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Latest Comments by F.Ultra
Changing your country on Steam has been made harder to battle VPNs
1 Aug 2020 at 9:05 pm UTC

Quoting: The_Aquabatwwwow I'm surprised how many people have a stereotype of third world countries, many here think that they are like a slum dumpster. Third world is a Cold War definition you should update your definitions, here for example, GDP is comparable to a Scandinavian country (but yeah with double population) and GDP per capita is comparable to some eastern european countries like Ukranie, or Poland. We are not even a low income country considering statistics just a middle income. I'm not saying there is no poverty which there is but the mayority of my country is quite nice. Sad that you have that picture of some countries. I hope that stereotype don't stick and maybe you should come to take a tour :grin:. It's just that cost of living is quite a less here even for the CIA factbook Argentina is ranked quite good in therms of Purchase Power Parity [External Link].

but likewise I guess it's understandable, I'm totally ignorant of countries like Estonia, Latvia, Lithuanie, Hungary, lots of countries for me are like "exotic", I guess Argentina is likewise exotic for some people in Europe or North America.
Not entirely sure where this is coming from, just to check I went through all the posts in this thread so far and yours is the only one that contained the term "third world". Also I see exactly zero people comparing Argentina with "a slum dumpster" or anything even near in comparison.

edit: And btw Argentinas GDP per capita is 62% of that of Poland and 255% of that of Ukraine so not sure where "GDP per capita is comparable to some eastern european countries like Ukranie, or Poland" is sourced from. And Argentina have 4 times the population of the highest populated Scandinavian country (Sweden).

I used the Wikipedia numbers for reference.

Changing your country on Steam has been made harder to battle VPNs
1 Aug 2020 at 3:32 pm UTC Likes: 1

Quoting: slapinWell, in case of Ubisoft or when you either VPN or torrent, this choice will bias things towards torrent which I don't like. I wonder why Sony Playstation managed to do it right and Steam can't do it...
What do you mean by "Sony Playstation managed to do it right"? AFAIK they have both regional locking and prices.

Changing your country on Steam has been made harder to battle VPNs
1 Aug 2020 at 3:25 pm UTC

Quoting: Purple Library Guy
Quoting: F.Ultra
Quoting: WorMzyMy opinion is that the price should be the price, and that should be converted to the real-time equivalent for the currency you're buying in.

So game = £10. At time of writing:
  • UK: £10

  • USA: $13.15

  • Japan: ¥1386

  • Europe: €11.12



etc. Then apply whatever local tax applies (which is probably where most of the pressure on Valve comes from, taxperson always wants their cut...).
If you have fixed prices then you will loose lots of sales in countries where income is low while you get next to nothing from countries that can afford to pay. Now if you are a small indie and can price your game sufficiently cheap then this might work but not for big titles that costs billions to develop.
The small indie doesn't have the marketing to sell gajillions of copies, though. I don't think they're in a position to happily lose sales.
Of course, I was more thinking in the terms of a single dev indie studio does not have to sell that many copies in order to keep afloat as compared with when you have an actual team of people that needs wages and so forth. Could have worded it better since of course not all indies are of the single dev type.

Changing your country on Steam has been made harder to battle VPNs
31 Jul 2020 at 2:34 pm UTC Likes: 2

Quoting: LinasTo be honest, it has always escaped me how games in e.g. Russia cost like 10% of what we pay in the EU. I mean, I do get that purchasing power and salaries are very different, but we are talking about digital goods. It takes whatever amount of money it takes to make a game, in whatever country is was made. It's not like the prices in Russia are lower because it is somehow cheaper to distribute them in Russia. Somehow feels arbitrary and fake in the global economy.
It's 10% in Russia because that is where you have to be in order to sell any games, and it is 100% in EU since we in the EU both have a higher income and have a higher incentive to buy games so if you don't take 100% here then you are loosing potential income.

It's not always just income however, e.g traditionally HIFI is cheaper in Germany than in Sweden because HIFI is seen as a luxury item in Sweden so we tend to pay more while Germans see it as more of a commodity while computers are cheaper in Sweden than in Germany due to Swedes seeing computers as a commodity and not as the luxury item that the Germans do (at least this was how it was some decades ago).

Changing your country on Steam has been made harder to battle VPNs
31 Jul 2020 at 2:29 pm UTC Likes: 4

Quoting: WorMzyMy opinion is that the price should be the price, and that should be converted to the real-time equivalent for the currency you're buying in.

So game = £10. At time of writing:
  • UK: £10

  • USA: $13.15

  • Japan: ¥1386

  • Europe: €11.12



etc. Then apply whatever local tax applies (which is probably where most of the pressure on Valve comes from, taxperson always wants their cut...).
If you have fixed prices then you will loose lots of sales in countries where income is low while you get next to nothing from countries that can afford to pay. Now if you are a small indie and can price your game sufficiently cheap then this might work but not for big titles that costs billions to develop.

Gyroscope tool JoyShockMapper comes to Linux, Valve adds 'Flick stick' to Steam Input
19 Jul 2020 at 2:30 pm UTC Likes: 1

Quoting: gustavoyaraujo
Quoting: KohriasMight help these console amateurs to get a bit better :) Does not even come close to keyboard + mouse.
You are wrong. I played a lot of ranked games in Dota 2 before and a lot of other players recognized me as a good player.
Well to be honest that only tells that you are good, not that this is actually better than keyboard+mouse. We could put sandals on Zlatan Ibrahimovic and he would still run rings around most football players.

Remembering an indie gem with Osmos over 10 years later
10 Jul 2020 at 6:38 pm UTC Likes: 1

Back when it was in a Humble Bundle I created a Swedish translation for it: https://drive.google.com/file/d/0BwqAKhyY0V1OX25XQk1mUVZaRnM/view?usp=sharing [External Link] if anyone would be interested :)

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
7 Jul 2020 at 6:34 pm UTC Likes: 3

Quoting: ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?
Don't quote me on this but AFAIK the difference between DX11 and DX12 is akin to the difference between OpenGL and Vulkan.

Wine (so Proton eventually) takes another step towards Easy Anti-Cheat working
27 Jun 2020 at 7:28 am UTC Likes: 1

Quoting: gustavoyaraujo
Quoting: F.Ultra
Quoting: gustavoyaraujoWhy don't do something like anticheat-dkms and live it open source to talk to the EAC and other softwares like that?

Well, I'm not an expert, but this makes sense.
They don't want to show people what and how they are looking at so they cannot go the open-source kernal module route. In reality there is no way that they can hide this anyway in their current Windows version but they like to pretend that they do (lot's of enterprises likes to pretend that their closed source nature hides things, which it doesn't).
I see, but what I mean is just some kind of opensource middleware to be implemented in the kernel as a module to let them use their anticheat solution.
Then you have a module that just gives any software on your machine root-kil level access to the inner works of your kernel and also honestly it IMHO doesn't matter if that module is open or closed since "whatever EAC will do in your kernel" is closed source anyway.

They could of course make it open source dkms just to be able to build it for a wide variety of kernels of course if that was the problem to solve (just realised that perhaps that was what you meant).

Wine (so Proton eventually) takes another step towards Easy Anti-Cheat working
27 Jun 2020 at 1:33 am UTC

Quoting: gustavoyaraujoWhy don't do something like anticheat-dkms and live it open source to talk to the EAC and other softwares like that?

Well, I'm not an expert, but this makes sense.
They don't want to show people what and how they are looking at so they cannot go the open-source kernal module route. In reality there is no way that they can hide this anyway in their current Windows version but they like to pretend that they do (lot's of enterprises likes to pretend that their closed source nature hides things, which it doesn't).