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Latest Comments by scaine
Discover Overlay is a Discord chat UI that now works on Steam Deck
22 Mar 2022 at 3:21 pm UTC Likes: 5

These video tutorials are just superb. There have been loads of times that I've read about software/technology that is probably really cool and useful, but I just couldn't visualise it, so I never bothered to take the time to learn how it works and put it in place.

At a glance, I can see how useful this would be, thanks to the video. And it would be a breeze to get working generally, regardless of the fact it's geared towards showing us the Deck.

Magic work, Liam. Also, "hi" back to Australia! I've only visited once, for my honeymoon, and that was 20 years ago! But I'll never forget that trip - Perth, The Urulu, a couple of days in Cairns (which felt like the Wild West) and on Hamilton Island (which remains the most luxurious place I've visited, ever), then the bulk of our time in Sydney. Amazing place.

Boatswain is a new Stream Deck compatible app for Linux
19 Mar 2022 at 10:30 pm UTC Likes: 2

Quoting: PhiladelphusFollow-up article about your personal experience trying out Boatswain, or maybe a comparison between the two?
That's a great idea. I feel like it might be a little unfair, given that Boatswain is only three weeks old (not even a teenager!) and I'll be testing on Plasma, not Gnome, but in terms of how fiddly it is to get streamdeck-ui working, it would make for a nice short comparison.

I'll keep the idea in mind!

Valve reduces size of Steam Deck Client in the latest update
19 Mar 2022 at 2:52 pm UTC Likes: 1

Pfff. We're all jealous! :grin:

But it's nearly Q2!! Goddam, I'm excited.

Boatswain is a new Stream Deck compatible app for Linux
19 Mar 2022 at 12:07 am UTC

I've got a little 15-button Stream Deck and streamdeck-ui works really well, but it's a bit of a faff to get it all working. You have to install it through "python pip" which is fine, but then it installs into ~/.local/bin so you have to add that as a path by editing your .profile, or .bash_profile. Then you have sudoedit a bunch of udev lines to /etc/udev/rules.d. Then you have to create an auto-start entry in whatever DE you use so that your deck launches its config when you start your PC up.

Which is all fine, honestly, given that you only do all that faff once. But I bet it puts people off, so I'm really glad there's a driving force for a better app. Especially the bit about how the author managed to get Boatswain to use SystemD to bypass the need for udev changes... and the fact it'll be a Flathub install.

The StreamDeck-UI app itself is reasonably solid, but its biggest failing is probably a lack of paging - which might be coming to Boatswain (the author talks about "folders"). I'll keep an eye out. I don't mind adding a bunch of gnome libraries for stuff like this, if it's slick.

The great space RPG 'Star Traders: Frontiers' gets some Steam Deck upgrades
18 Mar 2022 at 4:14 pm UTC Likes: 1

Their next game looks amazing too: https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/ [External Link]

I wasn't too impressed by the first Star Traders game, but it's only a matter of time before I grab this one.

Halftime Heroes is basically a 3D Vampire Survivors
17 Mar 2022 at 10:22 pm UTC

Loving the new "Native Linux" tag. I can imagine that will come in handy, especially when combined with other tags (such as store tags, perhaps). Game looks interesting - I've seen Vampire Survivors streamed a couple of times and this is, as noted, a pretty clear cash-in. Looks decently well done though, although the slow run speed might end up annoying me!

Might check this one out.

Valve reduces size of Steam Deck Client in the latest update
17 Mar 2022 at 5:45 pm UTC Likes: 8

Quoting: drlambIf anything these articles save me from pressing "check for updates" every 15 seconds on my deck.
Aye, rub it in there, rub it in. :sad:

:grin:

Valve reduces size of Steam Deck Client in the latest update
17 Mar 2022 at 1:49 pm UTC Likes: 2

Scarlet Nexus looks superb. It has a vaguely Nier: Automata vibe to it. But since I have that game to finish, I guess I'll pass on it for now!

No idea what happened during the tutorial boss fight at the 10:30 mark though. Mangohud was still reporting 40+fps, but the video is a slideshow. Maybe just a recording blip?

Google talk about their 'Windows emulator' for Stadia and they use DXVK already
16 Mar 2022 at 11:18 am UTC Likes: 5

Quoting: Shmerl
Quoting: Purple Library GuyBut anyway, now the only people learning anything about Linux will be three guys at Google developing a compatibility layer. Game developers will just be targeting Windows as usual. So who gives a damn? And since they're inventing their own little wheel (again), they won't be contributing much upstream . . . maybe a bit to DXVK.
What feels even worse here, that they benefit from the work that already went into faudio, dxvk (I assume also vkd3d-proton, since I doubt they don't care about DX12 games) and other similar important projects. Yet they don't give their project back to FOSS at large and Linux gaming in particular. It's Google we are talking about with their money. When they act in parasitic manner while benefiting from open source projects, it just starts feeling disgusting.
Apple, in summary. So much potential to spend a tiny, tiny fraction of their resources for the betterment of everyone, but they won't, because they can't see a dollar in it for them.

I don't use Microsoft products. I don't use Apple products. Sadly, I do use Google still, but I only use their free products. Google have my data, but that's all they have. Even there, I'm slowly disengaging from their services.

Does a big company even exist that isn't inherently despicable?

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
13 Mar 2022 at 9:22 am UTC Likes: 2

Quoting: PublicNuisanceA contributing editor to a Linux gaming website doesn't know how to support FOSS projects.
You know, putting aside the fact that this is the "Gaming On Linux" website, and not the "Support FOSS Games" website, you're just being rude now, since I gave many examples of where I did actually support FOSS games. What I said was that doing so needs to be better.

Your attitude is appalling, however, so I'm not arguing further.