Latest Comments by Ehvis
Waaagh! Warhammer 40,000: Dawn of War III released for Linux with OpenGL & Vulkan, review & port report
10 Jun 2017 at 9:58 pm UTC
10 Jun 2017 at 9:58 pm UTC
Unfortunately, the game is completely unplayable at higher resolutions. It only lets me play at 3440x1440. Within reasonable settings I can't break 15 fps. At max setting I'm actually down to 1-2 fps. It's actually shocking to see how hard this game hits the GPU. Like nothing before.
Wednesday Madness, a quick look at some good Linux gaming deals
7 Jun 2017 at 10:57 pm UTC Likes: 1
7 Jun 2017 at 10:57 pm UTC Likes: 1
That's the date that has been on whenisthenextsteamsale.com for ages. I'm not so sure I need anything. But has that ever stopped anyone? :D
Please consider supporting me on Patreon so I can continue bringing you daily Linux gaming content
6 Jun 2017 at 8:49 am UTC Likes: 1
6 Jun 2017 at 8:49 am UTC Likes: 1
I did investigate Patreon, but until they change the way they do payments it is a no-go for me. I'd like to support GoL, not the banks.
Tokyo 42, a stylish isometric open-world shooter is planning to support Linux
2 Jun 2017 at 1:01 pm UTC Likes: 1
2 Jun 2017 at 1:01 pm UTC Likes: 1
It's a Unity3D game, so it should port over relatively easy. I was watching a stream of this game last night. It looks pretty damn hard.
Shotgun Farmers, a totally hilarious FPS where your bullets grow the guns is out in Early Access
2 Jun 2017 at 8:39 am UTC
2 Jun 2017 at 8:39 am UTC
Quoting: Purple Library GuyPresumably ports in general as opposed to games purpose-built for cross-platform. It's just that Feral and Aspyr dominate higher end game ports so thoroughly . . .It's probably not that bad. I suspect it has more to do with the amount of data that needs to be synchronised. For an FPS that's fairly little. But for Feral's strategy games that can add up. Still, if the original developers had to deal with multiple platforms (even consoles) they would probably have made different choices.
The slides for the Vulkan presentations from Feral Interactive, Croteam and more are now up
31 May 2017 at 10:03 am UTC
More on topic. I had a quick scan through the slides. They don't appear to be that useful without the presentation that goes with it. Especially the Croteam slides come across as a bit chaotic.
31 May 2017 at 10:03 am UTC
Quoting: GuestGrid autosport with vulkan on Android...I imagine that the mobile version of Grid Autosport is quite different from desktop one.
Only Android? Please Feral, Desktop Linux too!
More on topic. I had a quick scan through the slides. They don't appear to be that useful without the presentation that goes with it. Especially the Croteam slides come across as a bit chaotic.
Planet Nomads officially lands into Early Access
28 May 2017 at 10:14 pm UTC
28 May 2017 at 10:14 pm UTC
Really annoying is that it pauses a while before the "saving" icon appears. Making you wonder if it has crashed.
Stardock CEO asking to see interest in Ashes of the Singularity: Escalation on Linux with Vulkan
28 May 2017 at 7:34 pm UTC
28 May 2017 at 7:34 pm UTC
I generally share mirv's opinion on the matter. I don't like these threads, whether they are started by users or developers. I don't think they serve any practical use. Only a small number will users will ever reply to them. So after that, you're still left with the same question: how many people could potentially be interested. Ideally you'd want developers to create a port because it's the right thing to do. It happens (kudos to those that do), but the norm is that the investment must be earner back with profit. So then developers still have to go back to the general statistics, decide if there are reasons why sales may be higher or lower among Linux users, and determine whether this is worth their porting investment. So if the thread is useful at all, it will be to point the finger at how few people responded and that a port is not feasible because of it.
So no, I won't respond to such requests, even if I want the game.
So no, I won't respond to such requests, even if I want the game.
Shadow of Mordor on AMD Ryzen CPU suffers from a performance hit due to non-optimal thread scheduling
27 May 2017 at 9:24 pm UTC
27 May 2017 at 9:24 pm UTC
Is this really necessary on a 4 core Ryzen? I would have thought they'd use only one CCX on that one. That would actually have been the big advantage.
Feral announce that Dawn of War III will use both OpenGL and Vulkan
26 May 2017 at 12:38 pm UTC Likes: 1
26 May 2017 at 12:38 pm UTC Likes: 1
Quoting: drmothCan't wait. And Windows has only DirectX11 support, no DX12. This is a first! Go Feral!!That was already the case with Mad Max.
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- Wine 11.6 is an exciting release to make modding Windows games on Linux simpler
- NVIDIA announce a preview of "DRM Per-Plane Color Pipeline API" support on Linux (good for HDR)
- OptiScaler tool gets a huge new release with more upscaling and frame generation goodies
- DOOM Eternal is now available on GOG
- > See more over 30 days here
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- devland - The Great Android lockdown of 2026.
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck