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Latest Comments by Thetargos
The big Steam Autumn Sale is now live, time to nominate for the Steam Awards
27 Nov 2019 at 12:51 am UTC Likes: 1

Quoting: Liam DaweHave emailed Valve about the Steam Controller, awaiting a response.
Hopefully they will dismiss this rumor.

So sad if indeed cinfirmed, especially now that the SC FINALLY has proper rumble emulation in Linux (yeah, I missed that from my DS4 & XB1S controllers). I'll see if I can fetch one while they last... albeit not from Valve, as they do not ship (AFAIK) to LatAm (and I live in Mexico), so my only hope again is Amazon to the rescue (that was how I got my current SC)

Path of Exile continues down the Vulkan path, with a possible port to Linux mentioned
21 Nov 2019 at 4:19 am UTC Likes: 1

Quoting: Avehicle7887While Stadia requires a Vulkan renderer, I don't think large publishers are going to release for Linux that easily, and part of that reason is the bloody launchers (Origin, Rockstar Launcher, uPlay...etc). Without a native version of their client they'd have no way of distributing the game in the same way as Windows.
Maybe things like the coming home of EA to Steam may help swing things our way? I am not saying Origin will come to Linux, as AFAIK it is still required for games such as SWJFO even on Steam, but maybe?... eventually?... wishful thinking?...

Quoting: Avehicle7887Realistically I don't see them putting all those resources into that even if a Linux version can be done easily. They'd rather have you jump through Wine hoops than supporting it officially, gives them a good excuse to avoid extra support costs.
I have pondered for the longest time about this, and while I know, not speaking with hard data on this, you can read all over the place when (if) a user contacts tech support for any given game, they are left feeling whatever the issue is, was their fault. Not surprisingly the gross amount of "support" these days is in forums or social media (or the IRC of the 21st century, Discord)

Quoting: Avehicle7887There may however be a shred of hope for DRM Free games or Steam ones without a 3rd party client required.
Hopefully that will be the case.

Quoting: Beamboom... But will they get Mac support? I thought they did not use vulkan but something else they made themselves? I thought that was the entire problem with Mac and gaming nowadays?
That's called Metal, and MoltenVK is a project that is kind of like DXVK, but actually translates Vulkan into Metal. Since the three DX12, Vulkan and Metal share the core basic principle (theoretical, nothing of the APIs themselves!) AFAIK it has been possible to translate into one another easier than it was with past APIs (namely D3D→OGL) with much less overhead (theoretically). Alas, I still have to see a successful translation of DX12→VK in the wild, though.

Red Eclipse 2 is a revamp of the classic free arena shooter coming to Steam
12 Nov 2019 at 3:26 am UTC

Nice! Oh the memories!

I wanted to give it a try, but for some reason it does not run for me without any indication as why (literally no console output whatsoever) , oh well, guess I'll wait for an update.

Steam Play Proton 4.11-8 is out with vkd3d for Direct3D 12 support
8 Nov 2019 at 11:37 pm UTC

Interesting, any official word on the currently running titles with DX12?

Small Mode returns to Steam, Broadcast Settings appear on Linux and more on Steam Cloud Gaming
8 Nov 2019 at 5:35 pm UTC

Wow! I have a ton of things to try tonight when I get Home

Please look at this Wine graph showing a 4.18 increase
19 Oct 2019 at 6:20 pm UTC Likes: 1

Quoting: fagnerlnPS: Puns are farts in Portuguese (at least on Brazil), which make the text funnier...
Also in Spanish, at least in Mexico is the 'decent' name for calling them, LOL!

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
18 Oct 2019 at 4:01 am UTC Likes: 3

I am truly amazed of the achievement . One thing is to see the Benchmark and see the FPS soar, and another is to feel the buttery smooth gameplay, WOW!!

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
17 Oct 2019 at 8:55 pm UTC

Quoting: Liam Dawe
Quoting: ThetargosGiven the recent confirmation from Stardock that they would bin their port of Ashes of the Singularity
Well, to be clear Stardock did also claim the work done would ensure Ashes 2 would get on Linux. If they go through with that, I'm happy.
Quite indeed. They did state that, and I am thankful for that as well.

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
17 Oct 2019 at 7:39 pm UTC Likes: 4

Liam, this brings renewed faith and trust in NATIVE ports. Not that this will render DXVK useless, FAR from it! Aim for native as much as we can, use DXVK/Proton for those titles that will never be released as native ports (quite a few!).

Feral is shutting many mouths (mine included, as I truly feared Proton would indefintively stall native ports development) with facts. We now need more native games, inspired by what can be achieved when applying all lessons learned in the past 5 or so years.

Kudos Feral, thanks Khronos and all those involved in the development of Vulkan!

Edit:
Given the recent confirmation from Stardock that they would bin their port of Ashes of the Singularity, I really feared Feral would stop developing native ports. I am glad they shut my mouth with the announcement of SotTR (which makes sense, since the previous games were also released with all the DLCs, at least RotTR was, and SotTR will as well) and now this update. I'm thrilled!

The Linux port of Shadow of Mordor from Feral Interactive has gained a Vulkan Beta, a massive difference
17 Oct 2019 at 5:36 pm UTC

Oof!! That performance delta is AMAZING! A very welcome update indeed! This goes off to show just how big of an overhead the OpenGL implementation had on this particular game (makes you wonder how bad it is as well for extreme cases like DE:MD). I reckon that placing the blame soleley on OGL is a bit unfair, as it is not all that is at play with a port such as this, but does show just how big of an overhead it CAN have. True, there are examples where for certain tasks OGL is just as fast as VK, provided the driver is well optimized.

Tha k you Feral for this update, even though Beta, hopefully more games in your catalog can benefit from the expertise you have built using better porting tools and VK. Already eager to see what will come next beyond SotTR and LIS2. Kudos to Feral for the continued support of this "old" title (still a GREAT game!)