Latest Comments by Nagezahn
Godot Engine editor running in a web browser is now a thing
29 May 2020 at 12:58 pm UTC
29 May 2020 at 12:58 pm UTC
Maybe the title is a bit misleading. You can export your games to HTML5 for a while already. New is indeed the editor can also be run in a browser.
Stellaris turns 4 with the big 2.7 'Wells' update - free to play for a few days and a big milestone hit
27 May 2020 at 2:14 pm UTC Likes: 1
27 May 2020 at 2:14 pm UTC Likes: 1
Sooo, in the end I decided to pay the bill and add it permanently to my library, although it doesn't fit my play style that perfectly. I ended up creating a mod because I got impatient and mostly wanted to explore the possibilities. :whistle:
Stellaris turns 4 with the big 2.7 'Wells' update - free to play for a few days and a big milestone hit
13 May 2020 at 8:27 pm UTC
13 May 2020 at 8:27 pm UTC
Thanks for your comments, I played some more and already got the feeling that a single game takes indeed very long. So research speed might be adequate, but progression still feels slow. Even on fastest speed, time does not pass that quickly. Don't know if it's limited by my machine.
The thing I don't like about "real time with pause" is that sometimes I have to wait for quite some time before anything happens, then again things might happen several days in a row. With turn based I can focus on different tasks in a row (colony management, fleet management, relations, ...) and then get ready for the next turn. Here things happen in no particular order, often requiring me to react to them, so I'm often doing different small tasks, which I find somewhat tiring.
Also for a beginner it's hard to plan what you have to do when to get what you later need. For example the sprawl thing which I managed to grasp somewhat - planets grow so slowly you cannot react quickly to changing demands. To be fair I haven't played around a lot with the job system/prioritising/redistributing.
I'll give it some more time though. Just declared war for the first time to conquer a system that's sealing me off, only to find out that a single enemy star base has more military power than my largest fleet. :( So far I've only battled space monsters and a pirate fleet, and it cost's so damn much resources I can hardly imagine it's ever worth the cost going to war.
The thing I don't like about "real time with pause" is that sometimes I have to wait for quite some time before anything happens, then again things might happen several days in a row. With turn based I can focus on different tasks in a row (colony management, fleet management, relations, ...) and then get ready for the next turn. Here things happen in no particular order, often requiring me to react to them, so I'm often doing different small tasks, which I find somewhat tiring.
Also for a beginner it's hard to plan what you have to do when to get what you later need. For example the sprawl thing which I managed to grasp somewhat - planets grow so slowly you cannot react quickly to changing demands. To be fair I haven't played around a lot with the job system/prioritising/redistributing.
I'll give it some more time though. Just declared war for the first time to conquer a system that's sealing me off, only to find out that a single enemy star base has more military power than my largest fleet. :( So far I've only battled space monsters and a pirate fleet, and it cost's so damn much resources I can hardly imagine it's ever worth the cost going to war.
Stellaris turns 4 with the big 2.7 'Wells' update - free to play for a few days and a big milestone hit
12 May 2020 at 8:15 pm UTC
12 May 2020 at 8:15 pm UTC
I suspected it'll be on sale when I read the post about the new update. But didn't suspect it'll be free to try, so I went ahead and downloaded it. It's quite overwhelming when you start it. After a while when I got a bit accustomed to it I guess it's nice, but mostly two factors impact my enjoyment negatively: the overall slowness (research takes forever when compared to Master of Orion, for example) and the game not being turn based. Had this on my wishlist since it was released, but I'm sceptical I'd like it enough in the long term. :|
If you feel the need to take down capitalism then Tonight We Riot is out now
10 May 2020 at 10:01 am UTC Likes: 1
You can read it up here:
https://www.forbes.com/sites/peterubel/2014/12/15/is-homo-economicus-a-psychopath/ [External Link]
10 May 2020 at 10:01 am UTC Likes: 1
Quoting: "Purple Library Guy"This "Homo Economicus" is the basis of most capitalist economics. It obviously has nothing whatsoever to do with actual human nature or evolutionary psychology.I read about a study where indeed some people acted like "Homo Economicus". However, this kind of actors "demonstrate psychopathic traits". So I, while being a noob when it comes to economics, agree that the market should not be based on this kind of model.
You can read it up here:
https://www.forbes.com/sites/peterubel/2014/12/15/is-homo-economicus-a-psychopath/ [External Link]
If you feel the need to take down capitalism then Tonight We Riot is out now
9 May 2020 at 1:16 pm UTC Likes: 13
9 May 2020 at 1:16 pm UTC Likes: 13
A system that's built upon eternal growth in an environment that only has limited resources doesn't sound very future proof to me.
AMD detail future plans for socket AM4 and Zen 3 compatibility, no Zen 3 for older chipsets
8 May 2020 at 6:35 am UTC Likes: 1
8 May 2020 at 6:35 am UTC Likes: 1
It's always a nice thing when new things and old things get along well, but in this specific case for me it doesn't make a difference - there's usually too much time passing between upgrades. Still running an Athlon X4 860K here. And while I'm thinking about upgrading ever since Ryzen released, there's always a new version of them coming up on the "horyzen" that I fell there's never the point where I "have to" upgrade. After all, my machine is still working for the things I feed it.
Iratus: Lord of the Dead releasing April 23 - a Linux beta is up ready for testing
10 Apr 2020 at 4:32 pm UTC
10 Apr 2020 at 4:32 pm UTC
Great, have this on my wishlist since I read about the possible Linux port. I hope the beta does make it into a proper release!
Meal making automation in the Zach-like 'Neon Noodles' feels great
11 Mar 2020 at 4:43 pm UTC Likes: 2
11 Mar 2020 at 4:43 pm UTC Likes: 2
Quoting: Liam DaweZack-likeThis really should be the "official" name for the genre!
Open source sim 'OpenTTD' enters feature freeze for the next major version
11 Feb 2020 at 2:48 pm UTC Likes: 1
11 Feb 2020 at 2:48 pm UTC Likes: 1
I haven't played in a while, but I absolutely love this game! I'd like to give the new version a try, but I know it definitely wouldn't become just a try.
- The "video game preservation service" Myrient is shutting down in March
- California law to require operating systems to check your age
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- Heroic Games Launcher v2.20.1 brings more essential bug fixes
- Running With Scissors announced horror first person shooter Flesh & Wire
- > See more over 30 days here
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