Latest Comments by Hyeron
Skullgirls Developers Detail What's Going On With The Linux Port
17 Sep 2014 at 2:53 am UTC Likes: 2
17 Sep 2014 at 2:53 am UTC Likes: 2
What's next? "backer reward only? Oh sorry, we did mean backer-only reward"?
That's Ubisoft-level horsedung right there. So much horsedung I almost like the pair of balls they have.
Almost.
One more line on the boycott list.
That's Ubisoft-level horsedung right there. So much horsedung I almost like the pair of balls they have.
Almost.
One more line on the boycott list.
Starbound Could Be Open Source In Future
16 Sep 2014 at 3:01 pm UTC
Is it inconvenient? Yup.
Could it be better? Yup.
Are Chucklefish right to prioritize features over options? Yup. ;)
Can't have it all. This is one tradeoff I'm happy to make as long as the game isn't reaching 1.0 or whatever version it reaches when it reaches beta.
EDIT - Plus, Starbound doesn't use THAT many keys, it doesn't take ages before you find them all. :)
16 Sep 2014 at 3:01 pm UTC
Quoting: GuestI agree, but not in this case, when you can pretty much start kate or mousepad or whatever the thing is called in the Gnome environment these days, THEN setxkbmap, THEN edit the keys and oh, suprise: you don't have to look for them when you need them. Or just edit the darn thing right away and see if your config works on AZERTY or whatever you're using.Quoting: Hyeronsetxkbmap us ?I don’t know about Starbound, but the reason I’ve hardly touched Metro: Last Light is because it is hardcoded to qwerty. Yes I can setxkbmap us, but it doesn’t help much when the game tells you to press a key and you have no idea where it is.
vim ~/.steam/steam/SteamApps/common/Starbound/starbound.config ?
annoying != unplayable. :|
Is it inconvenient? Yup.
Could it be better? Yup.
Are Chucklefish right to prioritize features over options? Yup. ;)
Can't have it all. This is one tradeoff I'm happy to make as long as the game isn't reaching 1.0 or whatever version it reaches when it reaches beta.
EDIT - Plus, Starbound doesn't use THAT many keys, it doesn't take ages before you find them all. :)
Starbound Could Be Open Source In Future
16 Sep 2014 at 1:21 pm UTC Likes: 1
setxkbmap us ?
vim ~/.steam/steam/SteamApps/common/Starbound/starbound.config ?
annoying != unplayable. :|
16 Sep 2014 at 1:21 pm UTC Likes: 1
Quoting: seveni bought it when it came out on steam and there are still no rebindable keys in the game. witch makes it pretty unplayable on a non english keyboard.erm...
setxkbmap us ?
vim ~/.steam/steam/SteamApps/common/Starbound/starbound.config ?
annoying != unplayable. :|
Terraria Officially Confirmed To Be In Development For Linux, Finally!
15 Sep 2014 at 4:38 pm UTC
15 Sep 2014 at 4:38 pm UTC
Oddly enough, I find the offering laughable when Starbound is alive and kicking, including Terraria's arse. :|
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 Sep 2014 at 4:47 pm UTC
I usually try to pay my games full price (albeit on Steam as often as possible, convenience > DRM in this particular case, as far as I'm concerned - as in, if it weren't for Steam, I couldn't buy a tenth of what I do, what with me not having a credit card and being EXTREMELY wary of Paypal).
I, as an individual who took the time and money to support his game(s), may not be worth much, indeed. But that's no way to treat a goddamn customer.
I never, ever bother a dev with problems unless I have a reason to, either - as in, workarounds, early warnings on release day, sane bug reports and the like. And I keep friendly. But not with people who treat me like s...
Tell you what. Next client/colleague who comes into your office/store/whatever, tell him to sod off, he's worthless to you as an individual anyway, plus he's asking you to give him a bit of your time, the mouthy, aggressive, self-entitled donkey.
Guess what happens next?
He has no reason. No excuse. It's part of the job. I've done tech support for six years. I never, EVER complained about a customer to his face, and ONCE about a customer who was the incarnation of stupidity AND bad faith. Guess why.
Rule #1 in business?
Client. Is. King.
I hope he learns that lesson. The hard, harsh, brutal, financial way.
9 Sep 2014 at 4:47 pm UTC
Quoting: scaineLike... whateva! :)I did read it. And guess what? I tend to get mouthy, aggressive and self-entitled when the guy *I* gave money *to* gets mouthy, aggressive and self-entitled towards me. So I'm worth a penny? Good. I sincerely hope he converted ten thousand pennies like me to zilch. Now THAT I'd get a laugh out of.
Did you read the blog post about customers being worthless? Because it's really not what he says. Well, he does, but he has good, extremely valid reasons for saying so (spoiler - it's true. Individually, we're worth pennies - mouthy, aggresive, self-entitled pennies at that).
And for people saying that their games are bland and worthless - that's not tue and not quite what I said. The first (on Steam anyway) was Revenge of the Titans, and it's excellent. It's just that it's been overtaken a bit by modern tower defence. The others are extremely high quality, but just not my cup of tea. The world didn't need a Space Invaders clone, for example, no matter how wonderfully colourful and slick it is.
They're great devs, with some lovely work, but the model hasn't worked for them. Fair enough. They still seem to love doing it, they've retained a (dry) sense of humour about it and they're still committed to bringing the Linux Love.
I think they should be cut some slack.
And I think they should reduce the base cost of their games. Or something. Because they don't seem to be making money right now.
I usually try to pay my games full price (albeit on Steam as often as possible, convenience > DRM in this particular case, as far as I'm concerned - as in, if it weren't for Steam, I couldn't buy a tenth of what I do, what with me not having a credit card and being EXTREMELY wary of Paypal).
I, as an individual who took the time and money to support his game(s), may not be worth much, indeed. But that's no way to treat a goddamn customer.
I never, ever bother a dev with problems unless I have a reason to, either - as in, workarounds, early warnings on release day, sane bug reports and the like. And I keep friendly. But not with people who treat me like s...
Tell you what. Next client/colleague who comes into your office/store/whatever, tell him to sod off, he's worthless to you as an individual anyway, plus he's asking you to give him a bit of your time, the mouthy, aggressive, self-entitled donkey.
Guess what happens next?
He has no reason. No excuse. It's part of the job. I've done tech support for six years. I never, EVER complained about a customer to his face, and ONCE about a customer who was the incarnation of stupidity AND bad faith. Guess why.
Rule #1 in business?
Client. Is. King.
I hope he learns that lesson. The hard, harsh, brutal, financial way.
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 Sep 2014 at 3:24 pm UTC
9 Sep 2014 at 3:24 pm UTC
Oh, you mean ANOTHER demeaning comment from the SAME devs that complained about their customers being basically worthless pieces of s... about two weeks ago? The SAME devs that belittled and mocked Kot in Action a few years back?
Color me surprised.
Not.
These guys need to go away. Like, ASAP.
Color me surprised.
Not.
These guys need to go away. Like, ASAP.
Feral Interactive Wish To Know Why You Game On Linux
3 Sep 2014 at 3:10 pm UTC
3 Sep 2014 at 3:10 pm UTC
Quoting: michele mazzaMaybe I'm nitpicking here, but did they actually want to know why we game on linux (a bit obvious) or why we use linux in the first place?Is there a difference? From the looks of it, it's pretty much negligible. ^^
This War Of Mine From 11 Bit Studios To Be On Linux At Launch
3 Sep 2014 at 3:02 pm UTC
3 Sep 2014 at 3:02 pm UTC
That looks an awful lot like Rebuild. Interesting. Hopefully it's got more replayability in it.
Feral Interactive Wish To Know Why You Game On Linux
3 Sep 2014 at 2:55 pm UTC Likes: 1
3 Sep 2014 at 2:55 pm UTC Likes: 1
Because "that other OS" is a pile of steaming horsedung.
Unstable. Unreliable. Closed. And worst of all, has the audacity of NOT being free while being in ALL ways inferior to GNU/Linux.
Gaming on Windows, as far as I'm concerned, is a chore. And the fact that it BSOD's immediately after install, randomly, and more and more often until it can't even BOOT anymore (~2 months later at most) isn't helping.
GNU/Linux on the other hand? Never, EVER had a crash.
Again :
EVER.
Why would I settle for a lesser, unstable and closed solution I have to buy when a better, free, Free one is available?
Why would I game on anything ELSE than GNU/Linux, except when I'm forced to? (and even then it happens less and less often that I feel the urge to buy a Windows-only game...)
Unstable. Unreliable. Closed. And worst of all, has the audacity of NOT being free while being in ALL ways inferior to GNU/Linux.
Gaming on Windows, as far as I'm concerned, is a chore. And the fact that it BSOD's immediately after install, randomly, and more and more often until it can't even BOOT anymore (~2 months later at most) isn't helping.
GNU/Linux on the other hand? Never, EVER had a crash.
Again :
EVER.
Why would I settle for a lesser, unstable and closed solution I have to buy when a better, free, Free one is available?
Why would I game on anything ELSE than GNU/Linux, except when I'm forced to? (and even then it happens less and less often that I feel the urge to buy a Windows-only game...)
The Witcher 3 For Linux Remains Officially Unconfirmed
18 Aug 2014 at 2:54 pm UTC Likes: 1
I may not like my games being too closely linked to Steam, but at least it's unintrusive AND supportive. That's as much as we get to ask for the time being, it seems.
18 Aug 2014 at 2:54 pm UTC Likes: 1
Quoting: FutureSutureWith GOG taking ages to add Linux clients of games it sells that have Linux clients elsewhere, with the absolutely devastating launch of The Witcher 2: Assassins of Kings on Linux, and now this as well, I am leaning more and more toward just buying the games I want on Steam. Steam may not be open source, it may offer DRM, but it is treating Linux like a first class citizen and has improved the Linux ecosystem tremendously. Steam on Linux is what started and is continuing to advance the movement to make Linux a capable operating system for gaming. Perhaps it is time I offered it the attention it deserves instead of hoping for GOG to meet demand with supply.Yup. Much as they look like the white knights of PC gaming on the Windows side of things, as far as Linux is concerned they're just full of it.
I may not like my games being too closely linked to Steam, but at least it's unintrusive AND supportive. That's as much as we get to ask for the time being, it seems.
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