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Latest Comments by scaine
New Steam Client Beta up with an updated Steam Linux Runtime and memory leak fixes
1 Oct 2019 at 12:05 pm UTC Likes: 1

I have the same problem with the Library - either it "freezes" (even though button presses still work), or I get a black page with nothing on it. Occasionally going to the Store, and back to the Library will fix it, but most times I have to restart Steam.

Seems to be consistent between Nvidia and AMD too, since me and Liam are on Nvidia, and I see that chancho_zombie is on AMD.

I might try turning off the GPU acceleration next, although I'm not about for the next few days.

Testing the Gioteck WX-4 Wireless gamepad on Linux, pretty good for the price
27 Sep 2019 at 12:12 pm UTC Likes: 4

I'm still using old Xbox360 controllers - these things were built like tanks. Honestly, at least one of them is now coming up about 8 years old and it's still in absolutely perfect condition!

Would definitely keep these in mind as a replacement, but I still have 2x PS3 controllers lying around too - I'd probably try them first before buying a new unit.

Broken Lines will bring a story-driven tactical RPG in an alternative WW2 setting to Linux
26 Sep 2019 at 10:07 pm UTC Likes: 3

Wow. You really can't be convinced that there's a wider world out there beyond your little bubble, huh, @dorrit?

It's probably going to fall on deaf ears, but most game devs are trying their best to make a fun, engaging game based on their experiences, the experiences of the people around them, their history and the history of the world they live in. There's no master plan to "be politically correct". Devs don't get together to figure out how best they can piss off straight, white CIS men. They're just story tellers, trying to make a living in an incredibly unforgiving, competitive market.

Look at that trailer - it's incredible. But all you see is a political message... all the while maintaining that devs and games can be free from politics? The irony is palpable.

I've gone from "vaguely interested" over this game to "utterly engaged". You won't buy it, so I will. Everyone wins.

Mesa 19.2 released to push open source graphics drivers
26 Sep 2019 at 8:50 am UTC

Quoting: MayeulC
Quoting: scaine
Quoting: x_wing
Quoting: linuxcityI have the Mesa aco drivers should I stick with that or go with this one
If you want to use valve compiler for AMD GPU you should stick with your current drivers or use a bleeding-edge version of Mesa (aco was merged and will be shipping with Mesa 19.3).

From my point of view, your best option is to keep at system wide a stable version of Mesa and compile ACO drivers by yourself. That way you will have a stable system and you will also be able to use ACO on the games/app you prefer.

EDIT: worth mention that compiling may not be mandatory if you have an Ubuntu based distro. In that case you can unpack deb files of a Mesa-ACO ppa in specific directories in order to get the driver running (the same should be possible with arch based distros).
You lost me at "compile". I kept at it, but then there was something about unpack deb files. Jesus, it's 2019. This isn't 2012 Linux anymore. Either it'll work by adding a package/snap, or at worst, I have to add a PPA. Compiling? C'mon.

In all seriousness, I didn't understand pretty much any of your answer. And while I realise that ignorance is nothing to be proud of, if this is what we need to learn to play games on Linux, we've already lost this fight, I think. No idea what "KDE Neon" architecture is, but it sounds like Gentoo, Slackware, or Arch - totally hardcore. Not my scene (obviously).
Oh, please. If you want the latest, bleeding-edge, experimental stuff (like ACO), then you are obviously going to dirty your hands. The ecosystem around them isn't mature, the projects cannot necessarily be considered "stable", and are not included by default in most "simple" environments :)

I mean, this is like trying to perform some extremem overclocking, and complaining that you have to learn stuff on CPU and memory architecture. Or buying a custom set of "performance" parts for your car, and complaining about having to bolt them on yourself.

It isn't that hard to do or learn, but are you sure that's reeally what you want, if you are not prepared to spend some time learning?

Personally, even though I could do it, and have done so occasionaly, I prefer to stay with the defaults, and spend my energy elsewhere ;)
Yep, x_wing already answered to this effect. The fact that this is all very experimental/cutting-edge was lost on me when I typed my comment. Like you, I prefer to just "play games" these days. My interest in that level of tinkering pretty much dried up when Steam launched on Linux and the whole experience became that much more mainstream.

Broken Lines will bring a story-driven tactical RPG in an alternative WW2 setting to Linux
26 Sep 2019 at 8:42 am UTC Likes: 2

Quoting: Liam Dawe
Quoting: DorritOh no, female characters where they never existed, again.
"Eastern Europe"
There were plenty of women in military roles across EE during WW2, that's a literal fact.

"alternative WW2 setting"
Do people not read?
Genuinely didn't know this. Incredible stats and facts here: https://en.wikipedia.org/wiki/Soviet_women_in_World_War_II [External Link]. I also found some interesting snippets on history.com here, but about the U.S. women's roles, where they were almost always non-combatant roles: https://www.history.com/topics/world-war-ii/american-women-in-world-war-ii-1 [External Link].

Just google Roza Shanina for an incredible story. Fascinating stuff.

As for Broken Lines, it's not my usual scene, but the polish and style really shines through on the trailer. I'll be keeping an eye on this.

Mesa 19.2 released to push open source graphics drivers
25 Sep 2019 at 10:08 pm UTC Likes: 4

Quoting: x_wing
Quoting: linuxcityI have the Mesa aco drivers should I stick with that or go with this one
If you want to use valve compiler for AMD GPU you should stick with your current drivers or use a bleeding-edge version of Mesa (aco was merged and will be shipping with Mesa 19.3).

From my point of view, your best option is to keep at system wide a stable version of Mesa and compile ACO drivers by yourself. That way you will have a stable system and you will also be able to use ACO on the games/app you prefer.

EDIT: worth mention that compiling may not be mandatory if you have an Ubuntu based distro. In that case you can unpack deb files of a Mesa-ACO ppa in specific directories in order to get the driver running (the same should be possible with arch based distros).
You lost me at "compile". I kept at it, but then there was something about unpack deb files. Jesus, it's 2019. This isn't 2012 Linux anymore. Either it'll work by adding a package/snap, or at worst, I have to add a PPA. Compiling? C'mon.

In all seriousness, I didn't understand pretty much any of your answer. And while I realise that ignorance is nothing to be proud of, if this is what we need to learn to play games on Linux, we've already lost this fight, I think. No idea what "KDE Neon" architecture is, but it sounds like Gentoo, Slackware, or Arch - totally hardcore. Not my scene (obviously).

Reminder: Update your PC info for the next round of statistics updates
25 Sep 2019 at 10:02 pm UTC Likes: 2

Quoting: Shmerl
Quoting: JungleRobbaI'd be very interested in statistics on X11 vs Wayland usage, maybe as a separate question or just more DE entries. I've been using Sway for work for a while but I feel that over this year it has become quite viable for gaming usage as well. There are very few situations where I find myself having to start i3 again.
Wayland stats would be interesting, but it still has major downsides for gaming, such as lack of adaptive sync support.
[Unpopular/controversial opinion/rant?]
I know I'm being pessimistic, but honestly, Wayland has just precisely zero selling points for me. Apparently it's a better design, in some way. More focus on modern architecture in some way that I'm meant to care about? But in reality, it's just a series of drawbacks with no upsides (that I know about, or care about).

Doesn't help that I'm still on Nvidia either - did they ever get Nvidia to care enough about Wayland to add the necessary driver support? Sure, my next card will be AMD, but I'm only just over a year into my GTX1080 so I'm probably about four years away from that being relevant

Wayland feels like a solution in search of a problem. Always has. Its utter lack of traction/success actually justifies Canonical's wasted Mir effort. No wonder that they realised they had to build their own tech based on Wayland's performance/uptake.

Long story short - start showing Wayland performance benchmarks where it significantly (or hell, even marginally) outperforms Xorg and people will actually care. Keep bashing on about "better security" or "direct access to compositor without the need for client/server architecture" and no one ever will.
[rant over]

DXVK 1.4 released boosting this Vulkan layer to support D3D 11.4
23 Sep 2019 at 12:24 pm UTC

Quoting: TheRiddickWould like a status update on when we will see EAC and Battleye working correctly with proton.
Work started on that with Proton 4.11. You can see Liam's mention of it here:

Possibly just as exciting, is that a bunch of Wine "modules" are now built as Windows PE files instead of Linux libraries. Eventually, this will help some DRM and anti-cheat systems as work progresses on it. Fantastic to see work on that being done!
That was the end of July, and no word since. I suspect that migrating the core anti-cheat wine modules to be compatible will be a long road!

I'd love an update on this too, but I doubt anyone really knows when it'll be "ready".

Dota 2 is going through multiple big ban waves and some matchmaking changes
20 Sep 2019 at 12:22 pm UTC Likes: 3

As they probably intended, my introduction to DOTA Underlords has rekindled an interest to play a little more DOTA 2. Now that they're trying to clear up the community, I might dip back into it a little.

It's still incredibly overwhelming though. Not just the character selection, but the item purchases throughout, and the tactics that you're meant to simply understand. Couple all that with the "last hit" mechanic and the whole thing becomes a bit daunting.

By comparison, Underlords is practically a kids game.

Hot Lava from Klei Entertainment is in the works for Linux
20 Sep 2019 at 11:53 am UTC Likes: 1

Man, this is great news. There was nothing on the Steam or Klei forums about Linux support, so I'd begun to suspect the worst. Love Klei - they're immense. Looking forward to picking this up.