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Latest Comments by scaine
The Interstellar Marines Developers Are Working On Their Linux Version Right Now
3 Jun 2014 at 7:47 pm UTC Likes: 1

Quoting: liamdawe
Quoting: jestaQuote from February:
"Absolutely. We've mentioned this a few times in this thread, we're planning on releasing a Linux version during the first half of this year."

Well...I guess that didn't happen.
Was there a need to re-quote that? The developers are communicating and may have a build out in a few weeks if we are luckily, would you prefer they kept waiting and didn't openly talk about it?
Not a great tone, but relevant. What annoys me though is when "hopes" like this are portrayed by fans to be entitled "promises" of support. That's not the case here. The devs were clear that Linux was "on the roadmap" (see their Steam store page) and if you think "we plan" means "we promise" then I can only admire your wild optimism but not your basic lack of understanding of the English language.

Great to hear that this is happening and even more impressive that one of the devs would take time to visit a site like this and pitch in.

The Interstellar Marines Developers Are Working On Their Linux Version Right Now
3 Jun 2014 at 4:39 pm UTC

Glad this was posted... I'd confused IM with Nuclear Dawn for some reason and written it off.

@Phyrefli: as an ex-Planetside2 veteran and Ubuntu-only gamer now, the moment you put a tux symbol on that Steam page, I'll be buying IM. It looks absolutely superb. Really looking forward to being able to play this one.

The Funding Crowd 33 (May 13th - June 1st)
3 Jun 2014 at 12:27 pm UTC

I've just queried them and got a "thanks for your comment" banner after doing so. Time will tell. I'll keep you posted on whether they reply.

I also notice that Triggered isn't in the gaming WIKI. Any ideas who proposed it originally (I can see Speedster adding it in the article page, but that could be for anyone)?

New Release: Among The Sleep A Horror Game From A Toddlers Perspective, Has Issues
31 May 2014 at 6:03 am UTC

Looks like the graphical bugs are being worked on and since there are a few "resolved" bugs already, I imagine a patch is coming soon.

https://docs.google.com/spreadsheets/d/1XPqjj5gIEw5KZRSkikl8ZWtitHqZM7r9VYtXLRrbUjY/pubhtml [External Link]

New Release: Among The Sleep A Horror Game From A Toddlers Perspective, Has Issues
30 May 2014 at 6:18 pm UTC

Yeah, the demo worked flawlessly for me too on my Nvidia card, so something must have changed for this to happen. I'm pretty sure I've pledged for this one though, so I might as well check it out this weekend.

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 6:16 pm UTC Likes: 1

Well, colour me stunned. A huge turnaround, Liam. At the exact point that you had me thinking "maybe Liam has a point and the underlying tech is super important!". :-)

I do wonder if we will get a sub-par Mac experience in the coming months if more of these wrapper-based games are released. I mean, Metro LL was superb and only purists would complain that it lacked some of the advanced OpenGL tweaks that the Windows version got. So I think that set a standard and therefore we were all disappointed with the shaky performance on The Witcher 2. (Well, apart from me. I'm tearing myself away from it (10 hours in) to write this comment!)

I'm mostly with you on this article. Wine/Wrappers are okay, provided they're done well, but ONLY for older games. I think we're on a slippery slope if we start mass-buying games that get launched on Windows, then wrapped for Mac/Linux a few weeks later. Screw that, frankly.

Native for new, wrapper for old, but either way, do it well and if possible beta-test before launch.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:31 pm UTC

Quoting: liamdaweThat is how I feel Scaine and it won't change, again it's my opinion and as an editor I will always state it and clearly mark it as an editorial when I do so.
That's a big problem. Having an opinion. Good. Stating opinion in editorial? Good.

Disregarding arguments that could change your opinion? Ignoring arguments completely? Having your mind so made up that "it won't change". Ever?

That's definitely not good.

Tim Minchin puts it really well : http://www.timminchin.com/2013/09/25/occasional-address/ [External Link]

A famous bon mot asserts that opinions are like arse-holes, in that everyone has one. There is great wisdom in this… but I would add that opinions differ significantly from arse-holes, in that yours should be constantly and thoroughly examined.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:26 pm UTC

Quoting: SamsaiWhy do I care about a thing that makes the game to now work properly? Because I own it and I expect a non-beta release to work. People have pointed out that eON is most likely the cause for these problems and that means that they need to improve eON to run this game better.
Well sure. But do you know it's eON? The only people that can tell us for definite is CDPR and then we're back to my argument. I don't care if it's eON. I'd just want them to fix it.

Liam, in his last answer, suggests that previous eON ports for Mac have been bad too. Again, that has a lot of supposition, but if even he's right what can you do about it?

Obviously you can stop ever buying games that have eON in them, but there's two problems with that attitude.

1. How do you know?
2. Some eON ports work fine, so you could be avoiding a perfectly good game.

So I'd rather focus on the game itself rather than banging on uselessly and ineffectually about a component that works well in other situations.

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:10 pm UTC

Quoting: Samsai
Quoting: scaine
Quoting: Guest
Quoting: scaine
Quoting: Guest
Quoting: scaineBut what rankles the most is that you're not listening. I've told you why eON is irrelevant and you just don't care.
I'm curious, do you know of any other game ported to Linux with eON? Or is it the first one? From what I understand there might have been a few games released for Mac using it, right?
No, I don't know. Because I don't care. The result is what matters. Does it work well? Great. Don't care how it was done.

To be clear, I'm talking about ports of older games. I'd prefer future games to be made "properly", but you have to be realistic about this.
Well, I agree it does not matter provided it works well. That's not exactly the case in this instance. What if eON is the issue? Then it matters.
Well, this is digressing into the first argument all over again and I don't feel like talking about pizzas, geeks and the fashion industry all over again. I've stated my case. eON is irrelevant. The game "The Witcher 2" is what we should be talking about.
Okay, let's assume that eON is irrelevant. What is it that makes The Witcher 2 Linux "port" crawl on apparently most hardware combinations?
I don't care. As a customer, I simply want CD Projekt RED to fix it. I'm curious. Why do you care?

Why We Shouldn't Accept Bad Linux Ports
25 May 2014 at 2:08 pm UTC

Quoting: liamdawe
Quoting: scaineAnd one more thing - this editorial is based on us "accepting" the port. When did we do that? I had this game in my library from some bundle I bought years ago - and I suspect most did too.

What constitutes our "acceptance". Buying the game? Too late. Playing it? Well, it's working great on my system. Are you suggesting I don't play it because a minority are having problems?

And is it a minority? How many people are actually affected by this terrible port that works really well for me?

I get it. You're angry because it doesn't work for you. Doubly so, if you bought the game. But using your editorial power to trash a company's efforts to enter the Linux market? Based on supposition?

No. I'm not supporting that.
I purchased the game believing it was a properly tested native port, I did not have it "from some bundle I bought years ago", since I am a Linux gamer not a Windows gamer. This is the situation for many people.

If it works for you that's good news, but to put me and others down because we are unhappy our money went on a game we can't play? That's actually quite low of you.

How many people are having issues? Have you not seen their steam forum absolutely full of complaints? Have you not seen the GOL comments full of complaints?

I will ALWAYS use my editorials to voice my opinion, that is EXACTLY what they are for and clearly marked as an editorial.

If you don't like my opinion, don't read it.
I didn't say to stop stating your opinion. I was simply being clear that I didn't like you calling me niave and using your editorial to do so.

I was expressing my disappointment with your lack of ability to listen to arguments and what I saw as a childish attitude, attacking a company that's trying their best to test the Linux waters.