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Latest Comments by scaine
Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 7:40 pm UTC Likes: 1

Maybe some of them are young. In that case, Ryan's prior art counts for nothing. Well, of course that's not true. That's like discounting war veterans because it happened before you were born.

But you know what I mean. They actually don't know what he's contributed. No excuse for a lack of respect of course, but if they're only judging him on the past year's worth of effort... well, that doesn't look so good.

Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 7:22 pm UTC

Young punk! From your profile, I think I'm older than you! Haha!

Seriously though, while I'm not disputing what Loki/Ryan contributed the past, I'm talking very specifically about my experiences with three recently ported games - Killing Floor, Dungeon Defenders and Sanctum 2.

And I stand by my comments. KF is shoddy, DD is shoddy. Sanctum 2 is shoddy. You might think past form cuts him slack? Maybe a bit, but three times in a row?

The guy is a legend, and I'm sure he can do better. But he doesn't. I'm curious as to why and I reckon he really does just try to take too much on. There's been no updates on a basically unreleasable Sanctum 2 beta for weeks now and no response on his bugtracker to a single of the many reported bugs.

As Liam notes, you have to pay the bills somehow and maybe juggling multiple projects is one way to do that. But if he keeps pumping out half-assed ports, he's going to end up really destroying decades of reputation.

Interstellar Marines Tactical & Future FPS Is Now On Linux
6 Jun 2014 at 6:15 pm UTC

Nope, not only does it not work, but it resets to maximum every time you access the menu! Basically unplayable until that gets fixed. Back to the Witcher 2 for me! Ah well.

Fingers crossed they sort it. It looks absolutely amazing!

Interstellar Marines Tactical & Future FPS Is Now On Linux
6 Jun 2014 at 6:02 pm UTC

Yep, unplayable. Ah well. Hopefully fixed soon.

It's not like a mouse-lag, either. It's like the mouse constantly freezes hard. I've tried various settings, but no joy. Unplayable.

I'll try the resolution changes.

Interstellar Marines Tactical & Future FPS Is Now On Linux
6 Jun 2014 at 5:46 pm UTC

Dude, you should definitely get a cut from Steam/Developer for putting that link there... there's no way I'd be buying this otherwise. Fantastic news.

I'll take the risk on the choppy mouse issue. Other people have reported issues like that before that haven't affected me. Worth a shot, I reckon!

Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 2:53 pm UTC

Quoting: liamdaweIcculus would be paid to port yes, that doesn't mean he is paid to support it with any single bugfix and developers don't want to work for free. We all have bills to pay you know.

It is down to whoever hires Icculus to keep him on, it's not down to him, so you shouldn't blame him for buggy ports.
The problem is that Icculus' name is being associated with these horrible, sub-par experiences. I don't know what the commercials are between him and the companies asking him to port their games. As the customer, I don't actually care - I just want glaring, game-changing bugs to be fixed.

But that's not happening.

The tweet points to good news, but I'd love to know why he's intending on fixing those bugs. It's either because he's being paid to do so (in which case, why has it taken over a year?) or because he's worried about his reputation being associated to buggy games (in which case, how on earth did it get released in the state it was in the first place).

I love his work, as I say. It gives me access to game I couldn't otherwise play. But the polish is non-existent.

Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 10:59 am UTC

Quoting: Samsai
Quoting: Samsai
Quoting: abelthorneWhat makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?
Icculus wouldn't be involved if it was a Wine wrapper. AFAIK he has never been involved with non-native ports.
AFAIK he has never been involved in anything good. Always shipping unfinished crap that never gets fixed. He starts to work on a million projects at the same time and ends up with a million broken ports.
Apart from Killing Floor his ports have worked just fine for me. And Killing Floor was playable too, it just had these weird graphical glitches.
Which never got fixed. Which is the point - he gets it mostly working, then seems to walk away. The most infuriating part of all the last few ports though - DD, KF, Sanctum 2 (which is still in beta) and Goat Simulator (which isn't even available) is that the glitches are reported, but nothing happens.

So is who is deciding "good enough" is "good enough". DD was too glitchy for me. I put up KF because I love that game, but if he leaves Sanctum 2 as is, his reputation will be in the gutter.

I think it's amazing that he gets working what he does get working... but the polish is terrible. Really, really half-a-job terrible.

The Funding Crowd 33 (May 13th - June 1st)
4 Jun 2014 at 3:30 pm UTC

Shane answered this morning, here's his response:
Hey Neil,

Good question. Development is still early so we don’t know what platforms we will be releasing to finally.

However development is being done in Unity and I am proud to say Linux is intended as a platform. Unity enables a wide variety of platforms and Linux is among one of the easiest to make a build for.

I intend to have the testing builds for both PC and Linux.

Thanks so much for the coverage, I will update the page as well,
Shane
So fingers crossed that this one gets the attention it deserves and then fingers crossed that Shane doesn't hit too many roadblocks during the Unity export for Linux. I know that certain middleware can cause issues, but hopefully none of that is being used here.

Good news, basically!

Drunken Robot Pornography Video & Thoughts
4 Jun 2014 at 3:27 pm UTC

Anonymous fight! Whoo!

I very nearly bought this one myself, but then The Witcher 2 came along, The Fall came along and finally Monochroma (which I'd backed) came along. So I might still buy it, but I'll give a while. Looks crazy.

The Interstellar Marines Developers Are Working On Their Linux Version Right Now
3 Jun 2014 at 8:15 pm UTC

Quoting: Phyrefli
Quoting: jestaQuote from February:
"Absolutely. We've mentioned this a few times in this thread, we're planning on releasing a Linux version during the first half of this year."

Well...I guess that didn't happen.
To be fair, it's still the first half of the year....

Phyrefli.
Quick! Get coding! :)