Latest Comments by Gerarderloper
Developers of the RPG 'Edge Of Eternity' are still waiting on Unity before supporting Linux
9 Jul 2018 at 11:50 pm UTC
9 Jul 2018 at 11:50 pm UTC
There has been alot of vulkan development in many of these engines but like others have pointed out, not feature complete so makes it hard on developers. Even MoltenVK isn't feature complete.
To roll back game code to no use certain features is more hassle than it's worth so I can understand their, wait until its added mentality.
To roll back game code to no use certain features is more hassle than it's worth so I can understand their, wait until its added mentality.
SteamOS has a minor update to test the waters before a bigger update
9 Jul 2018 at 4:50 am UTC
9 Jul 2018 at 4:50 am UTC
Didn't know they welded the GPU on the board, I thought they used MXM slots or whatever they were.
SteamOS has a minor update to test the waters before a bigger update
9 Jul 2018 at 12:05 am UTC
I want to go with the later option for my 1080ti MINI card BUT water cooling loop will cost up to $300 which is a bit much.
If I get a GPU waterblock then you could argue it has decent resellability but they start at like $150USD.
My ITX case(s) are not overly small, they technically above 2-3x the size of a console. To get a console sized ITX build you really need to do ALLOT of custom cooling configurations and not be afraid of using a dremel!
9 Jul 2018 at 12:05 am UTC
Quoting: Sil_el_moti still have little problems with overheating when playing games like "dying light".Yeah with ITX you have two options, first is make the GPU pull air from outside the case via vent holes and put a 120mm water cooler AIO loop on the CPU, or put a GPU AIO cooling loop on instead.
I want to go with the later option for my 1080ti MINI card BUT water cooling loop will cost up to $300 which is a bit much.
If I get a GPU waterblock then you could argue it has decent resellability but they start at like $150USD.
My ITX case(s) are not overly small, they technically above 2-3x the size of a console. To get a console sized ITX build you really need to do ALLOT of custom cooling configurations and not be afraid of using a dremel!
SteamOS has a minor update to test the waters before a bigger update
8 Jul 2018 at 12:49 am UTC
8 Jul 2018 at 12:49 am UTC
Most steam machines where upgradable in every respect except for the Motherboard. It would be nice if they went with a ITX standard however!
A look at the second backer build of the dark XCOM-like Phoenix Point
7 Jul 2018 at 12:56 am UTC
7 Jul 2018 at 12:56 am UTC
Probably some of XCOM1-2 developers are working on this, but the main dude help make the originals so perhaps it doesn't matter.
A look at the second backer build of the dark XCOM-like Phoenix Point
4 Jul 2018 at 10:49 pm UTC Likes: 1
4 Jul 2018 at 10:49 pm UTC Likes: 1
I like the targeting system, pretty cool. Vehicles movement could be a little more natural, atm they move more like mobile sentry bots rather then a big truck. (perhaps animation is just a bit fast in areas)
When the aliens die it sometimes sounds like, wazzzzuppppp... lol
Also I think you broke the bosses AI at the end, seems it can't figure out how to get past the vehicle, clearly it should have destroyed it easily in 1-2 turns but it just passes.
When the aliens die it sometimes sounds like, wazzzzuppppp... lol
Also I think you broke the bosses AI at the end, seems it can't figure out how to get past the vehicle, clearly it should have destroyed it easily in 1-2 turns but it just passes.
Open source game engine 'Godot Engine' to get an impressive third-person shooter demo
3 Jul 2018 at 9:48 pm UTC
3 Jul 2018 at 9:48 pm UTC
Looks good, hard to determine how well the engine is optimized however since there is no FPS counter and the videos are 30fps. Unity3d engine started off real small and it had quite large performance issues for some time, I wonder if Godot will get Vulkan API and optimized with it earlier on.
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 1:12 am UTC
30 Jun 2018 at 1:12 am UTC
Linux is not PC for allot of developers, sadly.
Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 11:19 pm UTC
29 Jun 2018 at 11:19 pm UTC
Just tested it on Antergos NVIDIA 1080ti 396.24.02 and it works fine for me.
I'd say this is a AMD driver issue, either your driver isn't the right version (amdgpu is best one) or mesa is not updated.
I intend to move back to a AMD graphics card once a 1080ti beater comes out, one day.
(could take a while since AMD seems to have shrunk their GPU engineer department to a hair string).
I'd say this is a AMD driver issue, either your driver isn't the right version (amdgpu is best one) or mesa is not updated.
I intend to move back to a AMD graphics card once a 1080ti beater comes out, one day.
(could take a while since AMD seems to have shrunk their GPU engineer department to a hair string).
Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 10:39 pm UTC
29 Jun 2018 at 10:39 pm UTC
I would seek help in the Dying Light steam discussion group. That is likely to get you somewhere faster. (don't forget to use search function)
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Proton Experimental updated to fix the EA app again on SteamOS / Linux
- Stop Destroying Videogames initiative to get a public hearing organised by the European Parliament
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck