Latest Comments by Nevertheless
Snapshot Games have cancelled the Linux version of Phoenix Point
16 Nov 2018 at 12:07 pm UTC
I tried to open Steam console via args, which didn't work at the time
.. I'll check again!
16 Nov 2018 at 12:07 pm UTC
Quoting: ScooptaThats a shame! I guess time will iron that out...Quoting: NeverthelessThey provide mesa for AMD although I didn't check the version. Also flatpak should pass arguments to the program if you provide them after the package name. I.e flatpak run com.valvesoftware.Steam [args]. I ended up trying the flatpak in an attempt to fix an issue caused by the Debian build of RADV but unfortunately the flatpak runtime also builds RADV against LLVM 6 which causes hangs in Vulkan and DXVK games. I was really hoping I could fix my issues but unfortunately it seems both the flatpak and Debian use LLVM 6.Quoting: ScooptaYes, some way up! Only things you have to know:Quoting: NeverthelessSomeone else mentioned this...I might actually have to try the flatpak.Quoting: ScooptaSteam is on Flathub and it's working great!Quoting: Whitewolfe80Steam adds a whole bunch of libraries into the LD_LIBRARY_PATH but devs can opt to use system libraries and any libraries not included in steam end up provided by the system anyway. I think moving steam to flatpak or containerizing steam games would fix the issues. It would also make steam larger as it would have to include every dependency a game needed but it's the only way to fix some of these issues.Quoting: ScooptaDont they already do that though pretty much every linux dev says just target steam run time libaries then it run on everything linux, Back on topic here though am fairly certain it will run on proton no problem given its using stock engine with custom art assets. I was looking forward to it but broken port promise means ill never buy it.Quoting: orochi_kyoLOL, its funny to see people happy or fine with a dev lying straight to their faces.I agree that devs should pick one distro and not worry about the rest however I think the real solution should be making the steam runtime a full container environment so nothing but the kernel from the underlying system is used. That would fix all of these issues as devs could target that container.
"At least they didnt hide", you say. So lying is any better?
So they didnt know Linux has many distros before promising a linux version?
Its obvious they use the linux thing to get more crowdfunding money, when they have to deal with reality, they just leave the boat as the rats they are.
Devs should only support Ubuntu, yeah it sound elitist, but its better so devs stop bullshitting to their backers with the "too many distros" pretext. Also having two linux distros on your computer isnt rocket science.
I recommend linux backers to ask for a refund, take that money to a more serious developer.
Your steam libraries have to be (or have to have mountpoints) inside the flatpak dir. The Flathub Steam flatpak cannot access your filesystem. For more or other access rights you'd have to build your own flatpak container.
As far as I know you cannot provide command line parameters to the steam binary inside the flatpak.
All your savegames are stored inside the Steam flatpak dir, not in your home folder.
All flatpak dirs are stored inside ~/.var/app/
They do not always provide runtimes for all latest Nvidia drivers (about AMD I don't know). Latest driver working atm is 410.73.
I tried to open Steam console via args, which didn't work at the time
.. I'll check again!
Snapshot Games have cancelled the Linux version of Phoenix Point
16 Nov 2018 at 2:04 am UTC
Your steam libraries have to be (or have to have mountpoints) inside the flatpak dir. The Flathub Steam flatpak cannot access your filesystem. For more or other access rights you'd have to build your own flatpak container.
As far as I know you cannot provide command line parameters to the steam binary inside the flatpak.
All your savegames are stored inside the Steam flatpak dir, not in your home folder.
All flatpak dirs are stored inside ~/.var/app/
They do not always provide runtimes for all latest Nvidia drivers (about AMD I don't know). Latest driver working atm is 410.73.
16 Nov 2018 at 2:04 am UTC
Quoting: ScooptaYes, some way up! Only things you have to know:Quoting: NeverthelessSomeone else mentioned this...I might actually have to try the flatpak.Quoting: ScooptaSteam is on Flathub and it's working great!Quoting: Whitewolfe80Steam adds a whole bunch of libraries into the LD_LIBRARY_PATH but devs can opt to use system libraries and any libraries not included in steam end up provided by the system anyway. I think moving steam to flatpak or containerizing steam games would fix the issues. It would also make steam larger as it would have to include every dependency a game needed but it's the only way to fix some of these issues.Quoting: ScooptaDont they already do that though pretty much every linux dev says just target steam run time libaries then it run on everything linux, Back on topic here though am fairly certain it will run on proton no problem given its using stock engine with custom art assets. I was looking forward to it but broken port promise means ill never buy it.Quoting: orochi_kyoLOL, its funny to see people happy or fine with a dev lying straight to their faces.I agree that devs should pick one distro and not worry about the rest however I think the real solution should be making the steam runtime a full container environment so nothing but the kernel from the underlying system is used. That would fix all of these issues as devs could target that container.
"At least they didnt hide", you say. So lying is any better?
So they didnt know Linux has many distros before promising a linux version?
Its obvious they use the linux thing to get more crowdfunding money, when they have to deal with reality, they just leave the boat as the rats they are.
Devs should only support Ubuntu, yeah it sound elitist, but its better so devs stop bullshitting to their backers with the "too many distros" pretext. Also having two linux distros on your computer isnt rocket science.
I recommend linux backers to ask for a refund, take that money to a more serious developer.
Your steam libraries have to be (or have to have mountpoints) inside the flatpak dir. The Flathub Steam flatpak cannot access your filesystem. For more or other access rights you'd have to build your own flatpak container.
As far as I know you cannot provide command line parameters to the steam binary inside the flatpak.
All your savegames are stored inside the Steam flatpak dir, not in your home folder.
All flatpak dirs are stored inside ~/.var/app/
They do not always provide runtimes for all latest Nvidia drivers (about AMD I don't know). Latest driver working atm is 410.73.
Snapshot Games have cancelled the Linux version of Phoenix Point
15 Nov 2018 at 10:00 pm UTC
15 Nov 2018 at 10:00 pm UTC
Quoting: ScooptaSteam is on Flathub and it's working great!Quoting: Whitewolfe80Steam adds a whole bunch of libraries into the LD_LIBRARY_PATH but devs can opt to use system libraries and any libraries not included in steam end up provided by the system anyway. I think moving steam to flatpak or containerizing steam games would fix the issues. It would also make steam larger as it would have to include every dependency a game needed but it's the only way to fix some of these issues.Quoting: ScooptaDont they already do that though pretty much every linux dev says just target steam run time libaries then it run on everything linux, Back on topic here though am fairly certain it will run on proton no problem given its using stock engine with custom art assets. I was looking forward to it but broken port promise means ill never buy it.Quoting: orochi_kyoLOL, its funny to see people happy or fine with a dev lying straight to their faces.I agree that devs should pick one distro and not worry about the rest however I think the real solution should be making the steam runtime a full container environment so nothing but the kernel from the underlying system is used. That would fix all of these issues as devs could target that container.
"At least they didnt hide", you say. So lying is any better?
So they didnt know Linux has many distros before promising a linux version?
Its obvious they use the linux thing to get more crowdfunding money, when they have to deal with reality, they just leave the boat as the rats they are.
Devs should only support Ubuntu, yeah it sound elitist, but its better so devs stop bullshitting to their backers with the "too many distros" pretext. Also having two linux distros on your computer isnt rocket science.
I recommend linux backers to ask for a refund, take that money to a more serious developer.
The RPG 'Underworld Ascendant' will be on Linux 1-2 months after release
15 Nov 2018 at 7:15 pm UTC Likes: 1
Btw. They are still looking for testers!
https://steamcommunity.com/app/692840/discussions/0/2579854400737507730/?ctp=5#c3020122487773493090 [External Link]
15 Nov 2018 at 7:15 pm UTC Likes: 1
Quoting: slaapliedjeQuoting: NeverthelessThe backer build is running reasonably well on Linux. So I hope there shouldn't be too heavy technical problems in the way..I backed this, can't remember if I got in on the beta or not though! Will have to check through my emails.
Ultima Underworld is still one of the greatest games ever made.
Quoting: slaapliedjeVery true! You have to check https://underworld-ascendant.backerkit.com/ [External Link] for your key.Quoting: NeverthelessThe backer build is running reasonably well on Linux. So I hope there shouldn't be too heavy technical problems in the way..I backed this, can't remember if I got in on the beta or not though! Will have to check through my emails.
Ultima Underworld is still one of the greatest games ever made.
Btw. They are still looking for testers!
https://steamcommunity.com/app/692840/discussions/0/2579854400737507730/?ctp=5#c3020122487773493090 [External Link]
The RPG 'Underworld Ascendant' will be on Linux 1-2 months after release
15 Nov 2018 at 3:39 pm UTC Likes: 2
15 Nov 2018 at 3:39 pm UTC Likes: 2
The backer build is running reasonably well on Linux. So I hope there shouldn't be too heavy technical problems in the way..
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
12 Nov 2018 at 1:39 am UTC
12 Nov 2018 at 1:39 am UTC
Quoting: Purple Library GuyHoly crap, am I that unclear? :) Yes that's exactly what I meant, only that it wasn't really important for my point. Therefore, sorry for all the confusion! My point was that I did not white knight Valve. I think Valve really needs Linux, if they truely believe in FOSS or not. They cannot just lose interest in it, because it's important for their future. There is simply no other PC-OS with better chances against Windows.Quoting: Whitewolfe80I believe Nevertheless' point is that it's not a publicly traded corporation, the stock is held by Gabe and some Valve employees. Therefore it does not need to worry about the share price or about what traders think of their quarterly results. They do not need to make profits yearly. If they decide some massive investment is worth taking a loss for a couple years to gain future growth, they can do that. Heck, if Gabe and a few others were to decide they don't feel the need to make a profit ever again and want to just wind the thing down slowly and retire, they could do that too. It's not very likely, but they have no outside responsibilities that would actually stop them.Quoting: NeverthelessYes it isQuoting: Whitewolfe80Valve is not a corporation! I'm not white knighting them. I say they can't go without an open platform to exist on.Quoting: NeverthelessMmm we def see valve differently I see it as a company that abandons products and projects with out any notice after previously being keen and holding press conference after press conference. Valve have helped the visablity of linux gaming for sure but I will never white knight a corporation yes they are helping linux because they expect that investment to pay off. Of course that is to be expected valve is a corporation and needs to make profits yearly I get it but I treat annoucements of support as promises people make in the pub ie it might happen it might not.Quoting: Whitewolfe80By closing down Windows MS threatens Valves busyness foundations. So there is two possible ways for Valve to act:Quoting: NeverthelessWell yes and no not having native ports is a big problem because its valve they get white knighted and true they have helped linux because it helps them have an alternative to windows if MS decide to make it difficult to work on windows. Proton is funded by valve and valve does have a patience meter just look at steam machines gone no marketing no mention of them on steam store anymore steam link failed barely mentioned and sold for under a pound last two steam sales. Valve have money and resources but they seem to have a very limited amount of patience.Quoting: EikeWith Proton there is just a few games / developers behind walled gardens. The boundaries become more and more not technical.Quoting: tuubiI don't get all these doomsday attitudes. We probably won't see any more games from these developers on our platform (which certainly makes me sad as a fan), but that's all this means.With Larian not Porting Divinity 2, that's basically a whole genre (classic CRPGs) gone, no?
1. Become part of the MS store.
2. Find another open OS base.
I think what Valve does, and did for the past few years, is a very long term enterprise. They never shifted from it, as we can see when we look at Proton. They need Linux, and I think they understood Linux needs more users to be attractive to developers. With the visibility of their strategie they naturally reinforced MS on their strategy. So I guess it's no wonder we see a lot of movement these days:
- Proton makes games playable we never dreamed of.
- Proton makes developers ditch native versions.
- Linux userbase might (hopefully) rise because people that wanted to change to Linux get to play more of their Steam libs on Linux.
- MS might try to deny more games on Linux.
- MS suddenly loves Linux (where it's useful to them).
What we won't see, I think, is Valve stopping what they do.
So from my perspective: F*ck inXile and Obsidian and move on.
Valve Corporation
Video game company
Image result for valve corporation
valvesoftware.com
Valve Corporation is an American video game developer, publisher and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, that took 3 seconds from wiki
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 Nov 2018 at 8:57 pm UTC
11 Nov 2018 at 8:57 pm UTC
Quoting: Whitewolfe80Yes, I already wrote I confused words and meanings. I meant stock corporations. I shouldn't have said it, as it has nothing to do with what I wanted to say...Quoting: NeverthelessYes it isQuoting: Whitewolfe80Valve is not a corporation! I'm not white knighting them. I say they can't go without an open platform to exist on.Quoting: NeverthelessMmm we def see valve differently I see it as a company that abandons products and projects with out any notice after previously being keen and holding press conference after press conference. Valve have helped the visablity of linux gaming for sure but I will never white knight a corporation yes they are helping linux because they expect that investment to pay off. Of course that is to be expected valve is a corporation and needs to make profits yearly I get it but I treat annoucements of support as promises people make in the pub ie it might happen it might not.Quoting: Whitewolfe80By closing down Windows MS threatens Valves busyness foundations. So there is two possible ways for Valve to act:Quoting: NeverthelessWell yes and no not having native ports is a big problem because its valve they get white knighted and true they have helped linux because it helps them have an alternative to windows if MS decide to make it difficult to work on windows. Proton is funded by valve and valve does have a patience meter just look at steam machines gone no marketing no mention of them on steam store anymore steam link failed barely mentioned and sold for under a pound last two steam sales. Valve have money and resources but they seem to have a very limited amount of patience.Quoting: EikeWith Proton there is just a few games / developers behind walled gardens. The boundaries become more and more not technical.Quoting: tuubiI don't get all these doomsday attitudes. We probably won't see any more games from these developers on our platform (which certainly makes me sad as a fan), but that's all this means.With Larian not Porting Divinity 2, that's basically a whole genre (classic CRPGs) gone, no?
1. Become part of the MS store.
2. Find another open OS base.
I think what Valve does, and did for the past few years, is a very long term enterprise. They never shifted from it, as we can see when we look at Proton. They need Linux, and I think they understood Linux needs more users to be attractive to developers. With the visibility of their strategie they naturally reinforced MS on their strategy. So I guess it's no wonder we see a lot of movement these days:
- Proton makes games playable we never dreamed of.
- Proton makes developers ditch native versions.
- Linux userbase might (hopefully) rise because people that wanted to change to Linux get to play more of their Steam libs on Linux.
- MS might try to deny more games on Linux.
- MS suddenly loves Linux (where it's useful to them).
What we won't see, I think, is Valve stopping what they do.
So from my perspective: F*ck inXile and Obsidian and move on.
Valve Corporation
Video game company
Image result for valve corporation
valvesoftware.com
Valve Corporation is an American video game developer, publisher and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, that took 3 seconds from wiki
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 Nov 2018 at 6:56 pm UTC
11 Nov 2018 at 6:56 pm UTC
Quoting: tuubiMy fault! They're not a stock corporation. I confused names.Quoting: NeverthelessValve is not a corporation!Their official name is "Valve Corporation", but they're not a corporation? What?
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 Nov 2018 at 4:48 pm UTC
11 Nov 2018 at 4:48 pm UTC
Quoting: Whitewolfe80Valve is not a corporation! I'm not white knighting them. I say they can't go without an open platform to exist on.Quoting: NeverthelessMmm we def see valve differently I see it as a company that abandons products and projects with out any notice after previously being keen and holding press conference after press conference. Valve have helped the visablity of linux gaming for sure but I will never white knight a corporation yes they are helping linux because they expect that investment to pay off. Of course that is to be expected valve is a corporation and needs to make profits yearly I get it but I treat annoucements of support as promises people make in the pub ie it might happen it might not.Quoting: Whitewolfe80By closing down Windows MS threatens Valves busyness foundations. So there is two possible ways for Valve to act:Quoting: NeverthelessWell yes and no not having native ports is a big problem because its valve they get white knighted and true they have helped linux because it helps them have an alternative to windows if MS decide to make it difficult to work on windows. Proton is funded by valve and valve does have a patience meter just look at steam machines gone no marketing no mention of them on steam store anymore steam link failed barely mentioned and sold for under a pound last two steam sales. Valve have money and resources but they seem to have a very limited amount of patience.Quoting: EikeWith Proton there is just a few games / developers behind walled gardens. The boundaries become more and more not technical.Quoting: tuubiI don't get all these doomsday attitudes. We probably won't see any more games from these developers on our platform (which certainly makes me sad as a fan), but that's all this means.With Larian not Porting Divinity 2, that's basically a whole genre (classic CRPGs) gone, no?
1. Become part of the MS store.
2. Find another open OS base.
I think what Valve does, and did for the past few years, is a very long term enterprise. They never shifted from it, as we can see when we look at Proton. They need Linux, and I think they understood Linux needs more users to be attractive to developers. With the visibility of their strategie they naturally reinforced MS on their strategy. So I guess it's no wonder we see a lot of movement these days:
- Proton makes games playable we never dreamed of.
- Proton makes developers ditch native versions.
- Linux userbase might (hopefully) rise because people that wanted to change to Linux get to play more of their Steam libs on Linux.
- MS might try to deny more games on Linux.
- MS suddenly loves Linux (where it's useful to them).
What we won't see, I think, is Valve stopping what they do.
So from my perspective: F*ck inXile and Obsidian and move on.
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 Nov 2018 at 4:45 pm UTC
1. Who is hostile here?
2. Do you really recommend investing in an RPG series whose next parts are probably completely unavaillable for your platform?
11 Nov 2018 at 4:45 pm UTC
Quoting: JiskinIt's the other way around. Right now it seems (as it's not clear yet) that Obsidian and inXile will no longer support Linux anymore, because Microsoft obviously loves Linux not enough to support Linux gaming as well...Quoting: NeverthelessEven if I can understand you point of view, just picture it in a capitalistic world: would you help or provide a service to a community hostile in paying you for that ? Obviously no.Quoting: GuestI too think it might be more helpful to give the money to a developer who offers at least a chance of more Linux titles.Quoting: JiskinIt's funny how some people reacts to this news: "I planned to buy their games but as Linux support might be dropped, I won't.". This way you reduce the Linux market share and you give another excuse to drop it.I cannot speak for the others but i am well aware boycotts do not work. In my case, i just do not want to contribute to Microsoft's coffers.
My view is to buy the games now if you intended to, so Linux market share cannot be neglicted.
Maybe I'm wrong as we won't weight enough anyway, but the boycott now is not helpful.
Plus game wise i am not very optimistic. But even if the next Obisidian inXile game was interesting to me, i still wouldn't give a dime to M$
We should be inspired by South Africa and forgive. MS is not the old ennemy it was, and whatever you think they have made some great products and major contributions to Linux and PC world.
If the Linux users' mentality do not change, why MS would ?
1. Who is hostile here?
2. Do you really recommend investing in an RPG series whose next parts are probably completely unavaillable for your platform?
- Here's the most played games on Steam Deck for January 2026
- GOG are giving away Alone in the Dark: The Trilogy to celebrate their Preservation Program
- Steam Survey for January 2026 shows a small drop for Linux and macOS
- Valheim gets a big birthday update with optimizations, Steam Deck upgrades and new content
- AMD say the Steam Machine is "on track" for an early 2026 release
- > See more over 30 days here
- New Desktop Screenshot Thread
- scaine - Weird thing happening with the graphics
- heisasleep - Is it possible to have 2 Steam instances (different accounts) at …
- mr-victory - I need help making SWTOR work on Linux without the default Steam …
- WheatMcGrass - Browsers
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck