Latest Comments by slaapliedje
According to Kotaku, Microsoft is close to buying Obsidian
9 Oct 2018 at 10:11 pm UTC Likes: 2
Well, currently Obsidian games are published via Paradox, which is probably a large reason why they have DRM-Free and Linux versions in the first place. Not sure exactly how buying a development studio when they already have a publishing company works, but obviously it works all the time (look at Bioware who used to publish through Atari, then EA got hold of them).
9 Oct 2018 at 10:11 pm UTC Likes: 2
Quoting: drmothNoooooooooooooooooo!http://www.nooooooooooooooo.com/ [External Link]
Well, currently Obsidian games are published via Paradox, which is probably a large reason why they have DRM-Free and Linux versions in the first place. Not sure exactly how buying a development studio when they already have a publishing company works, but obviously it works all the time (look at Bioware who used to publish through Atari, then EA got hold of them).
BATTLETECH gets an opt-in Linux beta on Steam
8 Oct 2018 at 9:50 pm UTC Likes: 1
8 Oct 2018 at 9:50 pm UTC Likes: 1
Nice, always good to hear.
The developer of 'Limit Theory' is throwing in the towel, releasing the source code
6 Oct 2018 at 4:39 pm UTC
6 Oct 2018 at 4:39 pm UTC
Well, to be more precise, Star Citizen is A) no where near finished, B) Supposedly getting a Linux native client eventually...
Think they still make releases occasionally (I get emails about them) but it's still mostly just arena fighting and some ships. Game does look amazing though, but been following it for years...
Think they still make releases occasionally (I get emails about them) but it's still mostly just arena fighting and some ships. Game does look amazing though, but been following it for years...
BATTLETECH gets an opt-in Linux beta on Steam
6 Oct 2018 at 4:34 pm UTC
6 Oct 2018 at 4:34 pm UTC
Quoting: nattydreadWow I just played the linux version of this game and it is so much faster than windows. HBS have done a really good job with this port. I doubted them for a while but in my eyes they have brought out a version that is superior to the windows one in every way. I'm looking forwards to more of their games.Interesting, faster how? I should play it some more, but wanted to try mods in GTA 5 (I mean who doesn't want to roam the streets as Predator, or Thanos, or Doctor Strange...)
Valve have pushed out a new Steam Play beta with DXVK 0.80 and more
5 Oct 2018 at 11:08 pm UTC
5 Oct 2018 at 11:08 pm UTC
Quoting: Comandante ÑoñardoFor some reason, after installing the beta, the CTRL key is not detected anymore by games...Ha, well I guess they could implement what the Mac has, you shake the mouse and it gets gigantic for a few seconds...
Every time I push it, some little round shape orange light appear in the middle of the screen and the games don't respond to the key as the used to do...
Switching back to 3.7-6 don't solve the problem.
UPDATE:
Oh no! It seems is an Ubuntu issue.
Something goes broken after a recent update ¬¬
UPDATE 2:
It seems that The Ctrl problem happen only on GNOME/GNOME CLassic; using Ubuntu with XFCE works.
It seems They broke something in GNOME recently...
UPDATE 3:
Solved!
Days ago, playing with GNOME tweak tool; under Keyboard & Mouse, by accident I enabled "Show location of pointer"...disabling it solved the problem..
40 years and still a newbie ¬¬
Set Phasers to fun! Stage 9 lets you explore the Enterprise-D from Star Trek The Next Generation on Linux
3 Oct 2018 at 1:05 am UTC
Discovery should have been done in the far distant future with some of their tech and how the Klingons look.
3 Oct 2018 at 1:05 am UTC
Quoting: DuncHa, with the exception of the announcement of the return of Picard, I'm fairly certain that's the owner of Star Trek's answer to any good idea... Don't get me wrong, I thought the first movie with Chris Pine was decent, the second one was so atrocious what they did to Khan I will never forgive them... though they tried to cover bad decisions with a comic book, still was just bad. The third was entertaining at least.Quoting: TheSHEEEPToo bad, really. But not unexpected.True.
“Hey, boss, look at this! These guys have made this amazing recreation of the Enterprise! They're really talented! We could get them on-board, maybe use what they've made as the basis of a game or something, put our marketing weight behind it, and take a cut of the profits! Everybody wins!”
“SHUT IT DOWN.”
Discovery should have been done in the far distant future with some of their tech and how the Klingons look.
Stardock is planning to release 'Star Control: Origins' on Linux
30 Sep 2018 at 6:20 pm UTC
30 Sep 2018 at 6:20 pm UTC
Quoting: tuxdeluxI was a big fan of the developer stardock , back when I was making my switch to the gnu-linux desktop. Not only was stardock not publishing games for linux, but they seemed angrily against the linux desktop usage. They were still publishing windows os gui widgets back then. I would be a considerable turn to see them supporting a stardock linux-build.Of course they were, Window Blinds was one of their most popular pieces of software, and it added to Windows what most Desktop Environments on Linux had natively. I mean how many of their themes were based upon Enlightenment themes?
BATTLETECH gets an opt-in Linux beta on Steam
30 Sep 2018 at 6:09 pm UTC
30 Sep 2018 at 6:09 pm UTC
So here's the thing with promises. If they say "A Linux version will come." that's one thing, if they say "A Linux version will be released the same day as all other versions" then it is something different. Not sure what they did here, but the developers have delayed their releases for Linux for every game they've done so far, so not sure why someone would think that would have changed. Though to be fair, Paradox has a great track record for same day releases, and they were the publishers for this one.
I'm still waiting for Tower 57. Even the AmigaOS version was released before the Linux version...
I'm still waiting for Tower 57. Even the AmigaOS version was released before the Linux version...
Linux hardware vendor System76 has begun teasing their new 'open-source computer'
30 Sep 2018 at 6:06 pm UTC Likes: 1
If RISC-V can ride the open source hardware wave, and fix CPU vulnerabilities that x86 and most others with speculative execution have, then there is a decent chance for adoption.
30 Sep 2018 at 6:06 pm UTC Likes: 1
Quoting: TheSyldatSame thing happened in the 80s / early 90s with computers. The IBM compatibles were expensive as hell until the demand for them brought the price down and killed off all the custom chip computers (Atari ST, Commodore Amiga, and in a lesser way, Macintosh). Now everything is x86 except ARM, which is slowly gaining some laptop install base.Quoting: GuestIt's so open source and free that it will cost you fortune to own. lol Seriously, while it's great that System 76 is a big Linux supporter I could build a pc that is top notch for far less than they charge for a decent laptoplPesky economies of scale if only there was a way to sway you ...
Sorry it's not an attack i'm just being facetious here. I know it sucks to have to be the ones that pay the brunt and the high price so that they can gain momentum enough to have lower prices but that's economies of scale for ya.
If RISC-V can ride the open source hardware wave, and fix CPU vulnerabilities that x86 and most others with speculative execution have, then there is a decent chance for adoption.
Valve have pushed out a new Steam Play beta with DXVK 0.80 and more
30 Sep 2018 at 5:59 pm UTC Likes: 1
I added the report there yesterday. Basically if you have a mouse that has a crazy high polling rate (like most gaming mice), it'll freak out and you move the mouse a little bit and it moves a lot, then creates crazy lag in the interface.
Lowering it to 125hz fixes the issue (which is probably why you're not seeing it.)
I started playing it again because I want to play in Ravenloft! My favorite D&D setting by far.
30 Sep 2018 at 5:59 pm UTC Likes: 1
Quoting: Patolahttps://bugs.winehq.org/show_bug.cgi?id=33643 [External Link]Quoting: slaapliedjeApparently this did not fix the mouse polling speed for Neverwinter.What bug is that? Can't find it on spcr... And I have 60 h in this game, never noticed it.
I added the report there yesterday. Basically if you have a mouse that has a crazy high polling rate (like most gaming mice), it'll freak out and you move the mouse a little bit and it moves a lot, then creates crazy lag in the interface.
Lowering it to 125hz fixes the issue (which is probably why you're not seeing it.)
I started playing it again because I want to play in Ravenloft! My favorite D&D setting by far.
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