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Latest Comments by BielFPs
Blasphemous: Strife & Ruin free upgrade out now with a Boss Rush Mode
18 Feb 2021 at 4:52 pm UTC

I think this character is the closest thing you have of playing bloodstained in a native linux version

The Humble Plug In (And Play!) Digital Bundle is live and worth a look
17 Feb 2021 at 9:38 pm UTC

Quoting: s0laMay I ask what is the game used for the thumbnail?
Sundered [External Link], Its a very fun metroidvania game up to 4 players

WW2 Co-op FPS Projekt Z shows off more impressive progress
15 Feb 2021 at 6:55 pm UTC

Quoting: M@GOidThe developer appears to have received criticism about the game being free-to-play. And I am one that would prefer it to be pay once. Free to play means you have to use their servers, so lag will be a concern to people away from big centers, even countries. Also, you can forget community generated mods, something that was essential to their inspiration, L4D, to be so successful.

Another concern is if the game flops financially, it will be impossible to play again unless the developer make available community servers, a improbable prospect.

Anyway, I wish them good luck. Is a crowded market out there, and succeeding in it is not easy. But if this game gets to be the new Fortnight or PU:BG, certainly will be nice to have it available natively on Linux, although I can also see they adopting a anti-cheat plugin unavailable on Linux, once cheaters arrive in quantity, as they always do.
+1 for community hosted servers

Most of the developers of multiplayer games still overlook a factor that's essential in every multiplayer game: The server browser

I realized that most of the success multiplayer games have a server browser that can tell:

-How many servers are activated at the time
-How many people are currently playing in the specific server
-Who are the players inside

A server browser with these kind of information, instead of a generic "search for games", usually make people play those games for a long time, because they always know how "alive" the game is.

What have you been playing recently? Come chit-chat with us
15 Feb 2021 at 3:42 am UTC

Been playing The Elder Scrolls IV: Oblivion again in my linux notebook this time. I coudn't activate all of the unofficial patches, but fortunately I was able to use most of then with proton.

Windows compatibility layer Wine 6.2 is out now
13 Feb 2021 at 4:13 am UTC

Shadow Warrior 2
Who wants some Wang?

Quoting: mphuZAnd so far there is no information about Proton 6.X :neutral:
Try Proton GE [External Link]

Catch up on Collabora's work in the Linux Kernel for futex2 to help Wine & Proton
10 Feb 2021 at 1:28 pm UTC

Can't wait to see those improvements in practice

And it's always nice to see a developer from my country making part of it :)

Steam hits yet another all-time high for users online with over 26.4M
8 Feb 2021 at 11:08 pm UTC Likes: 2

Quoting: Purple Library GuyThe "actually in game" number is less than a third of the "on Steam" number.
What on earth are all those people doing on Steam when they're not playing games?
Bots, downloading games and "start steam with windows" default configuration

OpenGL on top of Vulkan with Zink to work with NVIDIA drivers on Linux
4 Feb 2021 at 10:00 pm UTC

Quoting: 3zekielYou will need to have Vulkan support. Zink goes from OpenGL to vulkan.
Really? I've always though Zink was a software to convert Vulkan calls to "sane" OpenGL.

I guess some terms ate confusing when english is not your first language :tongue:

Thanks for the clarification

OpenGL on top of Vulkan with Zink to work with NVIDIA drivers on Linux
4 Feb 2021 at 6:11 pm UTC

The one think I still don't know about Zink:

When DEs finally start to migrate from Opengl to Vulkan, Would I be able to use Zink to translate the Vulkan calls to Opengl on unsupported Vulkan computers?

Or to use Zink I must have a processor with Vulkan support?

Total War: WARHAMMER III announced and confirmed for Linux by Feral Interactive
3 Feb 2021 at 8:41 pm UTC

For a moment I thought it was the Vermitide series...