Latest Comments by x_wing
Ziggurat 2 - it looks awesome and it appears they're planning Linux support
23 Oct 2020 at 5:07 am UTC Likes: 1
23 Oct 2020 at 5:07 am UTC Likes: 1
Early access released with Linux support: https://store.steampowered.com/app/1159560/Ziggurat_2/ [External Link]
The game works pretty well with Mesa 20.0.8 (Ubuntu's LTS default version) and 20.2.1 (latest stable). I'm getting around 40's very stable fps with everything on very high and a little boost to 45's if I force vulkan API (-force-vulkan).
The game works pretty well with Mesa 20.0.8 (Ubuntu's LTS default version) and 20.2.1 (latest stable). I'm getting around 40's very stable fps with everything on very high and a little boost to 45's if I force vulkan API (-force-vulkan).
Cyberpunk 2077 confirmed for Stadia on November 19
21 Oct 2020 at 9:55 pm UTC
21 Oct 2020 at 9:55 pm UTC
Quoting: ShmerlStadia addressed all the above already for CDPR.We don't know. And as it was previously mentioned, in order to make a proper release at the bare minimum they will have do QA with Nvidia GPUs on Linux and the proprietary vulkan/radv libraries (we are not sure if the driver used in Stadia is the same that is provided with AMDGPU-PRO or if it's using Mesa). And over that, they will have to also create the third party dependencies their game will need for the distro they decide to support and maybe replace any deps that may be proprietary for Stadia. Is far to be like creating a port from scratch, but it isn't also a straight forward operation.
Cyberpunk 2077 confirmed for Stadia on November 19
21 Oct 2020 at 9:43 pm UTC
I think that you're missing the picture regarding the ROI concept. IMO, in most cases getting profits from a Linux release is not a big issue as a crossplatform solution for your game is not such a big deal as it used to be 10 years ago. The problem is that for a $X inversion for a Linux release they will probably get a ROI that is well below the ROI that what the publisher would get if they invest that same $X in some extra feature for your game (a.k.a. DLC).
21 Oct 2020 at 9:43 pm UTC
Quoting: ShmerlIt's not nonsense because you need to compare resources, not just the amount of work. Small developers have less of them than big companies. So it's a bigger risk for them because of that alone. It's harder to make profit for small developers. Yet they are the ones releasing for Linux, not the huge ones who are making way more money and have more resources for it.A factor in that regard is the engine. That indies can easily create crossplatform solutions is, most of the time, related to the fact that they use the most popular engines around (i.e. Unity or Unreal 4) with not too many third party dependencies. So even when you can't compare resources between an indie and a AAA company you normally can expect that the indie may have an easier path in order to get the Linux build as most of the cross platform work is already done by the big companies behind those engines (unless there is a bug in the engine... which will end up being fixed by the engine company or with a workaround).
I think that you're missing the picture regarding the ROI concept. IMO, in most cases getting profits from a Linux release is not a big issue as a crossplatform solution for your game is not such a big deal as it used to be 10 years ago. The problem is that for a $X inversion for a Linux release they will probably get a ROI that is well below the ROI that what the publisher would get if they invest that same $X in some extra feature for your game (a.k.a. DLC).
The latest horror from Frictional Games with Amnesia: Rebirth is out now
21 Oct 2020 at 2:57 am UTC Likes: 1
21 Oct 2020 at 2:57 am UTC Likes: 1
Quoting: whizseComplete mess :cry:Overriding using 4.2COMPAT does the trick too (this should probably be the option for r600 driver). Anyway, overriding the version definitely does the trick, the game seems to work fine using Ubuntu default Mesa version (20.0.8) and I didn't detect stuttering (but I didn't play a lot tbh).
It uses legacy OpenGL features, but seems to use a core context. Needs to be run with MESA_GL_VERSION_OVERRIDE=4.6COMPAT, and even then you get errors like these:
Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 9:45 pm UTC Likes: 2
CDPR will simply not port their games to a desktop Linux distro because the ROI doesn't fit with their company expectations. Any other excuse regarding why they "can't" is just a lame excuse.
16 Oct 2020 at 9:45 pm UTC Likes: 2
Quoting: ShmerlI think that you underestimate Google's role here. IMO, they have definitely pay for the Stadia port, just like they probably did with all the other games in their platform.Quoting: GuestVast difference comparing that to general GNU/Linux desktop users running something locally. Stadia is almost the same as a console by comparison.The difference is vastly overestimated. It's not vast, it's a minor difference. It's not a zero cost effort sure, but it's peanuts expenses for someone like CDPR.
CDPR will simply not port their games to a desktop Linux distro because the ROI doesn't fit with their company expectations. Any other excuse regarding why they "can't" is just a lame excuse.
Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 3:16 pm UTC Likes: 1
16 Oct 2020 at 3:16 pm UTC Likes: 1
Quoting: kellerkindtCome on Valve. For Stadia games in general. The extra effort they need to be convinced to do is so small that Valve wouldn't need to get out their big guns/sponsorships/whatever. Offer them to take 1% less from their revenue for a year if they provide a proper and working Linux version or something trivial like that.CDPR have their own store. They can sell the game on Linux and get 100% of the money, so I really doubt that Valve fees are the problem for a Linux version of this game.
Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 2:52 pm UTC Likes: 5
16 Oct 2020 at 2:52 pm UTC Likes: 5
Quoting: gabberIt IS frustrating. We were hyped for stadia because it uses linux. Dreamed of getting more games working on linux...In the end it proves that it's not a technical limitation but a publisher decision that we don't get a Linux version. Of course, I'm not saying that porting a game to Stadia is the same as creating a desktop Linux version but in this case is quite sad to see that the company that owns GoG and does support Linux doesn't want to do the extra mile.
Now it's just another streaming service with exclusives :sick:. It does not matter one bit that it uses linux.
How-to: upscale old games on Linux
13 Oct 2020 at 8:59 pm UTC
13 Oct 2020 at 8:59 pm UTC
Quoting: jtreaganRather than a game, I'm running a financial management program (YNAB 4) that I used before I moved over to Linux. Since there isn't a Linux version of the app I'm running it under Lutris. Trouble is that the font in the app is now too small for me to read. (My eyes dont' work well with the small fonts everyone seems to prefer these days.) I had hoped this would allow me to scale up the window to get a bigger font display. Instead, the app simply won't start. I tried using different scale factors, but as long as there is something in the Command Prefix field, the app won't start. Too bad.I think that you can change the font size from the winecfg dialog. Did you try that?
Ziggurat 2 - it looks awesome and it appears they're planning Linux support
9 Oct 2020 at 4:14 am UTC Likes: 3
9 Oct 2020 at 4:14 am UTC Likes: 3
The first one is an excellent game. The second one will be an insta-buy for me if it gets the Linux release.
EDIT: Linux version confirmed
EDIT: Linux version confirmed
Quoting: WaaghManHi! We've decided to add Linux support to the game from the beginning. I must warn however that the game hasn't been tested too much in Linux, so some compatibility issues may arise.
Intel 11th Gen Core desktop CPUs 'Rocket Lake' coming in Q1 2021
8 Oct 2020 at 1:14 pm UTC
8 Oct 2020 at 1:14 pm UTC
Quoting: EhvisWell, it's possible that Intel laugh will last less than 3 hours from now.Quoting: The_AquabatAMD is announcing 5nm this must be embarrassing for Intel.As long as AMD can't match their single core speeds, Intel will be the one laughing.
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