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Latest Comments by elmapul
Steamworks gets Denuvo Anti-Cheat, here's what Irdeto say about Linux support
19 Jan 2021 at 7:36 pm UTC

"Denuvo Anti-Cheat is heavily dependent on hardware security features which makes it fairly kernel-agnostic, s"
the same tech behind nsa spywares and drm is used for anti cheats...
i dont like this, stadia seems like an less intrusive option for those games.
as long as the game is not an stadia exclusive (it also have an version for pc or any other platform) the risk of losing the preservation of the game is mitigated

What we expect to come from Valve to help Linux gaming in 2021
18 Jan 2021 at 4:40 pm UTC

useless.
we still need an clear advantage of using linux.
like an big performance improvment in many games, an big exclusive game or some exclusive new features like the raytracing one.

Experimental Nintendo Switch emulator yuzu adds Linux AppImage for easier launching
14 Jan 2021 at 6:57 pm UTC Likes: 1

i think we should fund projects like this, trying to fund it more than the windows users do dont seems like an unreasonable goal, and if the linux version gets priority or an better performance than the windows version (due to the difference in performance of linux)then this will give a lot of gamers an incentive to give linux an try even if they chose to dualboot

Looks like we may see Steam properly on Chrome OS by the end of 2021
13 Jan 2021 at 9:34 pm UTC

Quoting: sarmad
Quoting: elmapulchromeOS taking ages to do that, meanwhile microsoft WSL come out of nowhere and its running fine...
i cant undertand that
Maybe because Microsoft has only one operating system to work on, while Google for some mysterious reason has three?
its their own fault, not mine.
they created an problem for thenselves for some reason...

Is opening up your source code worth it? Terry Cavanagh thinks it was for VVVVVV
13 Jan 2021 at 4:07 pm UTC

open sourcing an existing sucessfull comercial game is a thing...
i cant be sure that developing one in open source works...
its easier to find help if you already have an fanbase and already profited from an minimum viable product.

Looks like we may see Steam properly on Chrome OS by the end of 2021
13 Jan 2021 at 3:56 pm UTC

chromeOS taking ages to do that, meanwhile microsoft WSL come out of nowhere and its running fine...
i cant undertand that

AMD make switching between Vulkan drivers AMDVLK and RADV easier
8 Jan 2021 at 8:25 pm UTC

" RPCS3 Corruption observed on Game window on Navi10"
i know that emulators arent illegal, but can we spend an minute to talk about how amd is the manufacturer for ps4, ps5, xbox one, xbox series cpu/gpu and at the same time they fix bugs related to emulators and report this on the list of fixes on the driver relase notes?
kinda curious if you ask me...

Linux on the Nintendo 64? Yes that's possible and there's a new up to date port
6 Jan 2021 at 7:49 am UTC

reminds me of dslinux, i never figured out an usecase for it, but it but i had to test anyway.
somepeople were using it to multitask, i mean, there were torrent clients for ds, irc clients etc but if you wanted to run more than 1 homebrew at the same time, ds linux was your only option.
back in the days an smarthphone was not a thing, so it had some usecases.

as for this one...
well, n64 has an av-out, so it may be usefull for something

Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
4 Jan 2021 at 12:51 pm UTC Likes: 4

that is quite bad, not only we are having less native AAA games anounced for us (aside from stadia) but we are losing the games we had...
sure, you can still play then, but if they get any updates you wont see then, if you purchase then, even if you can play it on linux, there is no guarantee they will be fixed if anything break due to an OS update, and many people who might considering try linux may give up because those games suposedly dont work, without knowing they do...

Atari VCS games really are just plain Linux desktop builds
29 Dec 2020 at 10:26 pm UTC

Quoting: slaapliedje
Quoting: elmapul
Quoting: slaapliedjehttps://shop.atarivcs.com/developer. According to that, they only take 12% from game sales.
12% if your game is exclusive to then, otherwise they take 20%, source:

Publishers and developers will receive 88% (percent) royalty on all Atari VCS-exclusive titles, and an 80% (percent) royalty on non-exclusive titles, approved and placed in the Atari VCS store.
Yeah, my bad, I should have quoted the whole thing. 20% is still better than the 30% everyone else gets. Though I think it's the same as Epic? Pretty sure their exclusives are also 12% but probably not if you are not exclusive.
except that the marketshare for epic @ windows is much bigger and i dont see this changing any time soon.
who would be crazy to make an exclusive game to this thing?
i would if atari fund me, after all its better to make an game exclusive to an small platform/store than make no game at all, other than that, i dont see the point.