Latest Comments by Gerarderloper
D9VK 0.20 'Frog Cookie' is out further advancing this great D3D9 to Vulkan layer
27 Aug 2019 at 3:08 am UTC Likes: 1
27 Aug 2019 at 3:08 am UTC Likes: 1
Apparently Gothic3 forsaken gods ee should be fixed also but I can't test it due to no GPU.
What have you been playing this week and what are you clicking on this weekend?
26 Aug 2019 at 6:54 am UTC
26 Aug 2019 at 6:54 am UTC
NOTHING, because my 1080TI is dead and in for RMA...
Hello Games appear to be keeping an eye on Steam Play with No Man's Sky, temp fix needed for NVIDIA
23 Aug 2019 at 1:23 am UTC
As for that error output, the build process needs the wayland client packages installed (or just dev sources probably). Does raise the question as to if this trick only works on wayland de's ?
23 Aug 2019 at 1:23 am UTC
Quoting: Fakeman_PretendnameI've had this running fine on my Nvidia........You're not the first Nvidia 9 series owner who has reported to having no issues. I suspect this is a problem with 10 series and above nvidia cards.
As for that error output, the build process needs the wayland client packages installed (or just dev sources probably). Does raise the question as to if this trick only works on wayland de's ?
Dino survival game Path of Titans has been fully funded ready to support Linux
21 Aug 2019 at 7:11 pm UTC
21 Aug 2019 at 7:11 pm UTC
Bit of character clipping going on there :)
I would love a game like this to use the Spintires engine (havok), physical interactions with other objects and ground would be pretty nice for a dino game.
I would love a game like this to use the Spintires engine (havok), physical interactions with other objects and ground would be pretty nice for a dino game.
Going where no Steam Play has gone before with Elite Dangerous
20 Aug 2019 at 2:51 pm UTC Likes: 1
20 Aug 2019 at 2:51 pm UTC Likes: 1
I'll be waiting for valve to release a wireless headset with similar or better features then index. There are other companies trying but never quite ticking all the boxes, see what 2020 brings.
Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
16 Aug 2019 at 9:40 am UTC Likes: 1
16 Aug 2019 at 9:40 am UTC Likes: 1
Be nice if Valve reduced the cut for Linux titles, like to %15 or something, give some incentive for the platform since they think its going to be the future, one day.
Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
16 Aug 2019 at 7:29 am UTC
16 Aug 2019 at 7:29 am UTC
The problem I see happening over and over again is that developers license quite OLD versions of these engines which only have directx support, and make so many changes that they can't update their games to newer engine builds, or it takes them forever.
Maybe the OLD version of the engines are cheaper to license then newer ones, even some newer/updated games will mysteriously not embrace new engine features such as Vulkan support. This absolute dependence on directx and its libraries has really hurt the industry IMO!
It results in games being LOCKED down into Windows and XBOX platforms only because developers don't know how-to do anything else.
Maybe the OLD version of the engines are cheaper to license then newer ones, even some newer/updated games will mysteriously not embrace new engine features such as Vulkan support. This absolute dependence on directx and its libraries has really hurt the industry IMO!
It results in games being LOCKED down into Windows and XBOX platforms only because developers don't know how-to do anything else.
Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
15 Aug 2019 at 11:35 pm UTC
15 Aug 2019 at 11:35 pm UTC
This using Unity3D? I thought that had in-built linux/ogl/vulkan support.
Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
15 Aug 2019 at 11:50 am UTC Likes: 4
15 Aug 2019 at 11:50 am UTC Likes: 4
Hopefully they can work with Valve to make it so the windows version runs decently via steamplay.
NVIDIA have released some GPU documentation on GitHub
8 Aug 2019 at 4:11 am UTC Likes: 1
8 Aug 2019 at 4:11 am UTC Likes: 1
Yeah just waiting for the 5800XT or 5900XT, I want something that can match or beat the 2080TI before I buy a AMD gpu. So might see something by end of Q1 2020.. Plenty of time to save up.
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