Latest Comments by Salvatos
Kind Words, a game about writing nice letters to people arrives on Steam this September
16 Jul 2019 at 2:17 pm UTC Likes: 2
16 Jul 2019 at 2:17 pm UTC Likes: 2
That looks like a trainwreck waiting to happen, without some form of moderation :( Cute idea, though.
Gibbous - A Cthulhu Adventure officially releasing with Linux support on August 7th
12 Jul 2019 at 3:30 pm UTC Likes: 2
12 Jul 2019 at 3:30 pm UTC Likes: 2
Another backer here. This game took so much longer to make than anticipated. Thankfully it's been a labour of love and as far as anyone can tell they poured much more time into it than the money raised justified. From the bits they've shown, I expect it to pay off, but I look forward to giving it a go for myself :)
Psyonix continue to celebrate Rocket League's fourth birthday, with it now free to play for a few days
10 Jul 2019 at 8:15 pm UTC
10 Jul 2019 at 8:15 pm UTC
Time to try converting some more friends to this!
The Lion King, Aladdin and The Jungle Book no longer available on Steam, some about to leave GOG too
8 Jul 2019 at 1:47 pm UTC
8 Jul 2019 at 1:47 pm UTC
Can't you play all of those games at archive.org [External Link] anyway?
Steam's top releases of May show why Steam Play is needed for Linux
4 Jul 2019 at 3:58 pm UTC Likes: 1
What about a bakery that starts making more croissants because they can't keep up with demand, and chooses not to make buckwheat bread for that one customer who comes by occasionally to ask if they have any? Is it really that unfair for them not to incur additional costs (in time, ingredients, maybe some training) just because they know there are some people who would buy some of that product?
In both examples, you choose to keep serving the same customers with more products because you already know you have a sustainable customer base and the means to provide the product they want. You could make the effort to expand laterally, but it would be more effort, more investment, and for some a tangible risk of failure.
4 Jul 2019 at 3:58 pm UTC Likes: 1
Quoting: ShmerlIs it also greedy for a local book store to not open branches in other towns instead of expanding their current one to offer more variety to their current customers? That would be excluding every human being who doesn't live in the vicinity of their store, for more profits (because opening a brand new branch is much more costly than renting/building extra space).Quoting: BeamboomNo - it's a very good analogy. You're already catering for one market.It's not a correct analogy. Releasing for Linux is expanding your audience. That wouldn't stop you from continuing releasing for Windows users. Releasing for Windows users more instead, means excluding Linux users, for more profits. That's greed.
What about a bakery that starts making more croissants because they can't keep up with demand, and chooses not to make buckwheat bread for that one customer who comes by occasionally to ask if they have any? Is it really that unfair for them not to incur additional costs (in time, ingredients, maybe some training) just because they know there are some people who would buy some of that product?
In both examples, you choose to keep serving the same customers with more products because you already know you have a sustainable customer base and the means to provide the product they want. You could make the effort to expand laterally, but it would be more effort, more investment, and for some a tangible risk of failure.
Steam's top releases of May show why Steam Play is needed for Linux
3 Jul 2019 at 7:13 pm UTC Likes: 1
No one here is saying we don't want native games or don't appreciate those publishers, but the bigger the company, the more likely it is to disregard considerations other than profit, and it would be lunacy to expect all of them to operate on virtue and principle.
3 Jul 2019 at 7:13 pm UTC Likes: 1
Quoting: ShmerlBut I'd rather welcome their attitude towards Linux community, instead of whitewashing the greed of legacy publishers who have more than enough money to make Linux games (and even make a profit), but don't.There's a difference between condoning a behaviour and expecting it. It doesn't matter what we all think of most companies' greed, the fact remains that they will keep doing what they think is most profitable for them. If you make predictions based on what you think people should do, I'm afraid you won't win your bets too often.
No one here is saying we don't want native games or don't appreciate those publishers, but the bigger the company, the more likely it is to disregard considerations other than profit, and it would be lunacy to expect all of them to operate on virtue and principle.
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
3 Jul 2019 at 5:13 pm UTC
3 Jul 2019 at 5:13 pm UTC
Quoting: tonRI understand, but the post I quoted was basically throwing a fit at everyone here at GoL for siding with EGS (?) even though we have plenty of users from such countries and we almost all see EGS as an adversary. It's just weird.Quoting: SalvatosI'm speechless. It's like you intended to post this to a completely different community. Take it easy, mate.The problem here is some "elitist" (Publs, devs, some ignorance journalist and so-called gaming fans, etc. etc.), accused us the "3rd world citizens" (I'm using that term on purpose) as pirates! They accused or "called" us too poor to buy their games.
Steam's top releases of May show why Steam Play is needed for Linux
2 Jul 2019 at 7:33 pm UTC Likes: 2
But either way, we're not even close to that yet. For now we need to continue our slow growth and rely on motivated and like-minded developers who care more about getting their passion projects into the hands of more people while making a decent living than about squeezing more and more money out of our pockets. Fortunately, those do still exist :)
2 Jul 2019 at 7:33 pm UTC Likes: 2
Quoting: Purple Library GuyAnd targets will move--not so much existing games, which will probably keep working on Steamplay at least as well as native Linux games. But new games will keep on doing new things, relying on new Windows-only middleware that it will take time for Proton to get working. So for a Linux relying on Proton, there will always be the risk of delays--or even complete failure to get something running--even if we gain market share that would otherwise guarantee same-day releases.Actually, in my view, this is the point where our (hypothetical) increased market share starts to work in our favour. Devs will be used to the income from Linux gamers making up a substantial share, thanks to Proton. They'll have a clear choice between building software with cross-compatibility in mind and cashing in on all sales at release, or spending additional time (and wasted effort) after release to make their game playable on Linux and grab the rest of the pie. From a practical standpoint, and again this depends on Linux being a sizable market, the choice to rely on cross-platform middleware from the start becomes basically common sense (well, not that it isn't already, but it becomes more obvious to people with dollar bills in their eyes). Companies that act only on profit not only want as much money as possible, they want it as fast as possible.
But either way, we're not even close to that yet. For now we need to continue our slow growth and rely on motivated and like-minded developers who care more about getting their passion projects into the hands of more people while making a decent living than about squeezing more and more money out of our pockets. Fortunately, those do still exist :)
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
2 Jul 2019 at 7:18 pm UTC
2 Jul 2019 at 7:18 pm UTC
Quoting: namikoEdited for clarity. - NamiAccording to the article: former CEO and now the Executive Chairman of the Board. Not sure which one has more power between the two, but it sounds like a fairly horizontal change of position to me, if not a higher rank.
Quoting: tonROpen steam > Click: Publisher link > Click: Option (Gear Icon) > Click: Ignore this creatorDon't act so quickly. This is Paradox Interactive's former CEO, not their current one.
Don't blame former employees for being dicks. If this guy heads up a new company and reiterates what he said in the past, then yeah, ignore that developer/publisher.
Quoting: orochi_kyoSome first world people around here should burst the first world bubble you live on, Im pretty sure you feel so important you live on Europe, Canada or USA but Steam is a good store for anyone else who live outside of those big walls you put around your country borders, offering currencies and local servers, yeah Steam have a central america servers to offer me steady download and cool online gaming. IM pretty sure most of you doesnt even know where my country is. Enjoy EGS, an elitist store for first world kids.I'm speechless. It's like you intended to post this to a completely different community. Take it easy, mate.
Steam's top releases of May show why Steam Play is needed for Linux
2 Jul 2019 at 4:34 pm UTC Likes: 2
2 Jul 2019 at 4:34 pm UTC Likes: 2
Quoting: Linuxwarperthere is also the risk of Proton not working anymore. When devs develop for Linux they will experience issues, file bugs and then get it all fixed.Not to discount the rest of your argument, but I don't find this part to be particularly tied to Proton. We've seen native ports (and software in general) become broken and never get fixed, and Proton support doesn't have to be a one-and-done thing: they can keep supporting and patching the game to maintain Proton compatibility. It's more a matter of how committed a dev is to supporting Linux than how they choose to do it.
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