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Latest Comments by Huddle
Warhammer 40,000: Dawn of War III releasing for Linux on June 8th
19 May 2017 at 1:36 pm UTC

Quoting: g000h
Quoting: pmatulkaSo "Spice Clove" is Total War: Shogun 2 (No surprise),
While "Made to Wade" is Warhammer 40,000: Dawn of War III? (Seriously? How?)
Have a look at this link:

https://www.gamingonlinux.com/articles/feral-interactive-have-released-a-new-teaser-for-a-linux-mac-port-to-come.9476/comment_id=91136
Those are some impressive detective skills.

Feral Interactive are teasing yet another Linux game
9 May 2017 at 5:19 pm UTC

Pretty sure it's Shogun 2. Also pretty sure that "Made to Wade" is Shadow Warrior 2.

AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance
4 May 2017 at 8:14 pm UTC

Quoting: pete910
Quoting: CreakKnowing that the Linux kernel maintainers don't allow two drivers enabled for the same hardware at the same time (from what I understood), there's going to be a battle between RADV and AMD if they open source their Vulkan drivers...
They would more than likely merge the two.
This would make the most sense, I could see the radv developers "migrating" and submitting their patches directly to the AMD source.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 4:26 pm UTC Likes: 3

Ah, Feral, you Vulkan kings, you!!

Man, it would be great to be able to play the latest Deus Ex: Mankind Divided DLC on Vulkan :whistle:

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 2:23 pm UTC Likes: 3

I have to disagree completely on this, and it's based more on the premise of DRM than anything else. If I am buying a "license" to play the game via Steam, then it should be for all platforms. If I buy the game itself without DRM a la GOG, then I can see a case for buying the game for each platform.

As it stands this seems to me to be much for of a DRM issue than anything else. Get rid of DRM, then we'll talk about per platform purchases.

Edit:
Quoting: NanobangI think it's wonderful to receive free (or discounted) Linux ports of games I previously bought on Windows, but I certainly don't expect them. On my version of Earth things just don't work like that except in special cases. It's not normal to receive two things whenever we buy one thing. I.e.:

Quoting: liamdaweYou don’t buy a game for a PlayStation 4 and demand an Xbox One version as well ...


Well said, Liam! Case closed.
I don't, but nor do I buy a game from Steam and expect it on Origin as well.

Valve have hired another developer to work on Linux graphics drivers
14 Mar 2017 at 1:28 pm UTC Likes: 5

Quoting: meggermanValve were right about Microsofts goals with regards to gaming on windows via the app stores and a walled garden approach. Recently MS has been moving forward at a faster pace with their xbox integration and valve are ( relatively speaking ) running out of time for a viable alternative.
I've said for awhile that Valve needs some competition. Microsoft and Valve trying to outdo each other will greatly benefit us all.

Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
4 Mar 2017 at 5:37 pm UTC

Quoting: sbolokanov
Quoting: ShmerlWaiting to test TW3 in Wine staging, once patches will catch up. Guillaume Charifi from Wine developers claims, that he tested tesselation shaders implementation, and got such results:



These patches don't seem to be public though.
Just retested witcher 3 with latest git (wine 2.3) + memory patch and it does render better (not as good though, staging we need).
But my PC can't keep up with it, so performance is bad.
I hit around 30% swap, maybe more.

Update: Processor is around 60-70% usage, video card is around 30-40%. So I guess swap does slow down the performance alot. Have to upgrade.

i3-3250 CPU @ 3.50GHz
4 GB RAM + 10GB swap
NVIDIA 750 GTX
I played Witcher 3 through on Windows 10 with SLI 760s and a 3570K OC'd to 4.2 GHz to get respectable frame rates on high. It's a very demanding and CPU heavy game.

The Talos Principle has another stable build with Vulkan improvements, much better than OpenGL
3 Mar 2017 at 7:06 pm UTC

If anyone is interested I can run this on an i5-3570K with a 980Ti on both Windows and Linux on Vulkan, DX11, and OpenGL.

Substance Designer 6 released with day-1 Linux support
3 Mar 2017 at 2:27 pm UTC Likes: 1

Quoting: meggerman
Quoting: GuppyMakes no sense, one does not preclude the other.
Agree. A lot of FOSS runs on windows too.
This is very true, and it's actually a long term approach of how I get certain people to use Linux instead of Windows. I'm the unofficial IT guy of my family, and I installed Thunderbird, LibreOffice, Chrome/Firefox, VLC, Steam on their Windows 10 PC. Unfortunately, there's certain proprietary software that my mom just can't do her work without. It's the only reason the family desktop still has Windows.

Valve are working on a new design for the Steam client
1 Mar 2017 at 3:04 pm UTC Likes: 2

I'd be quite happy with this mockup if the "apps" section has Netflix, Youtube, Plex, Kodi, etc. While I know there are workarounds, the experience isn't seamless and isn't based on controller inputs.