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Latest Comments by Liam Dawe
KONAMI update the METAL GEAR SOLID Steam collection with Steam Deck support
29 Jan 2024 at 7:38 pm UTC

Quoting: GuestWhile I find great to have such statement, I wonder where an user is supposed to look for official support statements :)

Game requirements still state just Windows 10(64-bit OS required) and I honestly wonder why.

Isn't damn time to have Steam Deck listed as an option alongside Linux,Mac and Windows in the requirements?

Who is to blame? Maybe Valve for not offering the possibility to devs?
This is what Deck Verified is for. It already exists, and is entirely separate to desktop system requirements.

Never Grave from the Palworld developer looks a lot like Hollow Knight
29 Jan 2024 at 2:17 pm UTC Likes: 1

They're not the first though, remember Crowsworn.

THE FINALS freezing on Linux? Here's ways you can fix it
27 Jan 2024 at 8:46 pm UTC Likes: 1

Quoting: BaronVonSuckoDisable AVX-512? What on earth. How about no? This is "Yo dude, Just reinstall!" tier advice.
It's just a guide on some tips for people to get it working. Use it or don't, but no need to be rude. It works.

Former dev on Stardew Valley reveals their life-sim Sunkissed City
26 Jan 2024 at 6:55 pm UTC Likes: 2

While the art style may be similar, side-by-side there's lots of very clear differences it's not a copy of the assets in Stardew as far as I can see. And to be fair, there were a great many that used the Stardew art-style before Stardew. This type of pixel-art has been around for a very long time.

The Pokémon Company confirm investigation into Palworld
25 Jan 2024 at 11:48 am UTC Likes: 14

Quoting: TheRiddickThis was probably spurred up by Pokemon cultists frothing at the mount in anger on reddit who no doubt were hounding Nintendo and Pokemon company every 5minutes to sue/delete PalWorld!
The state of social media is frankly batshit crazy, people frothing at the mouth "defending" Pokemon and Nintendo, going on some kind of crusade as if Nintendo gives a shit about anything but profits. It amazes me how people knight for companies like this, I've rarely seen anything like it. People absolutely determined to find things wrong with Palworld.

I'm never going to stick up for actual plagiarism if it's ever proven (which as of yet, it is not) of course.

NVIDIA 550.40.07 Beta driver released with fixes for VRR and Wayland
24 Jan 2024 at 8:08 pm UTC

Updated article with a message from NVIDIA.

NVIDIA 550.40.07 Beta driver released with fixes for VRR and Wayland
24 Jan 2024 at 2:57 pm UTC

Updated the article about duplicate changelog info.

Palworld hits 7 million sales, smashes Counter-Strike 2's all-time peak and gets a roadmap
24 Jan 2024 at 12:29 pm UTC Likes: 7

Quoting: CybolicAs for AI generated content, I am absolutely fine with it as long as it's used at the same level as mood-boards, reference photos and the like has already been used for ages already, or for "non-artistic" use, such as seamless textures (clouds, rocks, grass, etc.). Once we get into the territory of AI content being used instead of actual artists, that's when I start disliking it.
Currently, there's no proof at all that Palworld used AI in any way - just FYI. It's all speculation.

Proton 8.0-5 brings more HDR gaming to Linux / Steam Deck plus lots of fixes
23 Jan 2024 at 11:22 am UTC Likes: 2

Quoting: CgamerOn the other hand is Capcom going to remove support for their games on Steam Deck. Monster Hunter World and Rise will get the new "Enigma" DRM making them unable to use on the Deck. I'm really disappointed.
This was already covered in a previous article and mentioned at the bottom of this one.

Quoting: SaiyanRaohIs there something I’m missing? I think HDR has always worked for the listed games. Especially RE2 and 3.
As noted in the article, some changes were already in other Proton versions. There's multiple versions of Proton but this is the main stable one.

Unified Linux Wine Game Launcher aims to improve Windows games on Linux / Steam Deck
22 Jan 2024 at 10:58 pm UTC Likes: 6

The link has changed a couple of times, as it seems they're working out the GitHub organisation structure and splitting it across different things. So it's updated to the latest correct one.