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Latest Comments by dubigrasu
Seems the Valve Steam Deck has been impressing people with some hands-on time
8 Aug 2021 at 1:41 am UTC

Quoting: KohlyKohl
Quoting: Purple Library Guy
Quoting: Lofty
Quoting: CatKillerI expect those videos to end with "Windows on this device kinda sucks."
why ?
For one, because if you install Windows, and then install Steam's "new big picture == same interface as the Deck" on it, every time you start the device you'll still be booting into Windows and only then using your controller stuff (which Windows is not intended for) to start Steam. It'd be a pain.
Keeping SteamOS on, you boot and your games are right there.
There is already an option to start up Steam when you log in and also to start Steam in big picture mode (obviously will be changed to whatever the new mode is called). So all the user has to do is set those two settings the first time and then they are good to go after that.

Also, it has a touch screen and two touchpads so navigating a UI shouldn't be difficult.
You can also replace the Windows desktop itself with the Steam interface (basically what those Windows Steam machines did back then).

Valve talk about learning from mistakes with the upcoming Steam Deck
3 Aug 2021 at 8:01 pm UTC Likes: 2

Quoting: Eike
Quoting: dubigrasuThere was the Steam Machine assembled and delivered by Valve themselves (the one I personally like to call the "real" Steam Machine, I'd love to have one of those)
I can't remember that at all, do you have a link for me?
I could only find this one for now:
https://www.youtube.com/watch?v=AYAe7RdK1Q8&ab_channel=OolenGamingOmniverse [External Link]

It was a big deal at the time, Valve sent them in a custom wooden box with all kind of goodies.
Don't know if this unboxing has everything, I'll search for more later.
Edit:
Other ones:
https://www.youtube.com/watch?v=mvzlztBLqpU&ab_channel=BrandonBeans [External Link]
https://www.youtube.com/watch?v=Z3xvNmEWztA&ab_channel=SaharaDrac [External Link]
https://www.youtube.com/watch?v=LhgQsI6bUWU&ab_channel=EvanMcLaughlin [External Link]

Valve talk about learning from mistakes with the upcoming Steam Deck
3 Aug 2021 at 7:45 pm UTC

Quoting: fenglengshun
Quoting: dubigrasuSo, a better Steam Machine? :)
That's rather like looking at the PS3 and then calling PS Vita "a smaller PS3." On the surface, it might not be wrong, but there's a lot of dynamics that change how one should view it as.

The Steam Machine was basically just a pre-build made by partners, running a limited Linux distro with small amount of games. At a rather unjustified premium at that.

Steam Deck is closer to a tablet with built in controller, produced by Valve themselves with a decent yet uniform spec, running a Linux distro that makes more sense (hopefully, at least, judging by its Arch base and Plasma DE), that can run the majority of games (specifically mentioning that they're targeting anti-cheat now and 800p30fps minimum performance with decent efficiency).

The Steam Machine was a garbage overpriced prebuilt that does nothing. The Steam Deck is a real alternative to Switch and has better flexibility being a tablet/mini-PC running a Linux distro. You're not going to do work on it, but it's a good multimedia device on top of being a more flexible version of a device (Switch) that's been proven to work in concept.

The only question is how well can they market it. Or, well, judging by pre-orders, how much can they actually make because they're competing with everyone for those chips.
Well, the definition of a Steam Machine was pretty lax.

There was the Steam Machine assembled and delivered by Valve themselves (the one I personally like to call the "real" Steam Machine, I'd love to have one of those), followed by the ones built by partners, and they all had SteamOS in common.
But then it was also the semi-official Steam Machine running Windows, sold for a while by Alienware, and when cornered by a journalist, Valve stated that any PC sold or user-built booting (regardless of the OS) straight in the Steam interface is a Steam Machine, much to my chagrin since I thought/considered SteamOS to be mandatory.
So the SM definition was very diluted and sometimes contradictory stated. I still believe that the only real Steam Machine was the one delivered by Valve to testers, the rest meh, some good, some bad, but in the end just a market attempt to ride the wave raised by Valve.

I guess the Deck can be called a successor of the Steam Machines, an improved version of it, or an evolutionary step, take your pick. But I think the main reason we and Valve don't want/like to call the Deck a Steam Machine is because Steam Machines are strongly associated with failure, and we don't want that stench anywhere close.

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support
2 Aug 2021 at 8:16 pm UTC Likes: 1

Quoting: Leeo97oneSeems like it's not using Legendary: https://github.com/lutris/lutris/commit/68c9c1afc39f9e0aaf3e4be8b6acd3ee690d6bc5 [External Link]
I wish it did. Apparently it does a one-time install of the Epic store (windows client) and all the subsequent games are going through it.
Unfortunately, while the installing of the Epic store went fine, installing other games was a bust. Every separated game installation is "waking up" the Epic store and then hangs.

And even if it did worked, is still a bit messy, the Epic store is filling the screen with countless pop-ups and is slow as a hog. Is usable alright, but meh...

Valve talk about learning from mistakes with the upcoming Steam Deck
2 Aug 2021 at 3:36 pm UTC

Quoting: dindon
Quoting: kuhpunktIsn't the Steam Deck also just a Steam Machine? It's a PC with SteamOS preinstalled.
Custom APU, handheld, new OS adapted to form-factor, no man in between as Valve build the whole thing whereas for Steam Machine I believe Valve only released the OS. Quite different I'd say.
So, a better Steam Machine? :)

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support
2 Aug 2021 at 2:26 pm UTC

Quoting: Mordrag
Quoting: dubigrasu
Quoting: Luca_PioBut do you use legendary for the client to download the games?
From what I see it just installs the full blown Epic Windows client, and then you use that to install your game.
At least this is what it did for me when I tried to install GTAV.
No that is just because you probably used an old installation script. The integration is similar to humble or gog. I would guess that they use legendary as it is both written in python but I am not sure
I just linked my Epic account to Lutris (the same way I did for GOG and Humble) and choose to install the game. Not sure how else it should be done.
https://youtu.be/5vm4yqOqPlY [External Link]

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support
2 Aug 2021 at 1:06 pm UTC

Quoting: Luca_PioBut do you use legendary for the client to download the games?
From what I see it just installs the full blown Epic Windows client, and then you use that to install your game.
At least this is what it did for me when I tried to install GTAV.

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support
2 Aug 2021 at 10:29 am UTC Likes: 1

Quoting: superboybot
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
Does the latest lutris-wine include the patch? It would be weird if it didn't. Last I heard, the consensus was not to use Proton versions in Lutris.
They added FSR since Lutris Wine 6.13 (for the fshack variant), current version is Lutris Wine 6.13-3

You can also use GloriousEggroll's wine-ge-custom. which is a custom build of wine, made to use with lutris:
https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/6.14-GE-2 [External Link]
It also supports FSR.

Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 Jul 2021 at 5:47 pm UTC

Quoting: Liam Dawe
Quoting: dubigrasuOver the years they amassed so much knowledge about Linux porting, and with their latest ports being excellent, to basically throw all this talent away?
Weeeeelll, they had a lot of people leave, so quite a lot of that talent went elsewhere.
Yep.
I think the biggest shock that I had was when Marc left for Unity. It was when the first pillar started to crack.

Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 Jul 2021 at 5:31 pm UTC Likes: 2

Regardless how superduper is Proton, having Feral abandoning Linux ports feels to me like a huge loss.
Over the years they amassed so much knowledge about Linux porting, and with their latest ports being excellent, to basically throw all this talent away?
I'm not discussing the reasons that got us to this point, is nobody's fault really, but like with Ethan's case, having these capable guys moving to some other pastures is (IMO) a major blow. And by the time Linux marketshare grows enough to trigger again native releases, these guys will be doing something else and all that knowledge probably lost.