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Latest Comments by melkemind
Feral Interactive Are Teasing Us, Again
22 Jul 2015 at 8:34 pm UTC

Quoting: BeamboomWaaaait a second: Could this be related to the recent finding in Birmingham? 'Oldest' Koran fragments found in Birmingham University?

http://www.bbc.com/news/business-33436021 [External Link]

Ergo this has more to do with Birmingham, or libraries, than the Koran or islam?

The original image from Feral was a scan of "A Thousand and One Nights," which predates the advent of Islam, so it's not directly related to the Qur'an or Islam. If it is related to anything Arabic or Persian though, any game about the Middle East (including Assassin's Creed) or Central/South Asia is a possibility. Many say the original story came from India or Persia rather than Arabia. But that's probably too easy of a guess. I'm sticking with the Witcher 3 because I want it more. :)

Feral Interactive Are Teasing Us, Again
22 Jul 2015 at 8:28 pm UTC

Quoting: ricki42
Quoting: melkemindOK, so it's not a simple guess. Let's do a complicated one: A Thousand and One Nights --> Aladdin --> genie --> magic lamp --> Magic Lamp quest --> Witcher 3! *drops the mic and walks away*
I like this (I want to play Witcher 3!). I don't know the Magic Lamp quest, but since you mention the genie/djinn, that reminds me of 'The Last Wish', the first Witcher book and short story of the same name, where Geralt meets Yennefer. So either Witcher 3 because Yennefer, or Witcher 1, because 1st book.
For your viewing pleasure: Magic Lamp Quest [External Link]

Feral Interactive Are Teasing Us, Again
22 Jul 2015 at 1:25 pm UTC Likes: 7

OK, so it's not a simple guess. Let's do a complicated one: A Thousand and One Nights --> Aladdin --> genie --> magic lamp --> Magic Lamp quest --> Witcher 3! *drops the mic and walks away*

Feral Interactive Are Teasing Us, Again
22 Jul 2015 at 1:08 pm UTC Likes: 1

Working with Sega you say? It could be "Nights into Dreams." Wouldn't that be cute?

Feral Interactive Are Teasing Us, Again
22 Jul 2015 at 12:44 pm UTC Likes: 3

Arabic writing can only mean...Assassin's Creed? lol

Star Wars Knights Of The Old Republic II Released For Linux, With Preview Port Report
21 Jul 2015 at 7:23 pm UTC

I'm playing right now and loving it. There is one reason I'm tempted to disable vsync. With shadows enabled, the framerate sometimes drops to like 56. With Vsync enabled, it automatically drops down to 30 unnecessarily. I wonder if there's a third option.

Anyway, I've never played this game. I played the first one, so this is a nice retro treat.

The Flock Will Only Be Playable For A Limited Time, Releasing For Linux This Year
17 Jul 2015 at 11:17 am UTC Likes: 3

It's an interesting concept, but maybe not such a great long-term business model.

The State Of Unity On Linux
12 Jul 2015 at 7:10 pm UTC Likes: 1

Quoting: BillNyeTheBlackGuy
Quoting: melkemindAnother problems is the sub-standard performance of Unity games on Linux. Wouldn't a Linux developer choose an engine that runs better on their own platform?
Unity 5 performance is actually ok on Linux. Hate of Fate for examples runs perfectly on my aging hardware
I never suggested performance wasn't "ok". Every Unity-based game I've played except for Son of Nor has been adequate and playable. I just said performance is significantly lower than the same games on Windows.

For now that might be acceptable to lifelong Linux users, but I know people who are seriously considering switching to SteamOS when it's released under the assumption that it will be a better experience than Windows (especially with Valve showing Left 4 Dead 2 running so much better on Linux). Those new users will have no reason to stick around if they find most games run better on Windows, even if it's not the fault of SteamOS.

I think the problem is definitely fixable. The Unity devs just have to be willing.

The State Of Unity On Linux
12 Jul 2015 at 3:56 pm UTC

Distance is now updating to Unity 5. I don't know anything about the technical details, but you can try the experimental build. I did, however, decide to test it on both Linux and Windows. With high settings (and a few on medium) with real-time reflections off, I was getting between 39 and 64 fps on Linux. With the same machine on Windows, everything maxed (except real-time reflections on medium), I was consistently over 100 fps.

The question, as stated above of course, is whether that's something the devs themselves can fix or if it's something that needs fixing in Unity. One could blame it on the drivers, OpenGL or Linux itself, but that doesn't hold weight when you see how well certain more graphically demanding games run on it.

Anyway, maybe having more devs who are familiar with Linux working on Unity games will help educate people on how to improve performance on it.

The State Of Unity On Linux
12 Jul 2015 at 1:15 pm UTC

Another problems is the sub-standard performance of Unity games on Linux. Wouldn't a Linux developer choose an engine that runs better on their own platform?