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Latest Comments by elmapul
Valve reveals the top 10 most played Steam Deck titles and they're all fully Verified
2 Jun 2022 at 9:54 pm UTC

just clicked on their channel and saw the switch logo, with an "click"...
i guess im on the wrong channel, oh, no, its the port to switch

Hatsune Miku: Project DIVA Mega Mix+ comes to PC, works on Steam Deck / Linux
31 May 2022 at 3:18 pm UTC Likes: 2

Quoting: flesk
Quoting: elmapul
Quoting: flesk
Quoting: elmapul
Quoting: scaine
Quoting: elmapulspeaking of hatsune miku, she IS creative commons, the character was made to be used by anyone, so they decided that change her licence to creative commmons was the logical thing to do:
https://creativecommons.org/2012/12/14/hatsune-miku-joins-the-cc-community/ [External Link]
unfortunatelly its non comercial, you need an special licence to do anything comercial with her (wich is kind of a good thing, it may be impossible to make an game with such a quality without some kind of exclusivity of the use of the characters, not to mention they need to licence the song so composers get paid anyway)

considering that miku is creative commons, pairing her with linux make a lot of sense, it was an "crime" an "heresy" that this didnt happen before, but this is finally being fixed.
Well, steady now. It's Deck-ready, but still uses Proton. And it's got Denuvo anti-tamper, so it's a straight no for me. Looks like fun though, and I do enjoy a rhythm game. Might pick it up if they ever remove the anti-tamper.
i forgot to mention that she may be the most famous copyleft character out there...
I think scaine's point here is that the effort invested into "pairing her with linux" in this case is very far away from the point of comparison, namely free software/artwork licenses.

There's a few different ways a game can be made available for Linux:

#1: Game is distributed as free software - Perfect!
#2: Game is proprietary, but has a Linux version - Nice!
#3: Game only has a Windows version, but they take care to make it run well with Proton - Decent.
#4: It coincidentally works with Proton - Well, OK.
#5: It has intrusive DRM, but still somehow works because of a ton of effort made by a third party - Zero f***s given

This game happens to be at the very bottom of this scale.
yeah i can understand your pov, but still, we are much better runing an proprietary game on top of an open source operating system, than on top of any proprietary system, especially consoles. people complain about drm on pc, but consoles are basically DRM-Machines, and games may even add they own drm on top of the system level drm from consoles.

people complain about drm on pc but they find an way to get ride of it, and later on when the company realise it was useless they often end up removing it anyway.

now, runing an native version would be ideal but...
there are a few issues with it, sometimes its easier to run the windows version of an old game on linux than the linux native build from the same game on linux, linux has historically an bad trackrecord of keeping backward comp, and no matter how many times we say "its solved now" we cant be sure its really solved until years have passed since the "fix" was done and things are still working.

not to mention that wine will ensure that most of the mods made for windows will also work on linux, and the modding comunity will be much bigger on windows in the short term, there is no way arround it until we fix our marketshare.
Yes, those are all valid points in general. I just think they are irrelevant to the point I was making, which is that the developer of the game, specifically, hasn't done anything to be worthy of your praise.
i understand and agree, its just that, for many years i had this conflict of loving linux, free software, free culture in general (creative commons/copyleft , etc) and loving vocaloid, but pretty much "having to chose" between the two worlds, now i can use linux and play an vocaloid game!

i know its baby steps, we still have to get ride of the drm, make the game run natively and if the sky falls, they might even open source it in the future, we are fair from it ever happening, and i dont think most of this will, but at least i can fund an single ecosystem and get pretty much all i love, instead of buying an proprietary drm-box and having to deal with this strange feeling.

i dont think we will ever see a world where everything is floss, that is a stallman naive dream.
maybe in the future steamOS and other distros grow enough in importance to have native support from most games (i dont think that will happen in the desktop, it will be just like on phones where an linux system is the most used but that dont affect the desktop market at all, we might have the same happening in the console market)

i think in the future we might have an linux console selling as much as an PS2, and even that wont change the market on the desktop an inch, but honestly i dont care that much, so long as i have the software tools i need and the games i want running on linux, i will be satisfied.

Hatsune Miku: Project DIVA Mega Mix+ comes to PC, works on Steam Deck / Linux
30 May 2022 at 1:47 pm UTC Likes: 1

Quoting: flesk
Quoting: elmapul
Quoting: scaine
Quoting: elmapulspeaking of hatsune miku, she IS creative commons, the character was made to be used by anyone, so they decided that change her licence to creative commmons was the logical thing to do:
https://creativecommons.org/2012/12/14/hatsune-miku-joins-the-cc-community/ [External Link]
unfortunatelly its non comercial, you need an special licence to do anything comercial with her (wich is kind of a good thing, it may be impossible to make an game with such a quality without some kind of exclusivity of the use of the characters, not to mention they need to licence the song so composers get paid anyway)

considering that miku is creative commons, pairing her with linux make a lot of sense, it was an "crime" an "heresy" that this didnt happen before, but this is finally being fixed.
Well, steady now. It's Deck-ready, but still uses Proton. And it's got Denuvo anti-tamper, so it's a straight no for me. Looks like fun though, and I do enjoy a rhythm game. Might pick it up if they ever remove the anti-tamper.
i forgot to mention that she may be the most famous copyleft character out there...
I think scaine's point here is that the effort invested into "pairing her with linux" in this case is very far away from the point of comparison, namely free software/artwork licenses.

There's a few different ways a game can be made available for Linux:

#1: Game is distributed as free software - Perfect!
#2: Game is proprietary, but has a Linux version - Nice!
#3: Game only has a Windows version, but they take care to make it run well with Proton - Decent.
#4: It coincidentally works with Proton - Well, OK.
#5: It has intrusive DRM, but still somehow works because of a ton of effort made by a third party - Zero f***s given

This game happens to be at the very bottom of this scale.
yeah i can understand your pov, but still, we are much better runing an proprietary game on top of an open source operating system, than on top of any proprietary system, especially consoles. people complain about drm on pc, but consoles are basically DRM-Machines, and games may even add they own drm on top of the system level drm from consoles.

people complain about drm on pc but they find an way to get ride of it, and later on when the company realise it was useless they often end up removing it anyway.

now, runing an native version would be ideal but...
there are a few issues with it, sometimes its easier to run the windows version of an old game on linux than the linux native build from the same game on linux, linux has historically an bad trackrecord of keeping backward comp, and no matter how many times we say "its solved now" we cant be sure its really solved until years have passed since the "fix" was done and things are still working.

not to mention that wine will ensure that most of the mods made for windows will also work on linux, and the modding comunity will be much bigger on windows in the short term, there is no way arround it until we fix our marketshare.

Hatsune Miku: Project DIVA Mega Mix+ comes to PC, works on Steam Deck / Linux
27 May 2022 at 10:10 pm UTC

Quoting: scaine
Quoting: elmapulspeaking of hatsune miku, she IS creative commons, the character was made to be used by anyone, so they decided that change her licence to creative commmons was the logical thing to do:
https://creativecommons.org/2012/12/14/hatsune-miku-joins-the-cc-community/ [External Link]
unfortunatelly its non comercial, you need an special licence to do anything comercial with her (wich is kind of a good thing, it may be impossible to make an game with such a quality without some kind of exclusivity of the use of the characters, not to mention they need to licence the song so composers get paid anyway)

considering that miku is creative commons, pairing her with linux make a lot of sense, it was an "crime" an "heresy" that this didnt happen before, but this is finally being fixed.
Well, steady now. It's Deck-ready, but still uses Proton. And it's got Denuvo anti-tamper, so it's a straight no for me. Looks like fun though, and I do enjoy a rhythm game. Might pick it up if they ever remove the anti-tamper.
i forgot to mention that she may be the most famous copyleft character out there...

Hatsune Miku: Project DIVA Mega Mix+ comes to PC, works on Steam Deck / Linux
27 May 2022 at 6:56 pm UTC Likes: 5

speaking of hatsune miku, she IS creative commons, the character was made to be used by anyone, so they decided that change her licence to creative commmons was the logical thing to do:
https://creativecommons.org/2012/12/14/hatsune-miku-joins-the-cc-community/ [External Link]
unfortunatelly its non comercial, you need an special licence to do anything comercial with her (wich is kind of a good thing, it may be impossible to make an game with such a quality without some kind of exclusivity of the use of the characters, not to mention they need to licence the song so composers get paid anyway)

considering that miku is creative commons, pairing her with linux make a lot of sense, it was an "crime" an "heresy" that this didnt happen before, but this is finally being fixed.

Hatsune Miku: Project DIVA Mega Mix+ comes to PC, works on Steam Deck / Linux
27 May 2022 at 6:41 pm UTC Likes: 1

i think THIS is the best day of my life!
or it will be the moment i purchase this game and an computer capable of runing it (prefentially the steam deck itself)
the only complain that i have is the BYXA, i hope its opitional.

Meg's Monster has you help a lost girl get home before she causes the apocalypse
23 May 2022 at 12:49 pm UTC

loved the music on the trailer, couldnt figure out the lang

Meg's Monster has you help a lost girl get home before she causes the apocalypse
23 May 2022 at 12:42 pm UTC Likes: 1

"Meg's Monster has you help a lost girl get home before she causes the apocalypse "

i know that feeling: oh no, not again!

Open 3D Engine v22.05 out, O3DCon in October with proposals open
14 May 2022 at 1:15 am UTC Likes: 2

why the hell they have so much trouble to make an installer?
games from scratch complained about it since the days it was called "cry engine" and this problem wasnt solved yet.

hell, dont ask me why, i already made an game engine from scratch and faced the dependence hell that linux used to have, so i know why its so hard.
but still, why its so hard? they make an hyper realistc raytracing solution in real time...
but they cant make an installer.