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Latest Comments by riusma
What game are you truly thankful to have on Linux & SteamOS?
23 Dec 2016 at 2:02 pm UTC

SOMA from Frictional Games definitively... and Shadow Tactics: Blades of the Shogun this year. :)

Orwell, the surveillance simulation game is now on Linux
19 Dec 2016 at 8:25 am UTC Likes: 1

I've played Orwell some 8 hours this week-end, and it's a very good game (a sort of interactive fiction where the game's and in-game's interfaces melt, with a good story)! :)

The developers of 'Orwell' are looking for Linux testers
13 Dec 2016 at 1:03 pm UTC Likes: 6

Thanks for sending it in riusma.
You're welcome (and fast, I wasn't expecting an article that quick after my mail! ^^)

12 more Linux testers in less than one hour! :)

The Talos Principle stable build updated, includes the latest improvements for Vulkan (updated)
12 Dec 2016 at 6:29 pm UTC

Well, my first experimentation with Vulkan didn't ended well... hard-lock of the system with a reboot needed after 2 min in game, I will try again latter (and do a proper crash report for Croteam). ^^'

Shadow Tactics: Blades of the Shogun, the top-down stealth game is now out
8 Dec 2016 at 2:19 pm UTC

I don't regret buying this game, it's definitively a good (and difficult) one! :)

Shadow Tactics: Blades of the Shogun now has the Linux demo available
6 Dec 2016 at 7:46 pm UTC

Just bought the Steam version, and as far as I can tell (just played the tutorial) it works just fine with my settings (Ubuntu 16.04, i5 6600K, Nvidia 1060 6G, proprietary drivers 375.20). Not a cheap game, but it seems to be a very good one ! :)

You might want to avoid the Nvidia 375.20 driver, Nvidia recommend downgrading
27 Nov 2016 at 10:43 am UTC

No issue with 375.20 too as far as I can tell (on Pascal). :)

Valve are looking towards Flatpak functionality for Steam
24 Nov 2016 at 3:20 pm UTC Likes: 2

Quoting: Nyamiou- They have the "not invented here" philosophy, meaning that if a Linux project is successful they'll always create a concurrent project just for the sake of having one. This takes developers away from the main project and slow down the evolution of Linux (Unity, Mir, Snap...)
Please forgive my poor English, but...

As far as I know Unity began its development because GNOME team didn't accept Canonical's propositions at the beginning of GNOME 3 development, so they decided to go their own way and developed their own shell corresponding to their vision. At this time GNOME 3 design was far from where it is now (now it even shares some design decision with Unity). You may dislike Unity as a shell / DE, and it's absolutely fine... but I don't think that Unity's development has slow down the evolution of Linux in any way (I use Unity and I'm happy with it: it's stable and efficient even if it's not a highly "customisable" shell / DE). :)

As far as I know Snap and Flatpack take their roots at approximatively the same time... I don't see how and why Canonical should have taken the Flatpack road at this time, Snap was first developed as an answer to Canonical's needs in phones and IoT fields before being proposed as an "agnostic package". Both Snap and Flatpack being under heavy development it's difficult to tell which one will ended being technically superior, if any of them (and you actually have the freedom to use one, both or none of them if you want). :)

Quoting: Nyamiou- They partnered with Microsoft to have Ubuntu running on Windows
Canonical are hardly the only one with a partnership with Microsoft which is one of the "strategic alliance partners" of SUSE since 2006 (source [External Link]. Most of the work (if not all of it) for bringing bash on Windows has been endorsed by Microsoft employees and I don't see how and why Canonical should have attempted to stop them as Ubuntu is a free software (if Microsoft respects the licence I don't see why they couldn't propose those functionalities for their customers). :)

Make sure you play 'Gone Home' this weekend, as it's free for a short time
12 Nov 2016 at 7:04 pm UTC

Quoting: rea987
Quoting: riusmaOn Steam the game may require to be launched with the "LC_ALL=C %command%" options (if the commands for moving don't respond in game). :)
How about DRM-Free version?
That's a good question! ^^'

Apparently (source [External Link] you can do that:

In the linux version you might encounter the case of being able to look around with the mouse, but having the moving keys (w/a/s/d) not responding. To fix this, you have to set the locale to C before launching, with the following command : LC_ALL=C /path/to/gone_home.x86_64

Event[0], the utterly fantastic looking sci-fi narrative exploration game is getting close to a Linux release
12 Nov 2016 at 6:33 pm UTC Likes: 2

Quoting: LordpkappaWow a mix of Alien Isolation and System Shock.
For the retro-futuristic settings, but not for the gameplay according to what I've seen of it (it seems to be more "Gone Home" meet "2001: A Space Odyssey" with a "fun" chatbot taking the role HAl). :)