Latest Comments by Leopard
Editorial: No, Valve is not killing SteamOS or the Steam Controller
19 Jul 2017 at 11:24 am UTC
19 Jul 2017 at 11:24 am UTC
SteamOS is not dead and people were so curious about it when it is released because they don't care about using Windows for gaming.
They are using Windows because all games are there.
SteamOS announced at 4 years ago , also Steam Client for Linux released at that time. Before Steam , gaming on Linux was not a real thing because 25-30 games maybe available for Linux.
Today we have 3000+ games but sadly more of them are indies and we are lacking of AAA's. That is keeping Windows gamers away from Linux+SteamOS.
Some would say Wine is a savior but i'm against it. Wine is the last resort and it has so much missing feature when compared to Windows ( obviously ) but most important thing is : Wine is not providing ease. Sometimes you need to apply tons of patches , fixes for a single game.
A gamer is a simple creature. It seeks for simple click install and then click play. So Wine or POL , Lutris are not providing that.
When we start to get AAA's by companies themselves without performance losses everything will change but AAA devs are not into because if they do it they will create a serious platform that can compete with Windows and when it happens it means that : They must prepare a Linux version and that equals extra work for them.
So Windows being superior when it comes to AAA stuff , that is related to devs attitude. They don't want to deal with any other platforms , they're already dealing with Windows , Xbox and PlayStation.
Why did i not include OSX to that ? Because that place is limited by Apple's preconfigs so even if they port all the games that won't run as expected when it compared to Windows and Linux hardware freedom.
They are using Windows because all games are there.
SteamOS announced at 4 years ago , also Steam Client for Linux released at that time. Before Steam , gaming on Linux was not a real thing because 25-30 games maybe available for Linux.
Today we have 3000+ games but sadly more of them are indies and we are lacking of AAA's. That is keeping Windows gamers away from Linux+SteamOS.
Some would say Wine is a savior but i'm against it. Wine is the last resort and it has so much missing feature when compared to Windows ( obviously ) but most important thing is : Wine is not providing ease. Sometimes you need to apply tons of patches , fixes for a single game.
A gamer is a simple creature. It seeks for simple click install and then click play. So Wine or POL , Lutris are not providing that.
When we start to get AAA's by companies themselves without performance losses everything will change but AAA devs are not into because if they do it they will create a serious platform that can compete with Windows and when it happens it means that : They must prepare a Linux version and that equals extra work for them.
So Windows being superior when it comes to AAA stuff , that is related to devs attitude. They don't want to deal with any other platforms , they're already dealing with Windows , Xbox and PlayStation.
Why did i not include OSX to that ? Because that place is limited by Apple's preconfigs so even if they port all the games that won't run as expected when it compared to Windows and Linux hardware freedom.
Shakedown: Hawaii from the Retro City Rampage developer is now only a possibility for Linux
14 Jul 2017 at 1:11 pm UTC Likes: 2
Switch is using NVN API ( developed by Nvidia , Switch chipset provider ) as main development API.
14 Jul 2017 at 1:11 pm UTC Likes: 2
Quoting: razing32Wait. If they are porting to Switch , doesn't that mean they'll use Vulkan ? Or with graphics this simple it's irrelevant ?Switch is not using Vulkan primarily , it is only experimental.
Switch is using NVN API ( developed by Nvidia , Switch chipset provider ) as main development API.
GOG have released DOSBox wrapped copies of The Humans series with Linux versions
14 Jul 2017 at 7:18 am UTC
Games or programs Gog and Cdpr can decide about Linux and Mac versions.
14 Jul 2017 at 7:18 am UTC
Quoting: liamdaweI think he means GoG Galaxy Client , Witcher Card Game ( Unity Engine ) , Witcher 1 etc.Quoting: TheBardWhen it's about getting easy money from us, gog is very good (a DOSBox wrapper is not a hard thing at all). But to port a client that is sometimes required for multiplayer (Zombasite) then they ignore us. I'm looking forward when Itch.io is the main DRM-Free store. At least they treast us well.I don't get the issue? Zombasite is on GOG [External Link] with a Linux version.
Also, it's not up to GOG to get Linux versions on the store, that's up to the original developer. DOSBox games are entirely different.
Games or programs Gog and Cdpr can decide about Linux and Mac versions.
Beyond Enemy Lines, a single-player tactical FPS looks like it's heading to Linux (updated)
8 Jul 2017 at 8:43 pm UTC Likes: 2
8 Jul 2017 at 8:43 pm UTC Likes: 2
http://steamcommunity.com/app/523610/discussions/0/135509823661337526/#c1457328392108714527 [External Link]
He is doing with Vulkan and it is ready to test
He is doing with Vulkan and it is ready to test
Thank you all for the great response :)
It's my job to listen to the community and try to fulfill all (of reasonable) wishes. Or at least I think it's my job.
Just another short update: I was able to build the full version now. Took ~4h to build it, Windows version is build in ~20min. The compile log showed some error with a river material for Vulkan API. It's possible that this material get's replaced by a default material. But as this material is only used in a single mission, I'm not going to recomplile it another 4h for now and start uploading to Steam tomorrow.
If some players can confirm that the game is playable, I'll start fixing the Material.
Beyond Enemy Lines, a single-player tactical FPS looks like it's heading to Linux (updated)
8 Jul 2017 at 5:59 pm UTC Likes: 1
8 Jul 2017 at 5:59 pm UTC Likes: 1
When i saw that , i reminded that also Squad was moving on Linux.
Is there any news about Squad?
Is there any news about Squad?
Next Up Hero announced by Aspyr Media and Digital Continue, will support Linux
7 Jul 2017 at 4:37 pm UTC Likes: 1
7 Jul 2017 at 4:37 pm UTC Likes: 1
Looks like Bastion with hero chosing ability.
Steam just keeps growing according to a presentation Valve did recently, UI update is coming
5 Jul 2017 at 2:27 pm UTC Likes: 1
5 Jul 2017 at 2:27 pm UTC Likes: 1
That looks pointless to me actually. I don't care about how Steam and it's Windows user base grows.
Valve should encourage Linux usage on Asia , that is the only way i can be happy about this kind of news.
Valve should encourage Linux usage on Asia , that is the only way i can be happy about this kind of news.
Some things developers might want to think about when bringing a game to Linux
5 Jul 2017 at 1:56 pm UTC Likes: 1
Even i filed a report on Steam Github about that and i also discovered Danish and Russian users are suffering from that too. Even some Greek user was suffering from that problem on GoL too.
https://github.com/ValveSoftware/steam-for-linux/issues/4792 [External Link]
Steam Client is only properly working on an US English or UK English locale.
5 Jul 2017 at 1:56 pm UTC Likes: 1
Quoting: gojulSame here , i'm Turkish and i'm suffering this LC_ALL=C problem.Quoting: Maweki I am German and there are a lot of games that have a problem with comma being the decimal point in my locale. Often enough, even recent Unity games, save floating point data locale independent and parse them locale dependent, leading to crashes, bugs, and corrupted saves.Same here, I'm French and for quite a lot of games (at least 10 / 20% I had to add LANG=C before the command to launch the game. Examples include Anna Extended edition, and so on. Most of the affected titles are indie.
It's easy enough. Just use Double.Parse with the current locale as separate parameter. It's not magic. I think I've added LC=C_ALL as a environment variable to about half of all Steam games I play.
Even i filed a report on Steam Github about that and i also discovered Danish and Russian users are suffering from that too. Even some Greek user was suffering from that problem on GoL too.
https://github.com/ValveSoftware/steam-for-linux/issues/4792 [External Link]
Steam Client is only properly working on an US English or UK English locale.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 Jul 2017 at 10:54 pm UTC Likes: 6
Let's put it with an example : At X country there are two kind of people.
One with the white skin ( i'm not a racist) others with black skins.
Black skins are most of that X country , while white skins are minorities.
They go for shopping at a mall. But this mall has a policy : Black skins can complain about bad products and mall management can go with it but whenever a white skinned guy complains about a bad product they forbid him to enter this mall ever again.
We are gamers too , we're not different than Windows gamers. Having a small share doesn't mean being treated as second class citizens and expecting that " Linux users should be greatful for that port , even if it is broke "
Why the hell we would do that? If a product is bad we have right to shout that to developers.
Of course , personal attacks are not welcomed but a backslash is pretty normal when a product is not meeting expectations.
3 Jul 2017 at 10:54 pm UTC Likes: 6
Quoting: webcreatureSo being minority is equal to accepting consequences?Quoting: LeopardProblem is ; when a port or a game is bad people will start to roast it. That is very normal in our era , for the recent example ; take a look at Mass Effect: Andromeda. People went hard on Andromeda , so what Bioware did? They didn't get hard feelings for gamers.Are you sure they did not? Windows gamers are a big part of their customers. I think they just didn't show, cause they can't afford to act on it.
Let's fantasize what might have happened if a minority with 1% of only the Steam market would have flamed them for a Linux-port they were not so sure it was viable in the first place...
And yes, it might not be completely professional to act as CDPR did, but certainly understandable, for most of us 1% of the Steam market, and for the rest all the more!
Let's put it with an example : At X country there are two kind of people.
One with the white skin ( i'm not a racist) others with black skins.
Black skins are most of that X country , while white skins are minorities.
They go for shopping at a mall. But this mall has a policy : Black skins can complain about bad products and mall management can go with it but whenever a white skinned guy complains about a bad product they forbid him to enter this mall ever again.
We are gamers too , we're not different than Windows gamers. Having a small share doesn't mean being treated as second class citizens and expecting that " Linux users should be greatful for that port , even if it is broke "
Why the hell we would do that? If a product is bad we have right to shout that to developers.
Of course , personal attacks are not welcomed but a backslash is pretty normal when a product is not meeting expectations.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 Jul 2017 at 9:43 pm UTC Likes: 12
3 Jul 2017 at 9:43 pm UTC Likes: 12
Problem is ; when a port or a game is bad people will start to roast it. That is very normal in our era , for the recent example ; take a look at Mass Effect: Andromeda. People went hard on Andromeda , so what Bioware did? They didn't get hard feelings for gamers.
People are buying products and according to that they want it to perform good. Testing the product before releasing is very important and i think that was the missing part on Witcher 2.
I saw the recent improvements ( on GoL) and how it runs on Linux and grabbed it via Steam.
Gamers are like that ; we love roasting because simply we want them to perform good because we're expecting a good product. We're buying games for playing , not for refunding.
Here is a recent example.
Feral's Vulkan port of Mad Max. People discovered the OpenGL regression and we called it like "marketing went wrong"
Even they're the top Linux port company right now , we did that. Also same will go for Windows or OsX users.
So if VP and CDPR taking this hate messages personal ; sorry but that is a bit unprofessional.
People are buying products and according to that they want it to perform good. Testing the product before releasing is very important and i think that was the missing part on Witcher 2.
I saw the recent improvements ( on GoL) and how it runs on Linux and grabbed it via Steam.
Gamers are like that ; we love roasting because simply we want them to perform good because we're expecting a good product. We're buying games for playing , not for refunding.
Here is a recent example.
Feral's Vulkan port of Mad Max. People discovered the OpenGL regression and we called it like "marketing went wrong"
Even they're the top Linux port company right now , we did that. Also same will go for Windows or OsX users.
So if VP and CDPR taking this hate messages personal ; sorry but that is a bit unprofessional.