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Latest Comments by mao_dze_dun
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 12:36 pm UTC Likes: 4

Is it possible we have an article about somebody explaining very reasonably and directly why they won't be porting to Linux, without everybody trolling how they don't care about that dev's/publisher's games and they suck overall. I'd don't really like EA, but to say you don't care about whether Mass Effect, Battlefied, NFS, Dragon Age and FIFA series come to Linux is just laughable.

Arma 3 Compared On SteamOS & Windows
10 Sep 2015 at 7:06 am UTC

Quoting: dubigrasu
Quoting: maodzedun
Quoting: dubigrasuWhat puzzles me is why so much fuss about this particularly benchmark ?
There are other benchmarks (big titles) there as well that went unnoticed.
Because it's one done with a wrapper and it shows the best results compared to the original Windows version of the game among all AAA Linux ports. And not just any game, but one that is legendary for its heavy graphics and horrible optimization.
I don't know...Bioshock is also with a wrapper, Dirt (wrapper too) shows also much better results while the Witcher was the most controversial of all.
Anyway, I didn't expected this reaction.
Indeed but their performance while good (that includes the Witcher after all the patching) is still notably worse than Windows. Arma III on the other hand is exactly the same and maybe even a smidge better.

Gryphon Knight Epic Shoot 'Em Up Released For Linux, It’s Pretty Terrible Right Now
9 Sep 2015 at 8:56 am UTC

Looks fun none-the-less. Please update us if it/when it gets fixed (said he, knowing there is 99.99% chance he'll never play it :D).

Arma 3 Compared On SteamOS & Windows
9 Sep 2015 at 7:26 am UTC

Quoting: manus76
Quoting: maodzedunSorry, not going to happen. Good luck convincing a big Japanese company to port for Linux. They had a hard time getting convinced to port for Windows. That is why the first one is such a crappy port - they literally had never worked on a Windows game before. That is why they thought 720p was ok, 30fps was ok, low res-textures were ok etc. and that is why they really botched the keyboard/mouse controls and failed to add a remapping option.
Even if they managed to convince Namco and port the game, they'd still have to figure out how to make DSfix work in Linux. And I'm pretty sure Namco would not agree for them to implement a mod in their game. Japanese gaming companies are both stubborn and very mod unfriendly. It's that console mentality, I guess.
isn't the whole point of VP the idea that the team responsible for the original game doesn't have anything to do with the porting/wrapping effort? the only bit of convincing would be in asking the question 'guys could WE port it to linux, you get some money and we take all the risk (and maybe some money too)?' additionally if I remember correctly there are games ported to linux which do support mods, but of course this might be very case-specific.
Of course - that would be the logical thing to do. But Japanese companies are very conservative. Like I said - they have this console mentality. They're used to a user base that doesn't care about fps, resolution or modding. From their perspective that is a working model and making them change that model just for PC is gamble they don't really need. Plus, like I said - even if they agreed for a port, they'd never agree to implementation of DXfix. 99% of primarily console developers still associate modding with cracking or obstruction of their intellectual property. Did I mention they have a console mentality?

Quoting: dubigrasuWhat puzzles me is why so much fuss about this particularly benchmark ?
There are other benchmarks (big titles) there as well that went unnoticed.
Because it's one done with a wrapper and it shows the best results compared to the original Windows version of the game among all AAA Linux ports. And not just any game, but one that is legendary for its heavy graphics and horrible optimization.

Saints Row: The Third Also Looks Like It's Coming To Linux
8 Sep 2015 at 10:42 pm UTC

The Third is definitely the best one. Four is alright. Quite fun for a while but it looses it's shine fast. You end up completing it for the story not the gameplay.

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 9:35 pm UTC

Quoting: Mountain Man
Quoting: maodzedunWaaaaah, but it's not native, waaaaah. I want a native port even if it runs like my PC is a potato, waaaaaaah. I wonder how the purist fanboys would react if VP convince Bethesda to port Skyrim. Once again - great job VP.
Why do you mock? Up until now, it has generally been true that native ports out-perform wrappers like eON even in cases where a native port performs worse than the Windows version.
I am mocking because there are a lot of hypocrites who give VP crap but close their eyes for native ports. VP were basically torn for the initial Witcher 2 release but when Dying Light came out everybody were like: "Give the devs more time". There is a widely spread bias in the community against VP and eON. Everybody is talking how much worse their ports compare in performance to Windows but nobody is talking about the fact that Shadow of Mordor runs with about 60% the efficiency of the Windows version. But hey - it's native.

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 1:46 pm UTC Likes: 1

Quoting: ZeitgeistI never expected to say this: "Nice work VP". Optimize your OpenGL renderer to the max and it will outperform DX. Dota2 is an other example.
To be honest, I'm a bit suspicious of these Dota 2 benches. Usually well optimised games perform about the same on DX and OpenGL (at least from what I've seen). The cynic in me wonders if Valve haven't borrowed a couple of tricks from Nvidia's marketing manual :))).

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 9:27 am UTC Likes: 1

Waaaaah, but it's not native, waaaaah. I want a native port even if it runs like my PC is a potato, waaaaaaah. I wonder how the purist fanboys would react if VP convince Bethesda to port Skyrim. Once again - great job VP.

Quoting: manus76This looks very good...now dear VP guys, any chance we gonna see some Dark Souls action on our linux rigs? Please...;-)
Sorry, not going to happen. Good luck convincing a big Japanese company to port for Linux. They had a hard time getting convinced to port for Windows. That is why the first one is such a crappy port - they literally had never worked on a Windows game before. That is why they thought 720p was ok, 30fps was ok, low res-textures were ok etc. and that is why they really botched the keyboard/mouse controls and failed to add a remapping option.
Even if they managed to convince Namco and port the game, they'd still have to figure out how to make DSfix work in Linux. And I'm pretty sure Namco would not agree for them to implement a mod in their game. Japanese gaming companies are both stubborn and very mod unfriendly. It's that console mentality, I guess.

Armello, A Grim Fairy-tale Game That Plays Like A Board Game, It’s Very Fun
4 Sep 2015 at 8:04 pm UTC

Quoting: KeyrockThe art style is phenomenal. I look forward to trying this once I finish either Crookz or Shadowrun: Hong Kong (or both) and I have some time on my hands. The best part is that I can play as a rat, a big plus for a rodent lover, like myself.
Actually, I find it quite reminiscent of Endless Legend (the art style).

GOL Asks: What Was Your Favourite Linux Game Release In August?
3 Sep 2015 at 10:14 pm UTC

Arma III - the first results are very impressive and I maintain that the eON wrapper is the only thing I see as a realistic option for Linux getting most games (no Vulkan bull, till we see some games).