Latest Comments by Kristian
The developer of 'Limit Theory' is throwing in the towel, releasing the source code
30 Sep 2018 at 7:31 pm UTC
30 Sep 2018 at 7:31 pm UTC
Quoting: ShmerlIs it using its own custom engine?Yes, it is indeed.
The beautifully weird hidden object adventure game My Brother Rabbit is out, it's really sweet
24 Sep 2018 at 8:00 pm UTC
24 Sep 2018 at 8:00 pm UTC
"as other than the occasional American English names for objects (not British names)"
This is of course not inherently wrong, so I assume that this occurs with British English selected as the language or is inconsistent with other parts of the game?
This is of course not inherently wrong, so I assume that this occurs with British English selected as the language or is inconsistent with other parts of the game?
PlayStation 3 emulator 'RPCS3' is coming along nicely with some major improvements
21 Sep 2018 at 6:25 pm UTC
21 Sep 2018 at 6:25 pm UTC
"One of the trends that Half Life spawned back in the very late 1990's was to include both good mod tools and then a SDK."
It wasn't really started by Valve. id did it with Quake 2 before Valve with Half-Life and this was a continuation of an earlier tradition with for example QuakeC for Quake and .con files in Shadow Warrior and Duke Nukem 3D. But I think Quake 2 was the first one to were actual (in that case) C source code was released. Basically something like that was the standard for the FPS games of the mid to late 90s and to around the mid 2000s. Even games released by companies such as Activision. I wish it still was.
id went even further by, as you noted, releasing the full source code of their games(engine and all, in later releases also including tool source code) after a certain number of years. (I should note that unlike the id source code releases which were under the GPL the Descent games source code had a custom license that doesn't comply with either the free software definition or the open source definition).
It wasn't really started by Valve. id did it with Quake 2 before Valve with Half-Life and this was a continuation of an earlier tradition with for example QuakeC for Quake and .con files in Shadow Warrior and Duke Nukem 3D. But I think Quake 2 was the first one to were actual (in that case) C source code was released. Basically something like that was the standard for the FPS games of the mid to late 90s and to around the mid 2000s. Even games released by companies such as Activision. I wish it still was.
id went even further by, as you noted, releasing the full source code of their games(engine and all, in later releases also including tool source code) after a certain number of years. (I should note that unlike the id source code releases which were under the GPL the Descent games source code had a custom license that doesn't comply with either the free software definition or the open source definition).
Valve to begin moderating game forums on Steam next week
21 Sep 2018 at 12:58 pm UTC
21 Sep 2018 at 12:58 pm UTC
Quoting: DrMcCoyValve is actually paying people to moderate things? Well, there's a first for everything, I guess.Although surely the US has much "better" legal protections for games than Germany. Plenty of games in Germany are either banned or somehow legally restricted and AFAIK games are not covered by the freedom of expression in Germany since they are not considered "art". Not so much in the US [External Link].
Here's hoping they do it right, but I won't be holding my breath.
Quoting: 0aTTThe game was, of course, immediately banned in GermanyNope, the game isn't banned in Germany. In fact, Germany (and many places in Europe) is way laxer than the US in terms of nudity and sexuality. The US is kind of...prude.
These games are perfectly fine and not-banned in Germany. They are, however, age-restricted. And there's the rub: it's just that the Steam age gate is, well, useless and not up to the German standards. Regulations in Germany require Valve to verify the age of buyers. Just saying "Yes, I'm 18" is not enough.
One way to do this for digital goods (for physical goods, our postal service offers age verification) would be, I guess, Postident [External Link], which is used for opening bank accounts, getting a mobile phone SIM, and things like that.
For those on NVIDIA, the 396.54.05 driver seems to have some noteworthy performance improvements
16 Sep 2018 at 3:02 pm UTC
16 Sep 2018 at 3:02 pm UTC
Quoting: GuestIsn't it actually only the Nvidia driver that has been updated? So this isn't a Proton update at all, beta or otherwise?Quoting: scaineI hope this doesn't happen every time a new version of Proton comes out though!It's not a new version though, it's a new Beta.
It seems everyone is (almost) forgetting that.
FPS games Tannenberg and Verdun have some improved netcode in the latest update
5 Sep 2018 at 8:06 pm UTC
5 Sep 2018 at 8:06 pm UTC
Interesting.. so they are like companion games?
FPS games Tannenberg and Verdun have some improved netcode in the latest update
5 Sep 2018 at 7:28 pm UTC
5 Sep 2018 at 7:28 pm UTC
I take these two games are related somehow? Same developer?
A writer for Forbes has been talking about the positives of switching to Linux
5 Sep 2018 at 7:11 am UTC
5 Sep 2018 at 7:11 am UTC
Aside from gaming what are the most cited missing applications? MS Office? Visual Studio? Autocad? Adobe's suite of software? Anything else?
Steam Play's Proton beta has been updated with a performance improvement and fixes
1 Sep 2018 at 9:03 am UTC
1 Sep 2018 at 9:03 am UTC
I was wondering. GOG has some Wine wrapped games, right? Is anything stopping them from wrapping games in Proton(and DXVK etc)?
Steam Play's Proton beta has been updated with a performance improvement and fixes
31 Aug 2018 at 10:45 am UTC
31 Aug 2018 at 10:45 am UTC
Quoting: gojulFullscreen not working is/could be a big deal for many if not most. For me it would be a deal breaker. Hopefully any issues with fullscreen will fe fixed soon.Quoting: liamdaweIt has already been reported many times. I got the issue with every game I tried including Doom. Not a big deal as I prefer playing in windowed mode.Quoting: gojulIf they don't survive alt tab, report to Valve.Quoting: coesetaPlayed some Witcher 3 GotY yesterday, it just works out of the box for me. Runs @60FPS stable on Ultra settings without nvidia hairworks. Proton seems to be really nice :)It already works like a charm w/ Vanilla Wine/devel from GOG so it is no surprise.
However proton games should all run in windowed mode otherwise they do not survive to alt-tab.
Anyway some games are affected by the issue with true MS Windows.
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Proton Experimental updated to fix the EA app again on SteamOS / Linux
- Four FINAL FANTASY games have arrived on GOG in the Preservation Program
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck