'libre'. Performance isn't the more important point.
It's just an API. Unless not completely broken (which OpenCL isn't),
the API does not affect performance much.
Leaving that aside, the APIs don't even differ that much:
Porting CUDA Applications to OpenCL [External Link]
The implementation (also the hardware, ofc) is what matters to the performance.
IMHO there is no valid reason why Nvidia couldn't make OpenCL perform as good
on their hardware as CUDA currently does.
Nvidia GPU-Accelerated PhysX Now Available On Linux
14 Oct 2014 at 2:32 pm UTC
14 Oct 2014 at 2:32 pm UTC
Quoting: drmothThis is rather fantastic news.Are you trolling or just plain ignorant? :S:
I see this as a continuation of the extensive flexibility of Linux in the face of other OS'es locking themselves down.
...
The Linux immune system just got a little stronger, like a giant amoeba (think Akira) absorbing all in its path!
Nvidia GPU-Accelerated PhysX Now Available On Linux
14 Oct 2014 at 10:32 am UTC Likes: 2
It's the vendor lock-in coming with PhysX and CUDA.
This has prefectly nothing to do with it being closed source.
14 Oct 2014 at 10:32 am UTC Likes: 2
Quoting: DeformalI like complaining and mentions like: "O, this is closed source, we do not need it!"Again, the problem is not closed source vs. open source in this case.
So what the problem? You may ignore buying games with PhysX. And even more, you can ignore all selling games, because almost all of games are closed source.
It's the vendor lock-in coming with PhysX and CUDA.
This has prefectly nothing to do with it being closed source.
Nvidia GPU-Accelerated PhysX Now Available On Linux
13 Oct 2014 at 9:21 pm UTC Likes: 3
13 Oct 2014 at 9:21 pm UTC Likes: 3
Pursuing vendor lock-ins (like PhysX and CUDA) does not go very well with the philosophy of Linux.
Supporting them is not a manifestation of freedom as it may seem to some of you, but quite the contrary in the mid/long term.
Supporting them is not a manifestation of freedom as it may seem to some of you, but quite the contrary in the mid/long term.
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